im thinking if you mulligan for druid of the swarm and fire fly you have a chance, but i might need to add more one and two drops. Thanks for the help!
Well, you can include somewhere Malfurion the Pestilent if you own it. It is true that the scarab lowers the power of Hadronox but since you're already playing small taunt (like Phantom Militia, Druid of the Swarm) i guess it's good enough having the board filled with taunt. So i suggest adding it. Also it give you armor that allows you Ironwood Golemto attack. ( but you may want to cut it since you don't have many armor gain)
You can also add some Carnivorous Cube to eat Hadronox or big taunts and make things more spicy.
You may want to try some "auto-win" card like Vicious Fledgling; since you have a lot of taunt it will be always protected by enemy minion.
For the finale I suggest Crazed Alchemist and/or Void Ripper, it may surprise the opponent with lethal. (Minions with taunt have a lot of health; using void ripper on a board filled with taunt after Hadronox would be the dream).
One big problem with this deck it is that suffer a lot against psychic scream and other boardclears. Also Hadronox will be likely Hexed, Polymorphed or silenced since we are in the cube meta and every deck are running at least a silence.
death knight isn't here cause im f2p lol, once i have dust ill craft it. cube is great idea, ill add that and see if it works once witch wood drops.
Fledgling could work as a way to bait out silences, ill definitely try it out as well. Void ripper i have tried in the knc version of this deck, it was abysmal, and i dusted it. not worth to re craft cause apple boi and the other newer taunts have closer attack top health.
Great ideas, ill try out fledgling and cube for sure. Thanks!
oh also methinks its worth to take out druid of the claw for second chain gang, that sound like it would work? problem is claw is really good from hadro.
i decided to put in witching hour since i was removing druid of the swarms, but getting witchwood grizzly off witching hour is really good as well. any ideas for things to take out 3 phantom militia and scythe druid for? i have way too many 3 drops.
Dont play 2 UI unless you are playing jade or going for a spiteful build. Bewitched guardian is a piece of fucking garbage, especially with hadro.
Cut down on spells, take out giants and howl. consider witching hour since you have so many great targets. And add some one and 2 drops, your build loses the board too early without spellstone. Any ideas for something i could take out phantom militia for? i have way too many 3 drops.
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So, I theory crafted a taunt spiteful druid deck that I think might actually make taunt druid viable. Thoughts and suggestions?
nope :D
Idk how you plan on fighting back for the board you auto-lose turns 1-2.
im thinking if you mulligan for druid of the swarm and fire fly you have a chance, but i might need to add more one and two drops. Thanks for the help!
Oh also, any suggestions for an early game engine i could use to survive? Or just a good one drop to play.
Well, you can include somewhere Malfurion the Pestilent if you own it. It is true that the scarab lowers the power of Hadronox but since you're already playing small taunt (like Phantom Militia, Druid of the Swarm) i guess it's good enough having the board filled with taunt. So i suggest adding it. Also it give you armor that allows you Ironwood Golemto attack. ( but you may want to cut it since you don't have many armor gain)
You can also add some Carnivorous Cube to eat Hadronox or big taunts and make things more spicy.
You may want to try some "auto-win" card like Vicious Fledgling; since you have a lot of taunt it will be always protected by enemy minion.
For the finale I suggest Crazed Alchemist and/or Void Ripper, it may surprise the opponent with lethal. (Minions with taunt have a lot of health; using void ripper on a board filled with taunt after Hadronox would be the dream).
One big problem with this deck it is that suffer a lot against psychic scream and other boardclears. Also Hadronox will be likely Hexed, Polymorphed or silenced since we are in the cube meta and every deck are running at least a silence.
death knight isn't here cause im f2p lol, once i have dust ill craft it. cube is great idea, ill add that and see if it works once witch wood drops.
Fledgling could work as a way to bait out silences, ill definitely try it out as well. Void ripper i have tried in the knc version of this deck, it was abysmal, and i dusted it. not worth to re craft cause apple boi and the other newer taunts have closer attack top health.
Great ideas, ill try out fledgling and cube for sure. Thanks!
OP’s deck has far too many one of’s and lacks a win condition.
Hadro spiteful fledgeling and lich king? not sure what you mean by lacking win condition.
The deck isnt focused. I would cut Swift Messenger, Lone Champion, Vicious Fledgling, and Druid of the Claw. I am on the fence with Tar Creeper as the 3 slot is pretty full and would likely cut it.
What I would add is 2x Strongshell Scavenger and Spreading Plague
If you are in your first year of playing please read this post.
Dust does not burn a hole in the jar. Be careful what you craft, especially before and right after a rotation.
strongshell is bad, it doesnt work. i tre=ied to make it work before, but it doesnt work.
swift is my removal, fledgeling is there for the same reason spell hunters run Barnes yshaarj.
lone champion is just there cause i dont have many one and 2 drops, if you suggest some good one and twos ill take it out.
no plague cause it fucks up hadro and spiteful opop.
If im wrong about any of my explanations, please tell me why, and if you could suggest some one and two drops thatd be great. thancc for helping.
oh also methinks its worth to take out druid of the claw for second chain gang, that sound like it would work? problem is claw is really good from hadro.
I've actually been theorycrafting a similar kind of deck since I saw a few of the new cards. Here's my take on it - I'm open to criticism.
i decided to put in witching hour since i was removing druid of the swarms, but getting witchwood grizzly off witching hour is really good as well. any ideas for things to take out 3 phantom militia and scythe druid for? i have way too many 3 drops.
Dont play 2 UI unless you are playing jade or going for a spiteful build. Bewitched guardian is a piece of fucking garbage, especially with hadro.
Cut down on spells, take out giants and howl. consider witching hour since you have so many great targets. And add some one and 2 drops, your build loses the board too early without spellstone. Any ideas for something i could take out phantom militia for? i have way too many 3 drops.