Guaranteed minimum 40 min games because of the new meta means no more casual player which means 85% of the population will quit playing.
I dont know. My games with bomb hunter finish pretty quickly and so do my myracle rogue games
The only time when the games go long if when its a control mirror with both decks running Archivist Elysiana but I mean thats on you and the people who play those decks. If you want faster games, play faster decks
Man what are you talking about? In which gaming world are you playing into?
Taking into consideration HS replay stats for the 8 most played decks, average game lasts around 8-9 minutes. This is half an hour difference from what you claim.
Big Warrior games last on average around 13.5 minutes!
Like every other game, a sizeable portion of the HS player-base has been hoping the game will fail. If you hop onto the LoL forums, or the Dota forums, you'll notice that those games are also "dead" - the devs on those games are about as stupid, lazy and greedy as the HS devs. It's somewhat odd that so many multi-billion dollar companies, with successful, multi-billion dollar franchises, have each agreed to only hire idiots to develop those franchises. Perhaps, in years to come, the OP of this thread will break the glass ceiling which prevents so many geniuses from entering the industry.
Maybe don't play control deck if you don't like long games?
Token Druid, two types of good Hunter decks, Boom/Control Warrior, Tempo Rogue, Control/Murloc Shaman, ZOO Warlock/Lock Warlock, Summon Mage (different types), Mech Paladin/DUEL Paladin-
So many different and competitive decks and you find the problem in long games?
The problem of this game is a lack of different game modes, lack of new additions. In one month everything will be the same for 3 months until the new expansion arrives.
Team 5 already said that they are not planning any new features and that's the thing. I don't play Fortnite and LoL but look at their business model. They are constantly adding new features and keep the game interesting, competitive mode is much stronger because these two companies cooperate with streamers and players.
On the other hand, Blizzard is acting like they want this game to die. Reprinting cards and boring tavern brawls won't help Blizzard to keep this games alive.
Like every other game, a sizeable portion of the HS player-base has been hoping the game will fail. If you hop onto the LoL forums, or the Dota forums, you'll notice that those games are also "dead"
I can't tell about Dota, but LoL has been in a state of decline for a while now (20% of the player-base was gone in 2018, after years of straight growth). Why wouldn't it be reasonable to call it dying? When does it become reasonable to call it dying? Is it only dying if it goes into a state of no-return? Must it be a terminal state? Is this about vocabulary? Would "decaying" or "declining" make the statement truer?
Rollback Post to RevisionRollBack
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
"end of a new era" would be a better title.
Dead but dreaming
I reckon we have about 10 before things really get there. ha ha. we'll be living in 1984-land before long though.
I played with warrior last night and I queued twice into another warrior. After two 25min+ games it's safe to say I'm done with warrior!
Two games in an hour? I can't be doing that every night!
What are tournaments going to look like? Warrior vs warrior I'd lose the will to live watching that.
"WoW is dead"
Ready for action
40 minutes is 32 turns (16 each) where you've both roped to the end every single turn.
If you want to finish a game quicker than that, I suggest you play aggro. Or stop roping.
I dont know. My games with bomb hunter finish pretty quickly and so do my myracle rogue games
The only time when the games go long if when its a control mirror with both decks running Archivist Elysiana but I mean thats on you and the people who play those decks. If you want faster games, play faster decks
I had one 30 min game that ended with a concede on my opponents side after shudderwock control shaman.
such salt much BM.
Man what are you talking about? In which gaming world are you playing into?
Taking into consideration HS replay stats for the 8 most played decks, average game lasts around 8-9 minutes. This is half an hour difference from what you claim.
Big Warrior games last on average around 13.5 minutes!
How can your games last 40 minutes?
Believe in potential; the multiverse blesses some beings with extraordinary traits, with the potential to do—to be—great things.
OP thought that treeant druid "had it all" when Boomsday was released. It says enough about how much worth his current opinion has.
I'd rather have slower meta than Pirate Warrior that kills you in 4-5 turns meta from MSoG.
But those zombies are the fast running kind. Not like these 40 min. games. Obviously if he was in the Black Summer universe, everything moves faster.
thanks for the laugh, I needed cheering up! :D
Rumors are carried by haters, spread by fools, and accepted by idiots.
there's a salt thread for your shitposting.
I really miss old Pirate Warrior. :'( #unnerfPatches
Maybe don't play control deck if you don't like long games?
Token Druid, two types of good Hunter decks, Boom/Control Warrior, Tempo Rogue, Control/Murloc Shaman, ZOO Warlock/Lock Warlock, Summon Mage (different types), Mech Paladin/DUEL Paladin-
So many different and competitive decks and you find the problem in long games?
The problem of this game is a lack of different game modes, lack of new additions. In one month everything will be the same for 3 months until the new expansion arrives.
Team 5 already said that they are not planning any new features and that's the thing.
I don't play Fortnite and LoL but look at their business model. They are constantly adding new features and keep the game interesting, competitive mode is much stronger because these two companies cooperate with streamers and players.
On the other hand, Blizzard is acting like they want this game to die. Reprinting cards and boring tavern brawls won't help Blizzard to keep this games alive.
I can't tell about Dota, but LoL has been in a state of decline for a while now (20% of the player-base was gone in 2018, after years of straight growth). Why wouldn't it be reasonable to call it dying? When does it become reasonable to call it dying? Is it only dying if it goes into a state of no-return? Must it be a terminal state? Is this about vocabulary? Would "decaying" or "declining" make the statement truer?
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
Hearthstone has been dying for so long you could add a [DD/MM/YYYY]-[DD/MM/YYYY] format to describe its death date
Nozdormu . Is that enough for you to stop ranting about this?