"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
This brawl is HORRIBLY balanced. I've run over 5 opponents in a row with inner fire priest that includes mind blast/velen for a late-game push. You either use radiant elemental and boosts to crush them with a giant minion, or blow them up on turn 7/8 using Velen and then immediately hitting them with at least one mind blast and attacking face (17 damage with 1 blast, 27 with 2).
This brawl is HORRIBLY balanced. I've run over 5 opponents in a row with inner fire priest that includes mind blast/velen for a late-game push. You either use radiant elemental and boosts to crush them with a giant minion, or blow them up on turn 7/8 using Velen and then immediately hitting them with at least one mind blast and attacking face (17 damage with 1 blast, 27 with 2).
It isn't balanced at all, but that's part of the fun for a brawl like this. Every deck is killing you in a few turns. No game is going long.
At least a brawl where Tempo Mage don't always... oh wait
Rollback Post to RevisionRollBack
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
I've played every single Tavern Brawl so far, and this might be my least favorite yet. It might have been a little more balanced if the first player started off by only taking one turn instead of two, but honestly there's no salvaging this one.
A Temporus Shift
Time is an illusion, turn times doubly so. Build a Standard deck and each time you'll get an extra turn.
Seems kinda difficult to me, but also fun. Good job!
Easy combo priest for people who want a quick pack
going first seems to be a huge advantage.
Oh my god
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
I thought it was fun. Played as bomb mech hunter and easily won my first match
Temporus
Please read the first comment of the second page
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Aggro Mage easy but unsatisfying win.
I’ll get creative later... Zoolock for an easy pack.
This brawl is HORRIBLY balanced. I've run over 5 opponents in a row with inner fire priest that includes mind blast/velen for a late-game push. You either use radiant elemental and boosts to crush them with a giant minion, or blow them up on turn 7/8 using Velen and then immediately hitting them with at least one mind blast and attacking face (17 damage with 1 blast, 27 with 2).
It isn't balanced at all, but that's part of the fun for a brawl like this. Every deck is killing you in a few turns. No game is going long.
seems fair lol druid is probably the most broken though.
At least a brawl where Tempo Mage don't always... oh wait
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
What a great idea: Double the tempo advantage for the first player in a tempo driven game like hearthstone. Go first, easy win. Go second, concede...
Quest Paladin is really good in this brawl. Being able to buff and then attack next turn without worrying about removal is golden.
Odd hunter was a turn 3 kill for the good ol' 40 dust :)
Anything can win this brawl if you go first. I thought it would be terrible, and it is.
Free to try and find a game, dealing cards for sorrow, cards for pain.
I've played every single Tavern Brawl so far, and this might be my least favorite yet. It might have been a little more balanced if the first player started off by only taking one turn instead of two, but honestly there's no salvaging this one.
Elemental bloodlust shaman.
Thank me later.
Easy pack with odd rogue, thug, flappy bird and edwin get even more out of control
Quest mage without the quest requirement? Endless fireballs you say? Easy day