When Brann Bronzebeard is in play, and you have two spots open on your board, playing Mind Control Tech when the opponent has only four minions will destroy the minion you took.
Ok first of all I really don't think you got what this thread is supposed to be about at all, and secondly most things you have said on this page is wrong.
When Brann Bronzebeard is in play, and you have two spots open on your board, playing Mind Control Tech when the opponent has only four minions will destroy the minion you took.
Ok first of all I really don't think you got what this thread is supposed to be about at all, and secondly most things you have said on this page is wrong.
Why would I comment things that didn't happen to me personally or that I hadn't seen for myself?
Every single thing I've written, except for maybe one or two things, happened to me personally. I don't see the point in writing nonsense over several comments.
When Brann Bronzebeard is in play, and you have two spots open on your board, playing Mind Control Tech when the opponent has only four minions will destroy the minion you took.
Ok first of all I really don't think you got what this thread is supposed to be about at all, and secondly most things you have said on this page is wrong.
Why would I comment things that didn't happen to me personally or that I hadn't seen for myself?
Every single thing I've written, except for maybe one or two things, happened to me personally. I don't see the point in writing nonsense over several comments.
The Brann + MCT sounds extremely fake since it wouldn't trigger the effect again since it can't which makes it destroying the minion it did trigger on extremely difficult to believe. In fact that sounds so unreasonable I refuse to believe it unless you give proof. And this one is at least incorrect as neither effect stacks at all, as was easily proven by the double deathrattle brawl, where Baron was worthless since its effect was permanent anyway.
When Brann Bronzebeard is in play, and you have two spots open on your board, playing Mind Control Tech when the opponent has only four minions will destroy the minion you took.
Ok first of all I really don't think you got what this thread is supposed to be about at all, and secondly most things you have said on this page is wrong.
Why would I comment things that didn't happen to me personally or that I hadn't seen for myself?
Every single thing I've written, except for maybe one or two things, happened to me personally. I don't see the point in writing nonsense over several comments.
The Brann + MCT sounds extremely fake since it wouldn't trigger the effect again since it can't which makes it destroying the minion it did trigger on extremely difficult to believe. In fact that sounds so unreasonable I refuse to believe it unless you give proof. And this one is at least incorrect as neither effect stacks at all, as was easily proven by the double deathrattle brawl, where Baron was worthless since its effect was permanent anyway.
When Brann Bronzebeard is in play, and you have two spots open on your board, playing Mind Control Tech when the opponent has only four minions will destroy the minion you took.
Ok first of all I really don't think you got what this thread is supposed to be about at all, and secondly most things you have said on this page is wrong.
Why would I comment things that didn't happen to me personally or that I hadn't seen for myself?
Every single thing I've written, except for maybe one or two things, happened to me personally. I don't see the point in writing nonsense over several comments.
The Brann + MCT sounds extremely fake since it wouldn't trigger the effect again since it can't which makes it destroying the minion it did trigger on extremely difficult to believe. In fact that sounds so unreasonable I refuse to believe it unless you give proof. And this one is at least incorrect as neither effect stacks at all, as was easily proven by the double deathrattle brawl, where Baron was worthless since its effect was permanent anyway.
Stealing the same minion twice does kill it if you have 6 minions on board. My opponent once stole one of my minions with cabal shadow priest with 6 minions and brann on board. First it stole the minion, then It tried to steal it again (now with all 7 board slots populated) and it died.
Got footage of the Brann MC Tech interaction. Here you go.
From the video description I put together:
"At first I thought this was a bug. Someone posted a clip where Brann was on the board, and the board consisted of six (after Brann was played) friendly minions and five enemy minions. When playing Mind Control Technician, the clip I initial watched show the minion that was taken getting destroyed as a result of a board being full. I spoke with someone at Hearthpwn.com who didn't believe me, that the minion you take is destroyed when you take said minion. These are my findings:
MC Tech targets one of five at random. Because your board is full, and Brann is telling MC Tech to take a second, you have a 20% chance of destroying the minion you received on the first steal."
minions can die and then be buffed/healed, but heroes cannot (e.g. Hellfire zombie chow when u are on 1 hp. You die)
The second one is not true. Heroes CAN go below 0 Health and be healed back to life.
Your example happens because the game checks for deaths before deathrattles resolve ( Fairly obviously ), so the hero and the chow die, game checks if any died : Hero has died, the game ends, and Chow can GTFO.
That is funny because his first statement also isn't true. Fire Elemental a 3hp sylvanas -> elemental gets stolen.
Battlecries do trigger before minions enter play. I do not know why your Sylvanas example happens ( No death check before the minion is summoned ? ), but battlecries definitly happen before the minion is actually summoned.
Battlecries trigger after a minion is played look at all the crying leeroy Jenkins vs knife jugglers. People often think battlecry goes before minion played because of enemy mirror entity.
Continuing the thread...
1. Do not concede if you enemy says well played and points a spare part at your face.
2. If you manage to get 4 apprentices and antonidas on board with a free spell in hand, you have Exodia, proceed to fireball enemy and hope they don't concede.
3. DON'T stream snipe.
4. Don't spam emotes and rope every turn, also, squelch all enemies that do emote excessively.
5. Say 'well played' every time you have lethal to let your opponent know you're about to bm (all for the extra exp clearly).
6. When playing freeze mage against control warrior, concede
7. Do not accept friend request from a secret pally or Agro player you just destroyed. If you do, wait for them to start typing a rage message, then remove them from your friends list.
8. Never get to 14 hp or below against a druid on turn 9+
9. It is possible to have more than 10 cards in hand, and have more than 7 minions on the board at once.
10. Unearthed raptor can only have 16 deathrattle effects at once.
11. It is possible to have a dead Minion in hand (vaporise and freezing trap)
12. Do not play misdirection and then freezing trap if you have no minions, or just don't play misdirection at all...
13. Don't tap last, unless you're discarding cards this turn.
14. Don't mass disenchant classic cards for now, they might get changed or nerfed and will be able to be disenchanted for full cost later
But do those rage requests not cause great joy sometimes? Knowing that you really demolished your opponent (it was not by luck, it was by skill obviously)?
My favorite thing has got to be when you have a mini conversation with your opponent through emotes. Greeting them or certain cards, Well Playing when they played well, saying Oops or Sorry when one of you does something wrong and Threaten when their bm is on point.
Today in my free brawl pack I got Barongeddon, then I had a cup of fresh green tea. As a result of that, I think Priest is OP because my keyboard is not a mechanical one. I hope Blizzard will address this issue.
If you play C'Thun when he? (or is he a she or an it?) Has 8 or less attack please proceed to concede because you made the most ridiculous play I can think of. Unless of course you absolutely have to, if so then you're losing already.
Mind Vision: "Put a copy of a random Secret from your opponent's hand into your hand."
Elise Starseeker: "Battlecry: Cool Animation. No Effect."
Sylvanas Windrunner: "Deathrattle: Take control of your opponent's 1/1 Imp.
Ragnaros the Firelord: "At the end of your turn, if your opponent has 8 or less health, and 7 minions on board, deal 8 damage to the enemy hero."
It's a little different. It is 10 mana and it summons 4 8/8s, fully heals your hero, summons a 4/6, and adds Reno Jackson to jour hand.
Or tie...
Your Azure Drake will always be hit for 4 by a Boom Bot, regardless of what else you have on the board.
Oh yeah. They would cost 20. Forgot about that.
I'm here to kick ass and play cards, and I'm all out of ass.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
I'm here to kick ass and play cards, and I'm all out of ass.
Mulligan: The phase of the game where you remove cards from your opening hand so you can draw one of them on your first turn.
Crackle: Lightning Bolt + 1 mana for damage you get but don't need, or need but don't get.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
"At first I thought this was a bug. Someone posted a clip where Brann was on the board, and the board consisted of six (after Brann was played) friendly minions and five enemy minions. When playing Mind Control Technician, the clip I initial watched show the minion that was taken getting destroyed as a result of a board being full. I spoke with someone at Hearthpwn.com who didn't believe me, that the minion you take is destroyed when you take said minion. These are my findings:
MC Tech targets one of five at random. Because your board is full, and Brann is telling MC Tech to take a second, you have a 20% chance of destroying the minion you received on the first steal."
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
Kaladin's RoS Set Review
Join me at Out of Cards!
Battlecries trigger after a minion is played look at all the crying leeroy Jenkins vs knife jugglers. People often think battlecry goes before minion played because of enemy mirror entity.
Continuing the thread...
1. Do not concede if you enemy says well played and points a spare part at your face.
2. If you manage to get 4 apprentices and antonidas on board with a free spell in hand, you have Exodia, proceed to fireball enemy and hope they don't concede.
3. DON'T stream snipe.
4. Don't spam emotes and rope every turn, also, squelch all enemies that do emote excessively.
5. Say 'well played' every time you have lethal to let your opponent know you're about to bm (all for the extra exp clearly).
6. When playing freeze mage against control warrior, concede
7. Do not accept friend request from a secret pally or Agro player you just destroyed. If you do, wait for them to start typing a rage message, then remove them from your friends list.
8. Never get to 14 hp or below against a druid on turn 9+
9. It is possible to have more than 10 cards in hand, and have more than 7 minions on the board at once.
10. Unearthed raptor can only have 16 deathrattle effects at once.
11. It is possible to have a dead Minion in hand (vaporise and freezing trap)
12. Do not play misdirection and then freezing trap if you have no minions, or just don't play misdirection at all...
13. Don't tap last, unless you're discarding cards this turn.
14. Don't mass disenchant classic cards for now, they might get changed or nerfed and will be able to be disenchanted for full cost later
But do those rage requests not cause great joy sometimes? Knowing that you really demolished your opponent (it was not by luck, it was by skill obviously)?
I always accept those requests ;)
My favorite thing has got to be when you have a mini conversation with your opponent through emotes. Greeting them or certain cards, Well Playing when they played well, saying Oops or Sorry when one of you does something wrong and Threaten when their bm is on point.
Check out my Midrange Hunter Deck!
There is a 50% chance to draw a 1-drop on turn 2.
Check out my Midrange Hunter Deck!
Every illogical explanation of the Longbow-Explosive Trap interaction us now obsolete - the weapon now prevents the damage from the trap!
#gNOmeferatu
I got a new rule for the new expansion.
If you play C'Thun when he? (or is he a she or an it?) Has 8 or less attack please proceed to concede because you made the most ridiculous play I can think of. Unless of course you absolutely have to, if so then you're losing already.
The Nexus comes to the Inn with my set of Heroes of the Storm Legendaries!