One thing that has helped mine a lot is a method that I've heard KremePuff talking about: Instead of focusing on stars and ranks, play your ladder like a series of best-of-5's. For me, it helps ladder anxiety because I'm focused on getting 3 wins before I get 3 losses instead of what my rank is.
It helps me play more in a session than I otherwise would--often I might have won 2 in a row or lost 2 in a row and then gone off to play Casual because I was too nervous / frustrated to continue. It also, I find, helps with evaluating how the deck you're playing is working for you. If you're winning most of your sets, then losing 3 in a row in one set is just variance, not a problem with the deck; on the other hand, if you're consistently going 2-3, even if the games are close, then you may want to reevaluate how you're piloting it, or change decks altogether if your local meta looks to have turned against you.
I accept friend requests when I'm in the mood to have someone hurl obscenities at me for losing a stupid game. Which, these days, is almost never. If I'm the mood to see people hurling abuse, I just watch the news.
A take on the "give your opponent crappy stuff" type of deck. Turns out that minions like Emerald Hive Queen and Ticking Abomination aren't bad when you're often not that interested in playing other minions anyway:
### Brawl Deck # Class: Warlock # Format: Standard # Year of the Raven # # 2x (1) Emerald Hive Queen # 2x (2) Mana Wraith # 2x (3) Howlfiend # 2x (3) Voodoo Doll # 2x (4) Blood Witch # 2x (4) Hooked Reaver # 2x (4) Keening Banshee # 2x (4) Rattling Rascal # 2x (4) Ticking Abomination # 1x (7) Azalina Soulthief # 1x (9) Lord Jaraxxus # AAECAf0GAokGmu4CCcsFrcICtssCks0Cns4C/dAClegCt/ECzvQCAA== # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Solid card. It's certainly not enough to redeem the rest of Druid in this set, but worth considering if you're ambitious enough to try the class after rotation.
Cool card. Realistically, whatever broken thing you want to do, you're not going to have more than 4 mana available to do it with. This is at least as much of a must-kill as Fandral, so basically any combo has to work that same turn. Seems like a fun thing to try but likely not to go much of anywhere.
4
Nice deck but honestly I see no point in running Kingsbane over Blingtron. I mean, if you really need a Kingsbane, he can just get one for you.
1
One thing that has helped mine a lot is a method that I've heard KremePuff talking about: Instead of focusing on stars and ranks, play your ladder like a series of best-of-5's. For me, it helps ladder anxiety because I'm focused on getting 3 wins before I get 3 losses instead of what my rank is.
It helps me play more in a session than I otherwise would--often I might have won 2 in a row or lost 2 in a row and then gone off to play Casual because I was too nervous / frustrated to continue. It also, I find, helps with evaluating how the deck you're playing is working for you. If you're winning most of your sets, then losing 3 in a row in one set is just variance, not a problem with the deck; on the other hand, if you're consistently going 2-3, even if the games are close, then you may want to reevaluate how you're piloting it, or change decks altogether if your local meta looks to have turned against you.
0
I accept friend requests when I'm in the mood to have someone hurl obscenities at me for losing a stupid game. Which, these days, is almost never. If I'm the mood to see people hurling abuse, I just watch the news.
3
Hint to Brawlers: Do not, as my opponent just did, select Bittertide Hydra + taunt. It often does not work out well.
1
This brawl is so stupid.
Yes, the weapon that's already equipped is an Ashbringer. Thanks, zero-mana Lesser Sapphire Spellstone from Witch's Cauldron!
0
A take on the "give your opponent crappy stuff" type of deck. Turns out that minions like Emerald Hive Queen and Ticking Abomination aren't bad when you're often not that interested in playing other minions anyway:
### Brawl Deck
# Class: Warlock
# Format: Standard
# Year of the Raven
#
# 2x (1) Emerald Hive Queen
# 2x (2) Mana Wraith
# 2x (3) Howlfiend
# 2x (3) Voodoo Doll
# 2x (4) Blood Witch
# 2x (4) Hooked Reaver
# 2x (4) Keening Banshee
# 2x (4) Rattling Rascal
# 2x (4) Ticking Abomination
# 1x (7) Azalina Soulthief
# 1x (9) Lord Jaraxxus
#
AAECAf0GAokGmu4CCcsFrcICtssCks0Cns4C/dAClegCt/ECzvQCAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
1
Twig of the World Tree and Starfire. Seems quite consistent. Usually OTK's on the turn when you can play the second Twig.
0
4
0
Solid card. It's certainly not enough to redeem the rest of Druid in this set, but worth considering if you're ambitious enough to try the class after rotation.
1
Mage [pulls Fandral, concedes]: I'm dusting this fucking card now.
1
Probably not good enough even if the Coin weren't conditional.
0
Didn't even have chicken. F.
1
Farce of Nature.
0
Cool card. Realistically, whatever broken thing you want to do, you're not going to have more than 4 mana available to do it with. This is at least as much of a must-kill as Fandral, so basically any combo has to work that same turn. Seems like a fun thing to try but likely not to go much of anywhere.