Heroic Big Bad Wolf ft. 1 Mana 7/7
- Last updated Aug 27, 2016 (Karazhan)
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Wild
- 26 Minions
- 4 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Beast Druid
- Boss: Big Bad Wolf
- Crafting Cost: 10080
- Dust Needed: Loading Collection
- Created: 8/18/2016 (Karazhan)
- Celadoncvo
- Registered User
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- 9
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- 33
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
2574
Heroic Big Bad Wolf Featuring Druid of the Fang!
Gameplan:
Use druid transforming minions to cheat value in this fight! Druid of the Claw, Druid of the Flame, Druid of the Saber, and Druid of the Fang all come in at their expected stat values, meaning you can rush some very early big minions. Thought the 7/7 Flamewreathed Faceless was overpowered at 4 mana? You can have a 7/7 at just ONE mana in this deck. Special shoutout to DJGrimm for suggesting this strategy.
Early Game:
Mulligan for minions that generate a lot of stats on the board, such as Dr. Boom, Cenarius, Onyxia, Druid of the Claw, or Druid of the Fang. If you start with a Druid of the Fang or Mark of Y'Shaarj in hand, make sure you have another beast in hand. Play for control of the board in the beginning; the Big Bad Wolf has the means to rush you down if you leave minions on his board. Always try to make favorable trades and play your other deathrattle minions on turns when he cannot overwhelm you. If you draw Kel'Thuzad early, save him to play behind a taunt minion. The opponent will stop attacking until Kel'Thuzad is killed (probably by Swipe). Also, try to save Hemet Nesingwary for Stranglethorn Tiger.
Late Game:
Continue to apply pressure to the Big Bad Wolf with your minions. The more minions you keep alive, the better off you are. Your buffing cards are more important later on, since they extend the value of you minions (which will probably be mostly 1/1s and a few big beasts). If you start hitting a top deck scenario, stall until you get another big card, such as Forbidden Ancient. The Big Bad Wolf is also vulnerable to chipping damage until you kill him, so if you're feeling confident you can try to ignore the board and rush him down. His only stall cards are Ironfur Grizzly and Bite, so keep those in mind when choosing this path.
Other Considerations:
- Use a few other deathrattle minions in your favor! Abomination can clear out his early game minions before you build a board, while Sylvanas Windrunner can turn the tide in your favor. Moat Lurker may even work on you minions to resummon them at their full stat line. Top them all off with a 1 mana N'Zoth, the Corruptor for another massive board drop!
- Feral Rage can be a strong flexible card in this fight, where the removal helps against his 3 health minions if you do not need the armor.
- The deck lacks in card draw, so consider any minions that draw you cards (Novice Engineer, Nourish, etc).
- If you are on a budget, I recommend using North Sea Kraken, Stormpike Commando, and Sunwalker style minions in place of legendaries.
- Ancient of War is somewhat viable, coming in as a 1/6 Taunt for 1 mana. He can also be a 6/1 for 1 mana if you need a better Magma Rager...
- D'oh! Twilight Summoner and Cairne Bloodhoof are both better than Nerubian Egg!
The Abomination Exploit: (Fixed on 8/27/16)
Abomination can already be valuable in this fight as a board clear. However, it's come to light that it can also cause the Big Bad Wolf to stop attacking entirely. The only minions that seem to attack into it are his starting Kindly Grandmothers, so either trigger the deathrattles first or buff Abomination's health above their combined attack. The only other times he will attack you or trigger Abomination is if he has lethal in Power of the Wild/Savage Roar, or plays Swipe on another minion. It can be difficult to set this up, but if the opportunity is there, you should try it.
Sometimes you get a weak starting hand and he steamrolls you by turn 3 or 4. Just restart if you can't place a lot of stats or value on the board in the first 2 turns. If you start out with a big statline, such as Druid of the Claw into Druid of the Fang, you've probably already won. Don't forget to upvote the deck so that others can revel in the might of the 1 mana 7/7 and use the actually-viable-for-the-first-time-ever Hemet Nesingwary. Good luck, have fun!
Used Blood of The Ancient One, turn 5 win 1st try, easy heroic:(
abmon in opening hand - win
Abomination is the MVP! I recorded a game to show you that it is definitely a working solution: Abomination action
Won 2nd try, he never attacked into second abomination, so i fatigued him just for the lolz :D
Just for fun, added in two blood of the ancients.
Edit: got it on opening hand and the he trades almost all his minions into the 30/30 body.
I added two Blood of the Ancient Ones to the deck, they attacked my abomination which pretty much cleared his board and then the next round I was hitting 30.
Thanks man, first try I beat him, top decked robbling runts, then go a lot of value spells then rag, thanks!
nice idea! value druid
Easy win on first try. Started with KT, and a Wobbling Runt. He attacked runts got another then got another runt and it was GG cause I got an abomination on turn 5 and his board was cleared.
(1): Lost - he used Savage Roar with a full board that I wasn't able to clear due to poor start.
(2): Lost - he used Savage Roar again. I lived with 2 health and wiped his board. He swiped my face the following turn.
(3): Lost - had good opening board state until he used Savage Roar and dropped my health again.
(4): Lost - he buffed minions and took out my board state again after field flooding
(5): Lost - he had one minion with enough damage to kill that was stealthed. Did not draw a taunt minion.
(6): Lost - had abomination after I cleared his board. He can and WILL kill it if he has enough spell damage to do so and will do it before playing any minions. I brought him down to 17 health.
(7): Lost - Savage Roar + Swipe
(8): Won - abomination died but I won because Sneed pulled Arch Mage.
Overall I'd say this deck works but it takes a lot of RNG work at the beginning for you to pull a victory less you be over run with his minions by turn 2 or 3. The trick with abomination never worked for me both times it showed up so I wouldn't count on it being a staple part of your deck at all. I would only use it if you need to clear the board - fast. Other than that - nicely made deck despite my luck with RNG.
Just mulligan for Abomination and it is instant win he won't attack into it.
Really? Cuz I dropped it turn 1 and he attacked right into it...
Edit: Can confirm that this works! Just don't drop it turn 1, wait till you've cleared his board before dropping abomination. Then watch him fill his board and do nothing :)
It was brought up earlier, and I suspect it has to do with how much value he starts with on the board. I'm thinking this is an exploit just like KT-Taunt, and that it works because he already has 6 mana in minions on the board against your 5 mana Abomination. I am currently testing it to understand how it works in full. As of yet, it does NOT work if you play it on turn 1 as he will attack it for 2 3/2s and whatever else he decides to play.
EDIT: As I suspected, he must lose more value in minions than you lose in Abomination. If you can break all the Kindly Grandmothers he begins with, AND keep his minions low enough in health, he will not attack, not even with Bestial Wrath to keep things alive. I am adding this idea as a consideration given that it's not that easy to do with this deck, but it's opened new possibilities for future bosses.
Abomination isn't an instant win. Certain conditions need to be met for it to work. The two games out of 8 I played where I did draw into abomination it served me no purpose and was easily killed off even if he had a blank field or a filled one. If the AI can kill it and kill you it will. If it can kill it and get you down to low health it will despite if it loses minions in the process. It's entirely luck of the draw on whether or not it has the conditions to kill you or not.
addled grizzly works very well, better than druid of the flame imo
Rafaam won me the game on my second attempt (board of zombies). He and Sylvanas were good adds for me.
http://imgur.com/a/hxiXK
Worked great. 2nd Try.
That's not heroic.
First try, thank you
KT brings minions back with full stats. put him in and won with this deck. Nice list