Taunt Wall(et)adin
- Last updated Apr 9, 2017 (Un'Goro Launch)
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Wild
- 28 Minions
- 2 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 15280
- Dust Needed: Loading Collection
- Created: 2/12/2017 (Gadgetzan)
- Chimera
- Registered User
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- 22
- 62
- 210
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Total Deck Rating
2184
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Check out my new list for this in standard with cards from Un'Goro!
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Minion (28)
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Ability (2) |
Loading Collection |
Here i am again, presenting another Paladin deck. Basically i took my interest of taunt warrior and injected that into my midrange buff paladin. The result is a surprisingly viable Walladin. Bring on the fat taunts! Tons of fun, and even capable of taking on the rogues/priests/shamans hanging out on the ladder. It may or may not be straightforward to play at first, depending on how familiar you are with the goons' strategies.
Here are a couple of really cool additions you might like:
Lorewalker Cho <---> Novice Engineer
Bolf Ramshield <---> Cyclopian Horror
Mayor Noggenfogger <---> Ragnaros, Lightlord
I have not tried these out personally as i do not have the cards, but several others have tried and suggested them. Thanks all for sharing your ideas!
Mulligan |
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Smuggler's Run |
Grimestreet Outfitter |
Grimestreet Informant |
Wickerflame Burnbristle |
Novice Engineer |
Twilight Geomancer |
Acolyte of Pain |
Card Breakdown | |
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Smuggler's Run | The only spell in the deck, two copies that is. I serves one purpose, to buff as many minions as possible. You CAN play this early, but i prefer to wait and draw a few more cards usually. |
Grimestreet Outfitter | Smuggler's Run as a battlecry on a 1/1 body. What's great about this is it is a very powerful effect, and yet easily combined with Brann. |
Aldor Peacekeeper | The meta is pretty aggressive, and also Jade Golems. Use this to neutralize threats when required. You may decide to discover more copies with a Scarab. |
Wickerflame Burnbristle | The heart of the deck in my opinion. Divine taunt is exactly what we need, AND it heals you. I crafted it just for this deck. |
Grimestreet Enforcer | Although it can appear to be a little slow, the body is decent and the effect can continue until they deal with it. This is a high priority target for your opponent. |
Eadric the Pure | I remember when this card seemed so underwhelming. It has a great effect but there really wasn't such a need for this card. Until now. This is your ultimate test! In addition to nullifying a ton of damage, the body is excellent for this hand buff business. |
Ragnaros, Lightlord | A strong heal that can potentially win the game if there ks no answer. With the taunt and buffs in this deck it should make it a very threatening minion. Do note however that if you have damaged minions at the time it may heal them and not you! |
Tirion Fordring | One of the best taunts/legendaries in the game can't steer you wrong, but it is annoying as hell when priests steal copies . |
Grimestreet Informant | Seems insignificant but it can really help find a relevant card or two and make up for the general exclusion of spells as well. |
Novice Engineer | A simple and straightforward card draw that has synergy with Brann and can help get some momentum early. |
Twilight Geomancer | A nice, cheap taunt that can buy you some time with it's generous health. Very good to have in your mulligan when encountering aggro. If you see a lot of aggro, consider a second copy of this in exchange for one of the 4 cost taunts. |
Acolyte of Pain | A great draw card that increases in reliability with each buff. Also very nice when combined with a Defender of Argus. |
Brann Bronzebeard | Powerful and flexible tool. I've added this to compliment the good battlecries and/or to boost card draw a little. |
Cyclopian Horror | This card has potential for some pretty decent amounts of health. A nice taunt card. |
Defender of Argus | In order to cut back on some of the weaker taunt minions i added this to taunt up our other big bodies. |
Second-Rate Bruiser | Fits well because it is nice against aggro decks, and also can just be insane if it costs 3 mana with +2/+2 or more. |
Fight Promoter | I really like this card to fit some nice draw into a single slot. The condition is very easily met in this deck, and will often trigger itself. |
Wrathion | A really versatile card with both taunt and card draw. It will be a sizable body with a couple buffs and the card draw helps the deck continue to cycle well. You don't need dragons, it's good enough to draw a single here. |
Don Han'Cho | A slower card than most people like to play, but i think the context in which it is played determines it's value. I feel like in this deck it works well. Consider that you may have taunts on the board to stall, and excellent targets in hand for the buff that will make up for any tempo loss. |
Soggoth the Slitherer | I've always loved this card, but it didn't get too much use. Now with being able to buff it by targeting it indirectly, this will be that card that absolutely frustrates your opponent. |
Replays | |
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Reno Dragon Priest | https://hsreplay.net/replay/T42HhPPaJ4uK33Pf7tHYwf |
Dragon Priest | https://hsreplay.net/replay/DGsoz6jJM9GxzQS4PqSDxd |
Inferior Buff Paladin | https://hsreplay.net/replay/UhCv4eEoEjJWZXPjCyXh8k |
Hunter | https://hsreplay.net/replay/wSWxoGcWMKwNnw9pBMGQzG |
Jade Druid 1 | https://hsreplay.net/replay/6CtmybRBFLdAyXs4K9sX2P |
Jade Druid 2 | https://hsreplay.net/replay/yeYFYh7ywE85sBEf3vJiQ7 |
Pirate Warrior | https://hsreplay.net/replay/xawVDv2Gwj9cEibgavMyVh |
Warlock | https://hsreplay.net/replay/7cdsWCdP4M6vAG6YPUjgUf |
Rogue | https://hsreplay.net/replay/X5HCTeUpA5HSwiTQbTjzFH |
Also check out my new warrior deck!
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Minion (20)
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Ability (10)
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Loading Collection |
With all the taunt fling about in the coming release, I suspect that this might be a good one to revisit.
Very good, in fact!
This deck is a blast and nearly impossible to lose with.
Wickerflame Burnbristle and Ragnaros Lightlord?
Don't you think Truesilver Champion is too good not to run? Also, what rank are you playing this at? Just curious, because I'm a legend player and I don't see this deck working at high ranks, although it does look fun. I've been playing around with a similar version of handbuff myself :)
I don't think that any card is too good not to run. That limits creativity too much for me. I prefer not to run weapons in this sort of deck, but others may choose to. I am currently not even playing this deck right now, so i have no answer to that =D. I can say it is fun, and i like it this way!
If you have Cho....you seriously need to put him in this deck. Not only for the Lul's but he literally stops jade decks in their tracks. People are so greedy they would rather pass turns then give you a single spell, all the while your pumping out buffed minions and its GG.
Definitely thought about it, just don't have it! It would be nice in this deck. Glad you like it!
@chimera have you stopped developing this deck now? noticed no changes for a while :)
I would say this is probably finalized now, but i also haven't played it in a few days so i haven't been thinking about changes.
Pwnd
https://hsreplay.net/replay/tvn7nVDEj6gGbVH5CzRY6G
Not sure if anyone else has commented on it but the formatting on your post is top notch :) Looks like a sick deck, keep up the good work!
Thanks! Much appreciated.
Playing around with a N'zoth buff deck now. Twilight Summoner and Infested Tauren are pretty great when buffed
This is a incredibly powerful deck.... Only gotta have patience the first 3-4 rounds to stack up some minion's, and then buff buff buff and WIN...
I made a budget version that fits my dust capacity a bit better for now...
Has anyone considered whether Chromaggus would be any good in this deck? I'm tempted to try him because of the value he might offer behind a wall of taunt but not sure what place he might take. Ideas?
Hey, i like the idea! I would definitely remove don han'cho for chromaggus :)
Hi ! It looks like a fun and cool deck, I'm gonna try it since i'm trying to get my golden Pal'.
One question : isn't it too hard against aggro deck, if you can't take the board early, you have almost no chance to come back ?
I've recently switched to wild, so I can at least enjoy all of my collection and not just be frustrated with pirate in standard. Wild offers some good option to this archetype : Sludge Belcher, Arcane Nullifier X-21, Deathlord are very good once a bit buffed !
Depends what cards you draw really. You essentially want to stall them with taunt as long as possible until they run out of steam. Sometimes that may not be possible with pirates. Hopefully it is less annoying after the patch. If you are playing wild definitely sub in some of those taunts, they are much stronger for sure. Just try to keep the curve intact :)
Great deck, fun to play.