This week's theme comes from MardyVain, whose "The Trap Room" was the winner of our Dungeon Dwellerscompetition!
Competition-Specific Restrictions:
Your card must have an effect that is based upon the size of your or your opponent's hand.
CLARIFICATION: The effect of your card must be able to be changed by changing the size of your (or your opponent's) hand, no matter what is added or removed.
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit only one entry . An entry normally consists of only one collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic only once , only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic , not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for submissions only . If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make only minor changes to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some minimal additional commentary to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You may not submit any Gold cards or animated cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of your own creation . We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome, you MUST host your card somewhere other than Hearthcards. Save it and upload it to Imgur , Photobucket , or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 21:00 UTC 5/3/18) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 21:00 UTC 5/3/18, Ends 21:00 UTC 6/3/18) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 21:00 UTC 6/3/18, Ends 21:00 UTC 7/3/18) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
( ab ) / ( c ) = x
Where, a = The total number of submissions on the same page as the submission. b = The total number of up-votes that the submission received. c = The total number of up-votes on the same page as the submission. x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card , which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners: Their card forever immortalized in our Winners' Gallery ! They will be allowed to select the next card design competition theme. And a unique Avatar Border & " Card Design Champion " Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there? You can also PM one of us Fan Creation Mods!
"
Six shalt be the highest number thou shalt juggle, and the number of the cards to juggle shall be no more than six. Unless you want cards for everyone.
"
Something for mill rogue now that coldlight is leaving. When this goes off, you'll burn at least two cards (1 immediately and 1 at the start of your opponent's next turn) but its balanced by the fact that its easy to play around by simply not ending your turn with 8 or more cards. Even if you try to fill your opponent's hand on your turn, they will still have their own turn to try to get under 8 cards before this goes off.
This effect is like
Gloves of Mugging
from dungeon runs. This actually removes a card from your opponent's hand but requires incredible timing as your opponent can play around this effect.
Your first thoughts may be
Explore Un'Goro
!! but this is
entirely
different. It changes the cards in your hand instead so you can immediately use them for one, and two, this can be an excellent addition to Miracle Rogue archetypes as
Gadgetzan Auctioneer
,
Arcane Giant
, and
Edwin VanCleef
love cheep spells. I would pick this in the Arena format as well as a backup plan and a great way to make use of your weak early minions in the later stages of the game.
You can often turn a garbage hand into something playable, and even get yourself out of a sticky situation for just a few mana.
Flavor Text:
If they didn't want it to be stolen, they wouldn't have put it up on display.
If you're falling behind as Warrior this gives you a quick bit of protection as well the opportunity to swing at your opponents face or a pesky minion, however it's cost is scaled up because of the value some weapons provide and so you don't dump out your hand just to play this card. Good value, cool abilities, and I hope you like it.
I was going to make her a 3 mana but I just like the card and feel of it if it's left at two mana, and after all, warlock is the class for big and powerful demons right?
Flavor Text:
'You wouldn't believe how much she spends on manicures.'
This is the Submission Topic. The Discussion Topic is here.
Competition Theme: Size Matters
This week's theme comes from MardyVain, whose "The Trap Room" was the winner of our Dungeon Dwellers competition!
Competition-Specific Restrictions:
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
These are the rules about your Submission:
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 21:00 UTC 5/3/18)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 21:00 UTC 5/3/18, Ends 21:00 UTC 6/3/18)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 21:00 UTC 6/3/18, Ends 21:00 UTC 7/3/18)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
( ab ) / ( c ) = x
Where,
a = The total number of submissions on the same page as the submission.
b = The total number of up-votes that the submission received.
c = The total number of up-votes on the same page as the submission.
x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card , which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our Winners' Gallery !
They will be allowed to select the next card design competition theme.
And a unique Avatar Border & " Card Design Champion " Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there? You can also PM one of us Fan Creation Mods!
Good Luck!
You can find me here! Good luck everyone!
Does this count as a micro-transaction? Ah well, don't care.
" Six shalt be the highest number thou shalt juggle, and the number of the cards to juggle shall be no more than six. Unless you want cards for everyone. "
Balance: Compare with Holy Light , Ice Barrier and Greater Healing Potion .
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
Something for mill rogue now that coldlight is leaving. When this goes off, you'll burn at least two cards (1 immediately and 1 at the start of your opponent's next turn) but its balanced by the fact that its easy to play around by simply not ending your turn with 8 or more cards. Even if you try to fill your opponent's hand on your turn, they will still have their own turn to try to get under 8 cards before this goes off.
dragon hunter deserves to be a thing in my mind. slow card with some potential big gains.
This effect is like Gloves of Mugging from dungeon runs. This actually removes a card from your opponent's hand but requires incredible timing as your opponent can play around this effect.
Overloads Credits Cards on his part-time, though he still doesn't gets Storm Jellder.
The joke is you.
Umm... why is the sun falling?
Can be used for multiple purposes including card drawing, milling, or even finishing in some situation.
"Daydreaming is planning ahead at its brightest."
Your first thoughts may be Explore Un'Goro !! but this is entirely different. It changes the cards in your hand instead so you can immediately use them for one, and two, this can be an excellent addition to Miracle Rogue archetypes as Gadgetzan Auctioneer , Arcane Giant , and Edwin VanCleef love cheep spells. I would pick this in the Arena format as well as a backup plan and a great way to make use of your weak early minions in the later stages of the game.
You can often turn a garbage hand into something playable, and even get yourself out of a sticky situation for just a few mana.
This space is intentionally blank.
Flavor Text: If they didn't want it to be stolen, they wouldn't have put it up on display.
If you're falling behind as Warrior this gives you a quick bit of protection as well the opportunity to swing at your opponents face or a pesky minion, however it's cost is scaled up because of the value some weapons provide and so you don't dump out your hand just to play this card. Good value, cool abilities, and I hope you like it.
Flavor text : MMMMM..........Mana
I was going to make her a 3 mana but I just like the card and feel of it if it's left at two mana, and after all, warlock is the class for big and powerful demons right?
Flavor Text: 'You wouldn't believe how much she spends on manicures.'
Weekly Card Design Competition 10.15
Scourge Warrior:
Warriors of the Frozen Wastes.... Rise.
Unpopular opinion: Rogue is OP