I'm playing Standard and Wild format in about 50 / 50 rate.
From legenadries I have: Rag Firelord, Sylvana, all adventure leg (loe, naxx, kara,, black rock), antonidas, Tirion, Fandral, Canarius, King Krush, C'thun, Thalnos, Onyxia, Grommash, Veklor, Hogger.
As you can see, I must a lot, from the most used N'Zoth, Yogg, maybe Ysera and Maly.
I prefer classes Druid, Hunter, then any else.
So my question for you, is it worth to craft Dr. Boom or not?
I repeat I play wild in about 50 % of time, because I adore Loatheb and Sludge :)
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Dr Boom is definitely the best legendary you could craft for every deck, though I'd say for pure value in specific decks, N'Zoth is way better. Especially with Naxx cards.
Dr. Boom is a very strong Wild Legendary. It's lost a little favor in N'Zoth decks because most folks would rather not have the bots return when N'Zoth is played. That all said, if there's no other Legendary that you covet you can't go wrong with Dr. 7.
nah. he's good but not as essential as he once was. IMO over rated now because of how fantastic he used to be. Remember, the "good" part about him is RNG.
I'd rather lose a game against Yogg or N'zoth shenanigans, who at least need fitting decks to have some effect. Boom is just as mindless as the old facehunter. Or worse because it's neutral.
Dr. Boom is a very strong Wild Legendary. It's lost a little favor in N'Zoth decks because most folks would rather not have the bots return when N'Zoth is played. That all said, if there's no other Legendary that you covet you can't go wrong with Dr. 7.
Are you an idiot? I have seen almost everyone that runs a nzoth deck in wild running a dr boom. Main reason being that he has such a huge impact and is such a tempo swing that makes up for the lackluster returns you will get with nzoth. That being said, it's the best legendary you can get and can be included in almost any deck you will play in wild.
Are you an idiot? I have seen almost everyone that runs a nzoth deck in wild running a dr boom. Main reason being that he has such a huge impact and is such a tempo swing that makes up for the lackluster returns you will get with nzoth. That being said, it's the best legendary you can get and can be included in almost any deck you will play in wild.
I cut him from mine because he fills the board too much when I would N'Zoth, and the RNG was not very good to me most of the time.
>best legendary
STRONG assertion, and I don't agree. He is War Golem that comes with a couple of 1/1 tokens that *might* kill something.
Are you an idiot? I have seen almost everyone that runs a nzoth deck in wild running a dr boom. Main reason being that he has such a huge impact and is such a tempo swing that makes up for the lackluster returns you will get with nzoth. That being said, it's the best legendary you can get and can be included in almost any deck you will play in wild.
I cut him from mine because he fills the board too much when I would N'Zoth, and the RNG was not very good to me most of the time.
>best legendary
STRONG assertion, and I don't agree. He is War Golem that comes with a couple of 1/1 tokens that *might* kill something.
Loatheb is a very strong meta-card as well, and would have been in pretty much every deck in Standard with all those spell-spammers around.
But dr. Boom is AMAZING. The N'Zoth anti-synergy is nothing important. He is one of the main reasons Yogg is rarely seen in Wild, he just pushes every midrange deck through for a turn 8- or 9 kill. 9-9 stats, and 2-8 random damage... not to mention that getting to attack with each of the minions individually is often a big deal.
Most control-decks need him as well, to keep up...
If you've got the dust and got the drive to play Wild, Dr. Boom is a worthwhile craft. He fits into so many decks and packs so much value that it's not a surprise he was (and sorta still is) an auto-include. That being said, he isn't as much of a mandatory craft since the card pool and general power level has grown since his release. And since you mentioned that you play both Standard and Wild, N'Zoth, the Corruptor is likely a better craft since he's very strong in both formats.
nah. he's good but not as essential as he once was. IMO over rated now because of how fantastic he used to be. Remember, the "good" part about him is RNG.
I cut him from mine because he fills the board too much when I would N'Zoth, and the RNG was not very good to me most of the time.
>best legendary
STRONG assertion, and I don't agree. He is War Golem that comes with a couple of 1/1 tokens that *might* kill something.
These are extremely misguided ways of thinking. Boom is still the best neutral legend in the game, and is better than 90% of the class legends. More importantly, the best "counter" to dr boom, BGH, is no longer run in most decks post nerf. If Boom were in standard he'd easily slot into almost every deck. Furthermore, there is no other card at the 7 mana slot as powerful , which immediately effects the board, and can easily bring you back from behind. Even if boom eats removal, the bots are very likely to kill 2 minions, doing 2-5 random damage each is a lot.... That's a 3 for 1 friends, the only other legend likely to gain that much raw card advantage by itself is Tirion. In a time where beatdown and minion combat are the main pathways to victory, boom is still a very relevant card.
As far as Boom in N'zoth decks, it really depends on what class you play it in. Paladin, or warrior where you go to fatigue and are likely to play every minion in your deck? Yeah not so great, it'd be a shame to lose Tirion or Sylvanas to a boom bot. In hunter though, he works really well. You're usually closing games out well before fatigue, and are likely not going to see all the deathrattles in your deck. So the extra bodies can also be a boon. The good doctor also curves beautifully from highmane into Call of the Wild, where the extra bodies are also extremely beneficial.
As far as what legend to craft, I personally would craft something standard playable, that goes in lots of decks, but is functional in wild as well. Boom is an amazing legend, and will definitely up your wild game, but I think something like N'zoth or Yogg would be a better choice in the long run. Some others I'd also consider would be Alexstraza, Leeroy Jenkins, Harison Jones, Jaraxxus, and Rag Lightlord.
I personally don't run Boom in my N'Zoth Hunter. Pretty much all my minions are Deathrattles, to make Barnes amazing, so I'd rather be able to gain as much value as possible from N'Zoth and Barnes. I might try out Boom, but it might weaken some of my games.
I vote N'Zoth over Dr. Boom; N'zoth is usable in Wild and Standard and since you love sludge belcher (just like me) there's nothing more refreshing than summoning sludges back from the dead along with Sylvanas to thrash your opponent beyond turn 10. Good luck!
I'd rather lose a game against Yogg or N'zoth shenanigans, who at least need fitting decks to have some effect. Boom is just as mindless as the old facehunter. Or worse because it's neutral.
Uhm. Every deck has about 5 spells or more and yogg doesn't really need more than that to be good. Also yogg is completely unpredictable... Nowadays boom is being overrated. He is great don't get me wrong but he doesn't offer the same impact as before as the power level has risen quite a bit.
And "morally"? Dude it's just a card.
Morally was ironic, as in, it's just mindless to play boom.AAnd he's too good to be also mindless. Sure you can deal with him. But it's so widespread already to be irritating.
And playing yogg with just 5 spells is not effective at all. You want a board clear, 5 spells is not reliable enough.
I'd rather lose a game against Yogg or N'zoth shenanigans, who at least need fitting decks to have some effect. Boom is just as mindless as the old facehunter. Or worse because it's neutral.
Uhm. Every deck has about 5 spells or more and yogg doesn't really need more than that to be good. Also yogg is completely unpredictable... Nowadays boom is being overrated. He is great don't get me wrong but he doesn't offer the same impact as before as the power level has risen quite a bit.
And "morally"? Dude it's just a card.
Morally was ironic, as in, it's just mindless to play boom.AAnd he's too good to be also mindless. Sure you can deal with him. But it's so widespread already to be irritating.
And playing yogg with just 5 spells is not effective at all. You want a board clear, 5 spells is not reliable enough.
Wow I never knew that 5 spells was enough for Yogg to be good. I guess that is why he is run on 100% of the decks in ladder right now.
Hello guys, I need some advice from you.
I'm playing Standard and Wild format in about 50 / 50 rate.
From legenadries I have: Rag Firelord, Sylvana, all adventure leg (loe, naxx, kara,, black rock), antonidas, Tirion, Fandral, Canarius, King Krush, C'thun, Thalnos, Onyxia, Grommash, Veklor, Hogger.
As you can see, I must a lot, from the most used N'Zoth, Yogg, maybe Ysera and Maly.
I prefer classes Druid, Hunter, then any else.
So my question for you, is it worth to craft Dr. Boom or not?
I repeat I play wild in about 50 % of time, because I adore Loatheb and Sludge :)
Dr Boom is definitely the best legendary you could craft for every deck, though I'd say for pure value in specific decks, N'Zoth is way better. Especially with Naxx cards.
Dr. Boom is a very strong Wild Legendary. It's lost a little favor in N'Zoth decks because most folks would rather not have the bots return when N'Zoth is played. That all said, if there's no other Legendary that you covet you can't go wrong with Dr. 7.
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If you don't have N'zoth, I would craft him first but if you play Wild then Boom is by far the best legendary for Wild only.
I would do N'zoth first because he can be used in Standard.
nah. he's good but not as essential as he once was. IMO over rated now because of how fantastic he used to be. Remember, the "good" part about him is RNG.
Say "Wow" for RNG!
I'm morally compelled to say NO to Dr.Boom.
I'd rather lose a game against Yogg or N'zoth shenanigans, who at least need fitting decks to have some effect. Boom is just as mindless as the old facehunter. Or worse because it's neutral.
If you want to play wild, craft boom. He goes in nearly every deck and Blizz are unlikely to erode his value by power creep.
But, I agree with above poster - Nzoth is higher priority
Say "Wow" for RNG!
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I am sorry, but I feel like people forget our lord and savior Yogg-Saron, Hope's End. Praise Yogg.
If you've got the dust and got the drive to play Wild, Dr. Boom is a worthwhile craft. He fits into so many decks and packs so much value that it's not a surprise he was (and sorta still is) an auto-include. That being said, he isn't as much of a mandatory craft since the card pool and general power level has grown since his release. And since you mentioned that you play both Standard and Wild, N'Zoth, the Corruptor is likely a better craft since he's very strong in both formats.
I personally don't run Boom in my N'Zoth Hunter. Pretty much all my minions are Deathrattles, to make Barnes amazing, so I'd rather be able to gain as much value as possible from N'Zoth and Barnes. I might try out Boom, but it might weaken some of my games.
I vote N'Zoth over Dr. Boom; N'zoth is usable in Wild and Standard and since you love sludge belcher (just like me) there's nothing more refreshing than summoning sludges back from the dead along with Sylvanas to thrash your opponent beyond turn 10. Good luck!
Craft him. I even see him in face decks.
Anger is the punishment we give ourselves for someone else's mistake.
Hi guys, thanks for all advice, I see that the best solution is to craft both N'Zoth and Dr. Boom :)
But since I have only 1200 Dust (+ 400 from Hogger) I will craft N'Zoth .
It would be more useful (since I have Tirion, Highmane, Sylvana, Sludge, Shredder...) to craft N'Zoth.
Their's reapperance in game would be awesome :)
Again, thx everbody
Yeah definitely seeing Yogg in zoo, face shaman, midrange shaman, and dragon warrior...