I'm going to need some clarification on how this will work. Because I assume if you have no cards you will get at least 10. But what if you have like 3 cards still in your deck or some other random number?
If you have a full deck you get 10 cards, if you have zero cards you get 10 cards. And everything in the middle. The key word here is: "replace"
I'm going to need some clarification on how this will work. Because I assume if you have no cards you will get at least 10. But what if you have like 3 cards still in your deck or some other random number?
I assume it replaces all the cards you have left in your deck no matter what. Unless you have no cards, then you just get 10
I'm going to need some clarification on how this will work. Because I assume if you have no cards you will get at least 10. But what if you have like 3 cards still in your deck or some other random number?
Those will be replaced the same way Azalina Soulthief replaces your hand with your opponent's one.
I'm going to need some clarification on how this will work. Because I assume if you have no cards you will get at least 10. But what if you have like 3 cards still in your deck or some other random number?
If you have a full deck you get 10 cards, if you have zero cards you get 10 cards. And everything in the middle. The key word here is: "replace"
An Archbishop Benedictous for all classes is ludicrous. This is an auto include in every control deck, this patches up Control Paladin's and Control Warlock's weakness in winning the fatigue matches, but since other control decks will be playing this too control matches will just go to a stalemate.
If the meta slows down even a bit (which it's looking like it will) then this will likely be a candidate for a nerf. I like to play control vs control but not when games always just end up going to the turn limit.
EDIT: OH yeah btw, this deletes the corrupted bloods from Hakkar. Let that sink in.
Auto-craft for fatigue and control. Play this with an empty deck and you add 20 cards. This and Chef Nomi will both bring scary end-game power to control.
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Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
I'm going to need some clarification on how this will work. Because I assume if you have no cards you will get at least 10. But what if you have like 3 cards still in your deck or some other random number?
Your deck will be replaced by the 10 new cards, no matter how many cards you still have in your deck.
What the heck?! This card is insane! Apart from the fatigue value, there are unimaginable combos this card can create! And whis that said there comes a question. Does this work with Tak Nozwhisker ?? Does replace your deck also mean shuffle these cards into it? If this is a fact then rogues are catapulted into a new meta!
the text says "replace your deck" which means you lose the existing i.e 15 or 20 cards in your deck,correct me if i am wrong,so basically you have to play this card when you are low on cards or in fatigue
I hate this card, this destroys any long term value game... I hope it won't see play by how situational it is.
edit:actually this card won't see play for that very reason, as a control deck you can't afford to play this until fatigue so it's a dead card, compared to elise which you just play in any matchup anyway
An Archbishop Benedictous for all classes is ludicrous. This is an auto include in every control deck, this patches up Control Paladin's and Control Warlock's weakness in winning the fatigue matches, but since other control decks will be playing this too control matches will just go to a stalemate.
If the meta slows down even a bit (which it's looking like it will) then this will likely be a candidate for a nerf. I like to play control vs control but not when games always just end up going to the turn limit.
EDIT: OH yeah btw, this deletes the corrupted bloods from Hakkar. Let that sink in.
I'm just baffled by the fact, that the 5 cards will be very random. I know, I know - extra resources are always welcome and as a control player I appreciate this aspect (they also delay fatigue). I'm just wondering if those will be good enough to put you in a favourable position over your opponent - remember that Un'Goro Choose Your Path spell? It could discover everything class related - spells, minions (incl neutrals), weapons... It could discover poorly stated basic cards and situational spells. And I'm just wondering if having a dead card almost the entire game is worth it.
I think Elysiana will still be played, but in control warrior and priest decks.
Now obviously we have to test the Plot Twist interaction, in order to see if this will work. If it does, I would prefer it, because I will be certain, that I can fill my deck with strong and reliable cards (e.g. a third Twisting Nether, Lord Godfrey). Also, we warlocks got Arch-Villain Rafaam and I prefer to use him, in order to delete the Hakkar bloods.
Furthermore if the meta slows down, then normally combo decks start to see play. And you can trust me, when I say, that Freeze Burn mage will be a thing. The deck got Kalecgos and I can see how it runs two copies of Pyroblast just to be annoying af.
Bonkers card. If I'm not lucky enough to open one I'll be crafting it asap. It's gonna really suck though when this gets pulled early by the new Dirty Rat cards.
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If you have a full deck you get 10 cards, if you have zero cards you get 10 cards. And everything in the middle. The key word here is: "replace"
Seance or Baleful Banker on this and you're not hitting fatigue anytime soon. My Dragon Priest is going to love this card.
Discover is always restricted to your own class and neutral cards.
I assume it replaces all the cards you have left in your deck no matter what. Unless you have no cards, then you just get 10
Those will be replaced the same way Azalina Soulthief replaces your hand with your opponent's one.
Makes sense.
Not happy about this card. Not one single bit.
An Archbishop Benedictous for all classes is ludicrous. This is an auto include in every control deck, this patches up Control Paladin's and Control Warlock's weakness in winning the fatigue matches, but since other control decks will be playing this too control matches will just go to a stalemate.
If the meta slows down even a bit (which it's looking like it will) then this will likely be a candidate for a nerf. I like to play control vs control but not when games always just end up going to the turn limit.
EDIT: OH yeah btw, this deletes the corrupted bloods from Hakkar. Let that sink in.
Auto-craft for fatigue and control. Play this with an empty deck and you add 20 cards. This and Chef Nomi will both bring scary end-game power to control.
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
She is so hot, I already want her. I will make a deck with her. She looks even more fun than dragons.
"If your opponent poison your deck with bombs or other plagues you know who call".
tempted to craft a gold one right off the bat.
all cards discovered will be gold as well 👍
Nice art but kind of silly as it looks like if her hair caught fire.
This card make the old 5/6 legendary demon looks even worse now...
Your deck will be replaced by the 10 new cards, no matter how many cards you still have in your deck.
Wow
What the heck?! This card is insane! Apart from the fatigue value, there are unimaginable combos this card can create! And whis that said there comes a question. Does this work with Tak Nozwhisker ?? Does replace your deck also mean shuffle these cards into it? If this is a fact then rogues are catapulted into a new meta!
Believe in potential; the multiverse blesses some beings with extraordinary traits, with the potential to do—to be—great things.
the text says "replace your deck" which means you lose the existing i.e 15 or 20 cards in your deck,correct me if i am wrong,so basically you have to play this card when you are low on cards or in fatigue
I hate this card, this destroys any long term value game... I hope it won't see play by how situational it is.
edit:actually this card won't see play for that very reason, as a control deck you can't afford to play this until fatigue so it's a dead card, compared to elise which you just play in any matchup anyway
Allow me to quote myself:
Now obviously we have to test the Plot Twist interaction, in order to see if this will work. If it does, I would prefer it, because I will be certain, that I can fill my deck with strong and reliable cards (e.g. a third Twisting Nether, Lord Godfrey). Also, we warlocks got Arch-Villain Rafaam and I prefer to use him, in order to delete the Hakkar bloods.
Furthermore if the meta slows down, then normally combo decks start to see play. And you can trust me, when I say, that Freeze Burn mage will be a thing. The deck got Kalecgos and I can see how it runs two copies of Pyroblast just to be annoying af.
Bonkers card. If I'm not lucky enough to open one I'll be crafting it asap. It's gonna really suck though when this gets pulled early by the new Dirty Rat cards.