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Crystal Power

Choose One - Deal 2 damage to a minion; or Restore 5 Health.

Often used as healing crystals, but also good for throwing at people.

Crystal Power

Choose One - Deal 2 damage to a minion; or Restore 5 Health.

Often used as healing crystals, but also good for throwing at people.

Deadly Poison

Give your weapon +2 Attack.

Rogues guard the secrets to poison-making carefully, lest magi start incorporating poison into their spells. Poisonbolt? Rain of Poison? Poison Elemental? Nobody wants that.

Deadly Poison

Give your weapon +2 Attack.

Rogues guard the secrets to poison-making carefully, lest magi start incorporating poison into their spells. Poisonbolt? Rain of Poison? Poison Elemental? Nobody wants that.

Earth Shock

Silence a minion, then deal 1 damage to it.

  • Type: Ability
  • Class: Shaman
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Nature
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Kevin Chen
  • Collectible

Earth Shock? Shouldn't it be "Azeroth Shock"?

Evolve

Transform your minions into random minions that cost (1) more.

So you say you want an evolution. Well, you know. We all want to change the board.

Evolve

Transform your minions into random minions that cost (1) more.

Fertilize

Training Card
Restore 3 Health.
If the target is fully healed, summon a Treant.

Fertilizer

Give your minions
+1 Attack.

Floop's Glorious Gloop

Whenever a minion dies this turn, refresh
a Mana Crystal.

How much gloop could Floop's Gloop gloop if Floop's Gloop could gloop gloop?

Forked Lightning

Deal 2 damage to 2 random enemy minions. Overload: (2)

  • Type: Ability
  • Class: Shaman
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Nature
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Ralph Horsley
  • Collectible

If you combine it with Spooned Lightning and Knived Lightning, you have the full dining set.

Grasping Roots

Deal 2 damage.

Greater Jasper Spellstone

Deal 6 damage to a minion.

Hallucination

Discover a card from your opponent's class.

It's the good kind of hallucination.

Healing Blossom

Restore 5 Health.

Jasper Spellstone

Deal 4 damage to a minion. @

Kingsblood Toxin

Draw a card.

Leeching Poison

Give your weapon Lifesteal this turn.

No actual leeches were harmed in the creation of this card.

Leeching Poison

Give your weapon Lifesteal this turn.

No actual leeches were harmed in the creation of this card.

Lesser Jasper Spellstone

Deal 2 damage to a minion. @(Gain 3 Armor to upgrade.)

  • Type: Ability
  • Class: Druid
  • Rarity: Rare
  • Set: Core (2023)
  • Spell School: Nature
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jim Nelson
  • Collectible

In ancient woods, elves fought the curse The demon’s shadow to disperse But hatred raged and frail souls turned Now horned and hooved their forests burned.

Lesser Jasper Spellstone

Deal 2 damage to a minion. @(Gain 3 Armor to upgrade.)

In ancient woods, elves fought the curse The demon’s shadow to disperse But hatred raged and frail souls turned Now horned and hooved their forests burned.

Life from Death

Infused
Draw 3 cards.

Lightning Bolt

Deal 3 damage. Overload: (1)

Lightning Bolt! Lightning Bolt! Lightning Bolt!

Lightning Bolt

Deal 3 damage. Overload: (1)

Lightning Bolt! Lightning Bolt! Lightning Bolt!

Lightning Reflexes

Discover a Nature spell.
If you play it this turn,
Discover another.

  • Type: Ability
  • Class: Shaman
  • Rarity: Rare
  • Set: TITANS
  • Spell School: Nature
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Mooncolony
  • Collectible

If you can dodge a lightning bolt, you can dodge a ball.

Living Roots

Choose One - Deal 2 damage; or Summon two 1/1 Saplings.

2 out of 2 saplings recommend that you summon the saplings.

Living Roots

Choose One - Deal 2 damage; or Summon two 1/1 Saplings.

  • Type: Ability
  • Class: Druid
  • Rarity: Common
  • Set: Core (2023)
  • Spell School: Nature
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Dan Brereton
  • Collectible

2 out of 2 saplings recommend that you summon the saplings.

Marvelous Mycelium

Discover a Choose One
card, then shuffle it into your deck. It has both effects combined. Repeat 3 times.

Why not both?

Naturalize

Destroy a minion.
Your opponent draws 2 cards.

  • Type: Ability
  • Class: Druid
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Nature
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Leo Che
  • Collectible

Another one bites the dust.

Nature Studies

Discover a spell. Your next one costs (1) less.

"I have a first edition! Go ahead, count the rings."

Nature Studies

Discover a spell. Your next one costs (1) less.

"I have a first edition! Go ahead, count the rings."

Nature Studies

Discover a spell. Your next one costs (1) less.

"I have a first edition! Go ahead, count the rings."

Netherweave Bandage

Restore 4 Health to a minion.

New Growth

Summon a 2/2 Treant.

One, Two, Trees!

Summon two 1/1 Saplings.

Paralytic Poison

Give your weapon +1
Attack and "Your hero is
Immune while attacking."

The hammer is overkill.

Piercing Thorns

Deal 2 damage to a minion.

Planted Evidence

Discover a spell. It costs (2) less this turn.

So you're telling me this wasn't Natural Causes?

Pop-Up Book

Deal 2 damage. Summon two 0/1 Frogs with Taunt.

What's up-book?

Primal Fusion

Give a minion +1/+1 for each of your Totems.

Golce and Dabbana have a new line of Earth Totems available at vendors everywhere this holiday season.

Razorpetal

Deal 2 damage.

Reincarnate

Destroy a minion,
then return it to life with full Health.

It's like birth, except you're an adult and you were just dead a second ago.

Reincarnate

Destroy a minion,
then return it to life with full Health.

It's like birth, except you're an adult and you were just dead a second ago.

Rotten Banana

Deal 1 damage.

Silverleaf Poison

Give your weapon
"After your hero attacks,
draw a card."

Kazakus has taken to a more direct approach in recent times.

Small Repairs

Give a minion +2 Health and Taunt.

Sow the Seeds

Give all minions in your deck +1/+1.

Sow the Soil

Choose One - Give your minions +1 Attack; or Summon a 2/2 Treant.

"I'M NOT A TAILOR!"

Spin 'em Up

Summon a 2/2 Treant.

Storm's Wrath

Give your minions +1/+1.
Overload: (1)

How many dragons does it take to destroy a hot air balloon? One, two, three, CRUNCH!

Treenforcements

Choose One - Give a
minion +2 Health and
Taunt; or Summon a
2/2 Treant.

Treemendous value!

Unstable Evolution

Echo
Transform a friendly minion into one that costs (1) more.

They grow up so fast.

Unstable Evolution

Transform a friendly minion into
one that costs (1) more. Repeatable this turn.

Voltaic Burst

Summon two 1/1 Sparks with Rush. Overload: (1)

Batteries have three components: Cathode, Anode, and Overload.

Voltaic Burst

Summon two 1/1 Sparks with Rush.

Voltaic Burst

Summon two 1/1 Sparks with Rush. Overload: (1)

Batteries have three components: Cathode, Anode, and Overload.

Weeding

Training Card
Deal 1 damage to a minion. If that kills it, draw a card.

Witchwood Apple

Add two 2/2 Treants to your hand.

  • Type: Ability
  • Class: Druid
  • Rarity: Common
  • Set: Core (2023)
  • Spell School: Nature
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Vlad Botos
  • Collectible

An apple a day keeps the worgen at bay.

Witchwood Apple

Add two 2/2 Treants to your hand.

An apple a day keeps the worgen at bay.

Wither

Choose a minion. Each
friendly Undead steals 1
Attack and Health from it.

The opponent's minion can't live wither without you.

Improved Lightning Bolt {0}

Passive: Lightning Bolt now hits a random neighbor.

Improved Lightning Bolt 2

Passive: Lightning Bolt now hits both neighbors.

Jade Scales of Rebirth {0}

Passive: The first time this Merc dies, return it to life at 40 Health.

Kitty Ride {0}

Passive: Whenever another one of your Beasts or Dragons Attacks, it swaps its Attack with this Merc's Attack.

Nephrite Army {0}

Passive: At the end of each turn, for each of your Dragons, summon a Jade Golem with +@ Nature Damage.

Positive Equilibrium {0}

Passive: +{0} Nature and Fire Damage. Your Beasts and Dragons have +{1} Health.

Safety Bubble {0}

Passive: Whenever a friendly Murloc is about to die, give it Immune instead. At the end of your next turn, it dies.

Smorgasbord {0}

Start of Game: Spawn 2 random fish for your opponent.

Tempest's Fury {0}

Passive: +@ Nature Damage. After you cast Lightning Bolt, repeat it.

Windfury {0}

Passive:
+{0}/+{1} and Windfury.

Ancestral Healing

Restore a minion
to full Health and
give it Taunt.

I personally prefer some non-ancestral right-the-heck-now healing, but maybe that is just me.

Archdruid's Blessing

Restore 8 Health to random friendly characters.

Archdruid's Rage

Deal 8 damage to random enemies.

Battery Pack

Refresh all your Mana Crystals.

Beakered Lightning

Deal 1 damage to all minions. Overload: (2)

Working in a shaman's lab, it's important to be well-grounded.

Crackling Doom

Deal 12 damage to all minions.
Overload: (10)

Double Zap

Deal Attack damage to both players.

Dream

Return a minion to its owner's hand.

Embiggen

Give all minions in your deck +2/+2. They cost (1) more (up to 10).

Did you set it to "wumbo?"

Innervate

Gain 1 Mana Crystal this turn only.

Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.

Innervate

Gain 2 Mana Crystals this turn only.

Innervate

Gain 1 Mana Crystal this turn only.

Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.

Left-most Position

Create a Rubbish Pile on the left of your opponent's board.

Lightning Bloom

Gain 2 Mana Crystals this turn only.
Overload: (2)

Curiously, this plant never blooms in the same place twice.

Lightning Bloom

Refresh 2 Mana Crystals.
Overload: (2)

Curiously, this plant never blooms in the same place twice.

Meeting of the Minds

Refresh all your Mana Crystals.

Mutate

Transform a friendly minion into a random one that costs (1) more.

You'll get the transformation you want when murlocs fly.

Putress' Vial

Destroy a random enemy minion.

Recharge

Fill all empty Mana Crystals.

Right-most Position

Create a Rubbish Pile on the right of your opponent's board.

Summon Firesworn

Summon two 1/1 Saplings.

Totemic Surge

Give your Totems +2 Attack.

It's not really advanced shamanic magic, you just draw nasty eyebrows on them.

Ysera's Tear

Gain 4 Mana Crystals this turn only.

Zap!

Deal 2 damage to a minion. Overload: (1)

The material components for this spell are wool socks and a rug.

Zap!

Deal 2 damage to a minion. Overload: (1)

The material components for this spell are wool socks and a rug.