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    posted a message on WCDC Season 9 Finale - Mini Comp #1 (Discussion)

    Final Poll is now up! Apologies for the wait.

    Posted in: Fan Creations
  • 0

    posted a message on WCDC Season 9 Finale - Mini Comp #1 (Final Poll)

    This Week's Finalists


    Competition-Specific Restrictions:

    • You must create a card that one would prefer to draw last from their deck.
    • Existing examples include: Chef Nomi and Mecha'thun...sort of.

    We have whittled down ~20 valid submissions to just of the community's favorites. 
    Check out all the finalists below and vote in our poll (vote for as many or as few as you like) to help decide the winner and be sure to check back after the poll finishes for the announcement of the winner and the start of a new theme!


    by  nobravery

    by  Thezzy

    by  Shatterstar1998

    by  biggerbossman


    by  Wailor

    by  HyperOrange

    by  DestroyerR

    by  Haileystraza


    Gatekeeper Nygus

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 9.20 - Final Poll

    Congratulations! Our Finale Poll for Season 9 is now up!

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition - Season 9 Finale Poll!

    Results: (poll is acting weird)


    A Warm Welcome and a Fond Farewell

    Hello, everyone! This has certainly been an interesting Season - we tried out a new schedule for our Big Competition which had upsides and downsides; a brand new Hearthstone Year came upon us, bringing with it a very lore-driven set and the start of a year long story, as well as quite possibly the best solo content we've seen thus far; we tried out a new method of displaying competitions on the front page, bring users directly to them and cutting out the awkward middleman of a newspost; and throughout it all, the elephant in the room for us mods that we couldn't relay to you until recently, Hearthpwn is shutting down.

    It has been excruciating behind the scenes, knowing that the fate of the website was up-in-the-air but unable to give you all any information about it. Perhaps when Innkeeper stopped being supported some of you began to suspect something, or maybe when Rise of Shadows released without a compendium and without us updating our card gallery to have high quality art and golden cards. Maybe it was when Hearthstation appeared, with many of us on staff and completely unable to communicate to you as to why it existed. Even now, I don't know anywhere near all the details, and for all I know I shouldn't be telling you guys even this much, but I'm so tired of having had to run the WCDC and CCC like nothing was wrong when for all I knew we wouldn't even make it to the end.

    But we did. We made it, and as much of a clusterfuck as it was behind the scenes, you guys went above and beyond as you always do in both coming up with some amazing themes and coming up with equally amazing cards to fulfill them. As is tradition, for the final time (on this site, anyway) it is time to select an overall winner for the Season.

    As per usual, we will also have some mini-competitions running alongside this two-week long poll, to keep up some entertaining content as we wind down. I wish you the best of luck in them - remember, you have about a day to submit and a day to vote on a winner for each, so don't think too hard, just go for it!

    This is normally the bit where I'd tell you when the next Season will start, but obviously that won't be the case anymore. Good luck to everyone one final time! You can check out the final poll for each winner's theme by clicking on their card below. Vote for your favourites, and I hope we'll see you all very soon.


    Click on each winner to see the final poll they won. Make sure you check carefully which cards are by which person! We had some interesting themes this Season. Some winners may have token cards which will only be visible by visiting their final poll.


    by  CheeseEtc

    by  Phoenixfeather

    by  Lathy

    by  Wailor


    by  wooder

    by  ffinderous

    by  DestroyerR

    by  teknician

    by  nobravery

    by  Wailor

    by  biggerbossman

    by  ShadowsOfSense

    by  Thezzy

    by  Lathy

    by  Wailor

    by  AngryChicken

    by  Phoenixfeather

    by  kingdoemi

    by  CheeseEtc

    by  Demonxz95

    by  TheHoax91

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 9.20 - Final Poll
    Quote from ZardozSpeaks2 >>

    Whats the word on these competitions going forward? We doing a few last ones before the site closes? Plans to migrate to a new location for the comps?

     We'll have the Overall Winner for Season 9 competition running for two weeks, as is tradition. In addition we'll be having some appropriately themed mini-comps running alongside it as usual.

    We might squeeze in a few more competitions before the closing. Depends on how we're feeling, really - obviously we're just as devastated as you all that Hearthpwn is closing, though I won't pretend that we haven't known about it for some time. I don't know how much I'm allowed to say, but I can tell you there was a point where the site was being shutdown tomorrow, to give you some idea of how long this must have been going on. The fact that the CCC and main WCDC comps end then is pure coincidence, though.

    As link said, we'll be moving to our new (and independent) site, outof.cards. I don't know when we'll start running proper WCDC competitions there, but it won't be until Hearthpwn officially closes.

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 9.20 - Final Poll

    This Week's Finalists


    Competition-Specific Restrictions:

    • You must make a card that generates or demonstrates explicit synergy with Bananas and/or Razorpetals.

    We have whittled down ~80 valid submissions to just 12 of the community's favorites. 
    Check out all the finalists below and vote in our poll (vote for as many or as few as you like) to help decide the winner and be sure to check back after the poll finishes for the announcement of the winner and the start of a new theme!


    by  Demonxz95

    by  ZardozSpeaks2

    by  Kalkans

    by  DestroyerR


    by  TheHoax91

    by  Pneumoniac

    by  Leather_Rebel

    by  biggerbossman


    by  ColinthePyro

    by  Haileystraza

    by  avunaos

    by  Wailor


    The Magical Monkey

    Garden of Eden

    Posted in: Fan Creations
  • 2

    posted a message on Why is Echo keywording so inconsistent?
    Quote from Taco0123 >>
    Quote from Hearthsam >>

    Y'Shaarj, Rage Unbound should read "At the end of your turn, Recruit a minion from your deck". I understand Y'Shaarj came out before Recruit was a keyword, but it's not hard to just update the card to get with the times, especially since it's a played card in Wild.

     

     Wickerflame Burnbristle came out before lifesteal became a mechanic and its text was changed to lifesteal.

     Lifesteal is an evergreen mechanic. Recruit is not.

    I'm pretty annoyed with Blizzard's decision here, because it invites people to argue about this again - they don't re-use one-off mechanics outside of expansions they were introduced (except for this one time, sort of).

    This is an exceptional case, where they are introducing a new card in an old expansion, one which they have freely admitted did not go through the normal design process. I imagine whatever quality control would normally bring up this issue didn't consult, or perhaps it wasn't considered an issue since they will still rotate out with the Echo keyword.

    Either way, I agree with their decision not to re-use keywords normally, it's the better design choice imo.

    Posted in: Card Discussion
  • 0

    posted a message on TRIALS AND ERRORS (Class Creation Competition #5) - GRAND FINALE POLL
    Quote from Pircival >>

    Good luck, everyone! I'm sure this will be close, everybody made a good class.

    There's a minor issue on this post, though. The Archaeologist hero power shown is the upgraded version from Baku and Justicar. This is the normal version:

     My apologies, that's fixed now. I really should have noticed that it was a little too good =P

    Posted in: Fan Creations
  • 0

    posted a message on TRIALS AND ERRORS (Class Creation Competition #5) - GRAND FINALE [Discussion Topic]

    The Finale Poll is now live! Good luck everyone!

    Posted in: Fan Creations
  • 3

    posted a message on TRIALS AND ERRORS (Class Creation Competition #5) - GRAND FINALE POLL


    Welcome to the Grand Finale!

    It's finally here! After our longest competition yet, we've arrived at four stellar finalists, each vying to be crowned the winner of our fifth Class Creation Competition. This one featured an extended timetable and more focused challenges, leading competitors towards better class designs.

    Still, as much as each of our competitors deserves to win, there can be only one victor - and you can only vote for your absolute favourite, so consider carefully!

    For more info on each Class (including keyword explanations and all existing card sets),
    click on their Hero Portrait, which will link you to their individual Finalist Topics.


     


    THE LICH
    By linkblade91


    THE ARCHAEOLOGIST
    By Pircival


    THE ENCHANTER
    By teknician


    THE ASTROMANCER
    By Shatterstar1998

    -
         
           
           
           
           
           
           
           
    Posted in: Fan Creations
  • 0

    posted a message on Is this interaction broken? please help!
    Quote from _verin_ >>

    If you are searching inconsistencies connected to the immune - there is one that quite literally pissed me - during one of the dungeon runs I had immune 1/1 creature and a shrine with effect that adjacent creatures have taunt... Guess what - taunt was present, but was also completely ignored by the enemy minions...

     The enemy can't target Immune minions, so of course they ignored it. Can't attack something you can't target. The same thing happens if you give a Taunt minion Stealth (or vice versa, I suppose).

    Posted in: Card Discussion
  • 2

    posted a message on Is this interaction broken? please help!

    Immune characters can't be damaged, and can't be targeted by their opponent.

    They can still be destroyed by untargeted effects (such as Twisting Nether), randomly targeted destruction (such as Convincing Infiltrator) or destruction effects which 'automatically' target them (such as Vaporize).

    They can also still have any other similar AoE effects affect them, so long as it isn't damage. They could be healed by a Circle of Healing, for example.

    Posted in: Card Discussion
  • 5

    posted a message on Reckless Experimenter Nerf Coming June 3

    Well, I'd much rather they nerf Reckless Experimenter than SN1P-SN4P - I'd like my full dust refund on an Epic, thank you! This also future-proofs a little without breaking any of the current combos (as far as I'm aware). Really, making anything cost (0) is super iffy.

    If it turns out SN1P-SN4P is still a problem in Wild, we'll get more card nerfs and more potential dust!

    Posted in: News
  • 1

    posted a message on Nerfs are not the solution- Buffs are.

    I maintain that the premise of the thread - that buffs are a better balancing tool than nerfs - is completely false, but I am intrigued to see Blizzard change their stance on this.

    The way they've themed it is interesting - I could see them doing one per expansion, about mid-way, buffing the next expansion in line each time (so Rastakhan would be buffed next time, for example). I think that's a pretty workable way to do it.

    Posted in: General Discussion
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