It's the root of all evil regarding any kind of Exodia mage deck, not to mention there is not a single mage deck not including it, and besides that, Sorcerer's Apprentice also considerably limits the development of new mechanics in the future (for example, try to imagine "something" that, when in play, considers the Mage's Hero Power as a Spell so it could synergize with everything... well, Sorcerer's Apprentice wouldn't allow that for obvious reasons).
And what it's more, do you remember the always pleasant Pint-Sized Summoner? Despite being also a basic card, but with a Rare quality, it currently sees no use. Why not interchanging the effects of both young gnome girls? (See attached files)
A card being used in every archtype of a class does not mean it should be nerfed. Are you going to nerf Arcane Intellect too since it is in every mage deck? Might as well nerf Eviscerate too because zomg 4 damage for 2 mana is too OP and limiting.
Also, inventing up reasons to create a situation where card would be limiting an imaginary design problem, just so that card would be nerfed is just bad and distasteful.
No chance Cubelock gets nerfed, the deck is both inconsistent and soft countered by weapon removal and silence, the deck was literally dead the moment Priests started teching for it.
Thats nonsense on many points.
1. Priest doesnt need to tech against it its one of the only decks that can beat cubelock consistently.
2. All current tech cards lower your winratio acording to stats, so its bad running them in general. Arguing something can be countered by a tech card is a myth and the myth got blown up by statistics.
3. While its not even sure if anything will be nerfed since rotation is comming soon. A lot of realy good players agreeing that cubelock needs a nerf after rotation since its not losing any cards, so its likely to get a nerf. Watch latest Omni stone episode for reverence for example.
Do you guys think, or is it just me, that the amount of healing cards for warlock now is just insane? Which class can can keep up with it except maybe priest? It personally think something needs to be done about that. I really like warlock as a class, its even in my top 3 classes, but that's just frustrating.
First of all, if blizzards will nerf cards, they will kill the cards like in 99% of previous nerfs. But i see nerfs comming hard for warlock and a bit of nerf for paladin and priest. Like:
No chance Cubelock gets nerfed, the deck is both inconsistent and soft countered by weapon removal and silence, the deck was literally dead the moment Priests started teching for it.
Thats nonsense on many points.
1. Priest doesnt need to tech against it its one of the only decks that can beat cubelock consistently.
2. All current tech cards lower your winratio acording to stats, so its bad running them in general. Arguing something can be countered by a tech card is a myth and the myth got blown up by statistics.
3. While its not even sure if anything will be nerfed since rotation is comming soon. A lot of realy good players agreeing that cubelock needs a nerf after rotation since its not losing any cards, so its likely to get a nerf. Watch latest Omni stone episode for reverence for example.
Sorry, but it is intended in card games that if you're going to try to specifically counter-target one type of deck then you should have to lower your win rate against other match-ups. Wanting to be able to both counter a specific deck and maintain a very high win ratio is bad for the game.
Corridor Creeper - Probably a mana cost increase / stats reduction. It's used in too many decks and it's a card from a new expansion so it would be in all aggro/midrange decks for a whole year if it isn't nerfed.
Call to Arms - Probably 5 mana. It's used in every single paladin deck ( even in control to thin out the deck so you don't draw cheap stuff in the late game ) and same as creeper will remain so for a whole year unless nerfed.
I still hope they would nerf the interaction between Raza and Anduin just so I don't have to endure another full expansion of ,,I don't care what you do, I will just shoot you through taunts for 30+ damage and you can't do anything about it,, + Blizz can't print any good inspire card cause of the repeatable 0 mana hero power . Also Patches nerf would be nice because even in Wild Blizzard would have to power creep if they don't want every aggro deck to run this neutral forever. Sadly it's pretty likely Blizz will ignore these because ,,those rotate soon,, .
What about Coldlight Oracle? Its not run much in Murloc decks. But it is the only reason mill decks exist... the only reason. I really don't think Blizzard wants to encourage this play style and one for sure way to kill mill deck is to nerf or HoF this card. Really I want it HoF-ed but I would settle for a nerf; like a 2 mana 2/2 where both sides draw 1 card... nah just HoF the card.
What about Coldlight Oracle? Its not run much in Murloc decks. But it is the only reason mill decks exist... the only reason. I really don't think Blizzard wants to encourage this play style and one for sure way to kill mill deck is to nerf or HoF this card. Really I want it HoF-ed but I would settle for a nerf; like a 2 mana 2/2 where both sides draw 1 card... nah just HoF the card.
Is the deck overly broken? If no go to question two. Do you have a personal bias & dislike for the deck? If yes go to question three. Are you asking to HoF the deck simply because you don't like it? If yes go to question four. Why are you suggesting HoF nerfs for cards/decks that aren't overly broken, but that you only want to get rid of because you don't like them?
One reason why mill exists is because the game was designed to punish the player who started running out of cards so that they couldn't drag games on when cards ran out. If running out of cards didn't cause fatigue damage, and if cards weren't intentionally designed to burn cards after surpassing the 10 card limit then perhaps you would have a more weighty argument. However, since both of these mechanics have existed from the beginning I say it is relatively clear to say that mill was intentionally left in the game after it began surfacing. The argument is therefore moot.
I would like a mana change to Spellbreaker. 4 mana for a silence card that is used is almost all tier 1 decks (besides priest) is pure stupid...
Aww c'mon give the dude a break. He got no play till cubelock reared its ugly head. Now they run him in face hunter. And Coldlight Oracle? wish I had some of what you smoked.
No chance Cubelock gets nerfed, the deck is both inconsistent and soft countered by weapon removal and silence, the deck was literally dead the moment Priests started teching for it.
Thats nonsense on many points.
1. Priest doesnt need to tech against it its one of the only decks that can beat cubelock consistently.
2. All current tech cards lower your winratio acording to stats, so its bad running them in general. Arguing something can be countered by a tech card is a myth and the myth got blown up by statistics.
3. While its not even sure if anything will be nerfed since rotation is comming soon. A lot of realy good players agreeing that cubelock needs a nerf after rotation since its not losing any cards, so its likely to get a nerf. Watch latest Omni stone episode for reverence for example.
Sorry, but it is intended in card games that if you're going to try to specifically counter-target one type of deck then you should have to lower your win rate against other match-ups. Wanting to be able to both counter a specific deck and maintain a very high win ratio is bad for the game.
Why sorry? You basically agreeing to my point. Its useless to use tech cards since your average winratio drops down.
Corridor Creeper needs to be nerfed to just reduce cost when your own minions die. Starting cost could be reduced to 6. It's too powerful when you mulligan both and can drop them for free on t3 or 4. Later on though, it's not a great draw so reduction to 6 might be fair.
By harnessing power of artificial intelligence and self learning neural networks and using previous nerfs as training set I predict the following card changes:
I don't see the Cobalt Scalebane nerf to be coming, It is highly played but not good enough for such a big nerf.
Doomgaurd isn't good enough to nerf yet either. As the meta is still evolving more warlocks are leaning towards taking the doomguards out to get a guaranteed Voidlord off of their Possessed Lackey's.
Corridor Creeper is probably going to be nerfed, but I feel they would just raise it's cost by 1 or make it a 4/5 instead of a 5/5. Both of these changes wont kill the card but still make the creeper be less valuable in every deck
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Do you guys think, or is it just me, that the amount of healing cards for warlock now is just insane? Which class can can keep up with it except maybe priest? It personally think something needs to be done about that. I really like warlock as a class, its even in my top 3 classes, but that's just frustrating.
First of all, if blizzards will nerf cards, they will kill the cards like in 99% of previous nerfs. But i see nerfs comming hard for warlock and a bit of nerf for paladin and priest. Like:
The classic cards will be treated, when HoF cards get announced
Want to discuss my predictions or suggestions with me personaly?
Contact me via battletag: Athanor#1658 [EU]
What I expect to see nerfed?
Corridor Creeper - Probably a mana cost increase / stats reduction. It's used in too many decks and it's a card from a new expansion so it would be in all aggro/midrange decks for a whole year if it isn't nerfed.
Call to Arms - Probably 5 mana. It's used in every single paladin deck ( even in control to thin out the deck so you don't draw cheap stuff in the late game ) and same as creeper will remain so for a whole year unless nerfed.
I still hope they would nerf the interaction between Raza and Anduin just so I don't have to endure another full expansion of ,,I don't care what you do, I will just shoot you through taunts for 30+ damage and you can't do anything about it,, + Blizz can't print any good inspire card cause of the repeatable 0 mana hero power . Also Patches nerf would be nice because even in Wild Blizzard would have to power creep if they don't want every aggro deck to run this neutral forever. Sadly it's pretty likely Blizz will ignore these because ,,those rotate soon,, .
What about Coldlight Oracle? Its not run much in Murloc decks. But it is the only reason mill decks exist... the only reason. I really don't think Blizzard wants to encourage this play style and one for sure way to kill mill deck is to nerf or HoF this card. Really I want it HoF-ed but I would settle for a nerf; like a 2 mana 2/2 where both sides draw 1 card... nah just HoF the card.
What would you nerf alexstraza to?
Free to try and find a game, dealing cards for sorrow, cards for pain.
Corridor Creeper needs to be nerfed to just reduce cost when your own minions die. Starting cost could be reduced to 6. It's too powerful when you mulligan both and can drop them for free on t3 or 4. Later on though, it's not a great draw so reduction to 6 might be fair.
I don't see the Cobalt Scalebane nerf to be coming, It is highly played but not good enough for such a big nerf.
Doomgaurd isn't good enough to nerf yet either. As the meta is still evolving more warlocks are leaning towards taking the doomguards out to get a guaranteed Voidlord off of their Possessed Lackey's.
Corridor Creeper is probably going to be nerfed, but I feel they would just raise it's cost by 1 or make it a 4/5 instead of a 5/5. Both of these changes wont kill the card but still make the creeper be less valuable in every deck