Another beautiful card that acts as proof that Mark of the Lotus should cost 2 Mana.
I'll just leave this here:
9
Another beautiful card that acts as proof that Mark of the Lotus should cost 2 Mana.
I'll just leave this here:
2
I could beat this deck with a toaster
7
Quote from ZagniefMaster >>Hearthstone is 9-class game, Priest must go to the Hall of Fame.
Priest is a thing of beauty. It is the only beacon of light in these dark days of face roll, and the more people write garbage like this, the more I am convinced.
7
Without Brawl, the only major AoE removal Warriors would have would be Warpath - a card that deals 5 damage to ALL minions for 10 Mana, or Plague of Wrath which requires an additional activator. Without it, they'd have to use a removal spell for each minion while basically every other card has an AoE removal for board wipes. No clue what's your point here.
2
Quote from SummerWalker >>Sap and Shadow Word: Death, you play a 10/9/8/7 mana minion just for hit to disappear with 2 mana...seems fair. Cards like these contribute to preventing entire archetypes from existing.
Kayn Sunfury, when the DH classic set is finalized I do not want to see this card in it. This class does so much damage and they can counter one of the only tools we have to stop them (taunts) with ease using this card it basically gives you lethal like Secret Passage.
Brawl, Warrior gets enough removal as it is but this card takes Warrior over the top usually when it is dominating in a meta and sees lots of play and contributes to preventing slower archetypes from existing.
Not sure how brawl prevents slow archetypes from existing?
12
A fresh idea that nobody has considered in the past 5 years
2
in wild, all mage secrets cost 0 mana
2
Mage secrets cost 0 every time I see one played....
2
Do they really cost 3? In standard, no mage secret is really worth a deckslot and playing it from hand for 3 mana. Blizzard knows they are weak and printed Kirin Tor Mage, and then followed up with the mana-cheaters Mad Scientist, Kabal Lackey and Ancient Mysteries, which together makes for an extremely strong secret aggro package in Wild. Other archetypes have used the secrets for value and stall. They failed with Glacial Mysteries, however, it should probably be 6 mana to be viable.
The secrets vary extremely in both how much they have been played:
Borderline broken in their respective decks, almost worth a deck slot on their own:
Explosive Runes
Flame Ward
Netherwind Portal
Ice Block
Solid options and "tech" secrets:
Duplicate
Counterspell
Mirror Entity
Potion of Polymorph
Ice Barrier (slower mages only)
Curveballs:
Vaporize
Effigy
Splitting Image
Spellbender
Awful designs as they are played around with Mirror Entity and Counterspell anyway:
Frozen Clone
Mana Bind
2
bad, simple as that
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
1
It's most definitely not bad against aggro, as long as you're playing it in the right deck. Sphere of Sapience is best in decks with polarized cards: some you want, some that do nothing. In those decks, Sphere can be game-winning, getting you your board clears and leaving your combo pieces on bottom (or the inverse against control). It also is great at preventing low-rolls like drawing Vargoth or Potion of Illusion. Easy craft for any deck fitting these qualifications (preferably one that does not attack with their hero).
1
The combination of Sir Finley and Grizzled Wizard in Renolock is not your innovation, it's been well known for some time. I often play Renolock, am confident in my list, and this guy seems to not be having success with this one, so I linked mine to him. Apologies if you took this to heart.
-3
This is a better list: https://www.hearthpwn.com/decks/1363148-renolock
Against Odd Warrior, apply pressure, don't tap and keep dumping cards, replace their hero power if you can and finish the game with Brann Loatheb into Zola Loatheb into another Loatheb to shut them out.
Against Reno Priest, apply pressure with demons while digging for your Gnomeferatu, Sir Finley Mrrgglton and Grizzled Wizard. Try to rat their Raza right before their turn 5. If they play Polkelt, Gnomeferatu. If they play Anduin, replace their hero power. If they play Illucia, steal their key cards. If you have Brann, Zola, and Gnomeferatu, you could use them together to burn a bunch of their cards. Your goal should be to prevent the combination of Raza and Anduin. Spawn is irrelevant.
Against Darkglare, you're kind of fucked. Stall as long as you can to set up for your big clears while making taunts, but, if they play Loatheb, you're pretty much done.
I assume you're referring to Aggro Druid as I haven't seen a Token Druid in ages. That matchup may be challenging as you will not know the archetype until after the mulligan, but it's a classic game of board control. Just win 4head
2
Darkglare Warlock is way more oppressive than Reno Priest. Nerf Loatheb first, than we can worry about Raza.
1
I'd recommend running as few minions as possible in order to utilize Elven Minstrel to tutor your combo pieces. The rest of the deck could be miscellaneous removal/stall/draw spells.
3
If that's what you want, this is the place:
https://podcasts.google.com/feed/aHR0cHM6Ly93d3cubWVzc3kuZm0vYXBpL3Nob3cvNDk1My9yc3M
2
Are you insane? Priest has the best board clears in the game, behind Warlock, and it takes a big highroll for aggro to compete, especially after the nerfs.
1
1. Mindrender Illucia
2. Lightning Bloom
3. Secret Passage
4. Voracious Reader
5. Lorekeeper Polkelt
2
Echo of Medivh already exists.
2
Yes!
The main problems with Krul right now are that he's a demon, so he's pulled from Voidcaller and ressed with Gul'dan, and that he's too slow.
This fixes both, with the taunt making him more than just stats when cheated out against aggro, and the reduced mana cost means a great tempo swing of big demons when played on curve. Love it.
Edit: I didn't realize he was an elemental. But, now that I think about it, it's kind of unnecessary as the taunt already makes him good to cheat out.