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    posted a message on Tombs of Terror: Anyone else feel like the "Random" effects aren't random?
    Quote from laadeedaa >>

    So I've noticed that the 'Random" keywords don't seem to be random at all. First noticed this with the "Random" murloc spells that are thrown into the decks during the 1st Chapter. When drawn early they will always draw exactly 1 murloc and this also appears to be a small pool of weak murlocs. Then as you get further into a particular match the amount just starts going up almost arbitrarily. I've also noticed that certain boss hero powers that state that they target a random minion, also seem to target the most powerful minion I have on board. I noticed this against a boss that would target a "Random" minion and deal damage to the minion equal to it's attack. I had a board of 4 1/1s or something like that and I had 3 turns where I would play a strong minion with the 4 weaker minions and 3 out of 3 times the stronger minion lived. I still won and have cleared all chapters on both difficulties, but just noticed these outcomes as weird. I found the "Random" murlocs card to be particularly annoying as you could be WAY ahead and then the enemy bosses get a huge "random" swing turn and suddenly they are back in it. I found it has made these runs more tedious then difficult. Anyone else notice this?

     

    This is the way it was designed.

      Next time, read the documentation b4 making a silly tread.

    Posted in: General Discussion
  • 1

    posted a message on The true skill in Hearthstone
    Quote from Incredible07 >>
    Quote from C_A_W >>
    Quote from Incredible07 >>
    Quote from kitox_me >>

    saying HS is pure luck is always the excuse of the looser

    if you play enough games you will realize this game has a lot of skill involved

    us good players recognize this every month when we go back to rank4, when terrible players are all over the place, you can notice their poor plays and decisions every game. Actually is not until top200 legend when you can see flawless play.

     “Loser”

    Anyway, the only skill involved is basic math and reading. So please pat yourself on the back for having such things. 

    By your logic only skill in chess is reading (the rules), that's why no one, not even supercomputer and top AIs can play chess perfectly every time even when there are only 8 pieces left on the board. 

     By my logic I don’t compare a pile of RNG bullshit to chess because Im not stupid. 

    No, just full of venom.  You poor frustrated loser.

    Posted in: General Discussion
  • 3

    posted a message on They should have never split formats

    There needs to be multi-formats.  Too many cards just create ridiculously OP decks.  No amount of nerfs would ever address that.

    I would love to know the ages of the spoiled children who keep on calling the developers lazy.  And to see these same spoiled children when they grow up and start to have to work instead of getting everything handed to them.

    Posted in: General Discussion
  • 7

    posted a message on The true skill in Hearthstone

    In Hearthstone, like many other games, the result of ONE game is determined by TWO factors: skill and luck.

    There is not much to ponder here.

    Posted in: General Discussion
  • 2

    posted a message on ... and the meta has grown stale again.
    Quote from baldwindoidao >>

    I barely play a game a day...most of time I feel a disgusting feeling, like the old days will never come back, now we will have lots of expansions like this, made by a team with zero or bad experience in game development. Looks like they are doing interactive games for 3~12 yo kids.

    Ideal for 3-12 year olds like yourself.

    Posted in: General Discussion
  • 0

    posted a message on Hard counters

    Kabal Lackey isn't in Standard, and if you are playing the Druid Quest in Wild, you must want to lose.

    Posted in: General Discussion
  • 0

    posted a message on Shaman Quest is the next nerf
    Quote from Battenberg >>

    Hey can I get a source on it being "easily the most popular deck in the game". The sources I checked have minimum 2 decks above it in popularity (highlander hunter and murloc paladin), typically more. Also a quick look on HS replay at decks with 1000+ played games has the best performing version of quest shaman at just 39th so not much to suggest it's too powerful either.

    The funny thing is you hit the nail on the head regarding the worst side of the deck - the direct damage allowing for wins that shouldn't be possible. That has nothing to do with the quest though (and you even describe the more positive and complex side of that quest reward) so idk what this thread even is.

    https://www.vicioussyndicate.com/vs-data-reaper-report-140/

    It's almost twice as better as Highlander Hunter across all ranks.

    Posted in: General Discussion
  • 1

    posted a message on Should cloud prince be able to target face??
    Quote from Battenberg >>

    There's actually a factual answer answer to this: it doesn't matter.

    It only affects wild and the devs go between paying lip service to that mode and ignoring it entirely for months at a time. Point being that if a 68% win rate for secret mage doesn't prompt them do anything about it no amount of community discussion is going to have any impact.

    Here is a fact.

    After sorting all Wild decks by win rate, EVERY deck on the first page has a win rate of over 65%.

    Here is another fact.

    HS Replays win rates for individual decks are grossly inflated.

    Anybody who doesn't understand this, and quotes them should be completely ignored.

    Posted in: Card Discussion
  • 0

    posted a message on Should cloud prince be able to target face??

    The card text states "... deal 6 damage".  If it was intended to be only on minions, it would state "... deal 6 damage to a minion".

    The card is not even played in Standard.  And this couldn't be some silly attempt to reduce the power level of a good Wild deck, could it?

    Posted in: Card Discussion
  • 2

    posted a message on We need an early HOF

    Everyday a new crisis.

    Take one off.

    Posted in: General Discussion
  • 1

    posted a message on 15.2 update
    Quote from badhank14 >>

     

    ...

    No one can argue that this change will make the game more random, can you?  So are you willing to accept more randomness because the 'consistency' of Discovering a class card was so oppressive?

    ...

     

    Absolutely.

    /thread

    Posted in: General Discussion
  • 0

    posted a message on I'm getting tired of secret mages

    Boo hoo.

    Posted in: Wild Format
  • 0

    posted a message on Who will go to Hall of Fame?
    Quote from Ace1a >>
    Quote from EwilInside >>

    i really hope that Brawl will be HoFed before the new expansion release, it's a really rng-based stupid card and there's more intelligent ways to design a card that punish the opponent for over extending.

     Why does everyone hate control warrior so much? If he loses brawl, control warrior will be dead in standard unless Blizz reprints a card similar to brawl. Just bump the cost of brawl to 6 mana, that's huge vs. aggro because you'll take 10+ extra damage.

    Brawl doesn't respect the health or number of opponent minions.  Plus it gives CW a "Hail Mary" removal when it sticks one of its chit minions and proceeds to win the brawl.

    Control Warrior should be nothing more than a counter deck if the meta game is filled with aggro.  It's not supposed to be a Tier 1 deck that just beats practically everything.  And it has been for several expansions in a row.

    It would really be best for the archetype to completely die.

    Posted in: General Discussion
  • 4

    posted a message on Shaman Quest is the next nerf

    It has zero shot of being nerf'ed.  Big fat goose egg.  ZERO.

    The whole point of the recent changes were to make the Quest decks from this e-pac playable.  QS is one of the best.  Mission accomplished.  A nerf would undo all the work.

     

    Posted in: General Discussion
  • 0

    posted a message on Quest Shaman. Should I play it?
    Quote from Scorpyon >>
    Quote from TardisGreen >>

    Apply the filters.  At Legend to 5, Shaman goes up to 43.1%.  At Legend Only, it hits 46.5%.  See the trend?

    And this is averaging all builds of Quest Shaman.  Most of which are suboptimal.

    Thijs was speaking of this on a recent YT VOD.  As he was crushing his helpless CW opponent.

    I'm not sure if you're providing evidence to support my opinion or against it - but it seems that those stats do prove my point, though.
    If the best it can do is 46.5%, and that is at legend where meme decks are king and should be the easiest place to win (as shown by the trend), then it seems fairly congruent that Shaman is not a good matchup against Warrior by any stretch.
    One person doing well against warrior, when the vast majority do not, doesn't provide an exception to that rule. Only a single abberation, which is what we would expect.

    Going by his Youtube videos, Kibler wins every* match he plays with Plot Twist Warlock - but that doesn't mean that deck is now Tier 1 and better than any other deck.

    *obviously the YT videos are hand-picked, but I'm sure you get the point I'm making there. :-) 

    Meme decks being "king at Legend" is simply totally irrelevant here.  We are looking at the stats of QS vs CW.  There are no "meme" builds of CW.

    For the people who play the game well, and simply being Legend doesn't imply a player plays well, the matchup is fine for QS.  There is a severe skill cap to CW, which simply plays broken removal card after broken removal card.  Nothing to think about.  But for the thinking player, the QS end of the matchup is just what they are looking for.  The idea is to apply the right amount of constant pressure, without ever over extending.  And if done, QS usually wins.

    Posted in: General Discussion
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