Not many weeks ago I was mildly bummed out for I had DE'd 2 golden Tuskarrs and a COTW literally the day before the nerfs were announced. Needed the dust, cried alot.
I know the next set of nerfs will be far from now, but are there (currently existing) cards you think Blizzard would nerf in the future? I find it rather hard to think of one, but here are my thoughts:
Alexstrasza will receive a nerf after a couple of expansions because it will combo too well Doomhammer might get nerfed, if Blizzard decides it stands in the way of design space. Even though Blizzard said they would refrain from giving shaman more early game buffs. If Blizzard decides to suddenly care for Wild players, Mysterious Challenger is nerfed to ashes summoning a single secret from your deck, or summoning all secrets in hand.
Which cards do you think will eventually be nerfed, meaning people should refrain from DE'ing them now?
How exactly is Alexstrasza going to "combo too well"? It's a 9 mana card and hence requires at least one turn of setup. It's literally impossible to OTK with, without a crazy Emperor Thaurissan (which is rotating out btw) turn.
Doomhammer is not going to get nerfed. If they had any intention of doing that, it would've been nerfed instead of Rockbiter Weapon.
What do I think will get the nerf hammer? I really don't know. With the current card pool, nothing really needs nerfing except for Thing from Below perhaps. Since that rotates out in about a year and a half, it's quite possible that ends up being nerfed.
I wish someone had had the common sense to address flame waker at an earlier point. There's no point now because BRM will cycle out but it just ruins games. Flame Waker turns a respectable archetype - Tempo Mage - into cancer.
More like the opposite. Without Flamewaker there is no Tempo mage. After standard cycled and Mad scientist got rekt all way around Flamewaker was the only card that kept the archetype from falling apart.
This argument again... One card keeping an archetype going and it shouldnt be nerfed. Well i guess Mysterious Challenger shouldnt be nerfed either.
I think the original logic for Thing from Below was that Shaman hero power was bad so this compensated for that. The problem is that it triggers on any totem, so playing the good totems works too. I think that if it was changed to "every time you use your hero power" it would be OK. That would also prevent Tuskarr from reducing it.
I wish someone had had the common sense to address flame waker at an earlier point. There's no point now because BRM will cycle out but it just ruins games. Flame Waker turns a respectable archetype - Tempo Mage - into cancer.
Yeah, ppl were rocking Kobold Geomancer like a boss before Flamewanker hit.
With Blizzcon out of the way and a new expansion coming soon and the rotation of the biggest offender in shaman (Totem Golem) next year I doubt there will be any nerf until Autumn 2017 at least, maybe Barnes. Hope the winter expansion brings some good stuff or get ready for another 6 months of shaman domination.
To nerf Secret Paladin in wild mode, the true card to nerf imho is not MC, but Avenge. 1 mana 3/2 of stats granted. Flame Imp Needs your face to get hit by 3 to have that.
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Remember playing Control Shaman with Reincarnate shenanigans? No? It was fun, here's a refresher!
How exactly is Alexstrasza going to "combo too well"? It's a 9 mana card and hence requires at least one turn of setup. It's literally impossible to OTK with, without a crazy Emperor Thaurissan (which is rotating out btw) turn.
It is true that it requires a setup. But I believe setting health to 20 instead of 15 would push the control style of the game further than: "I have 15 damage on the board or in my hand so I win". The rotation of Emperor does weaken it indeed..
Thing from Below is still broken and I guess it was untouched just because there are already 2 shaman cards in the last nerf.
and in my opinion also Anyfin Can Happen is broken (but that's just me, I guess).
Doomhammer is assumingly considered fixed now after rockbiter.
Thing for below is indeed a good guess! I was thinking why Blizz didn't nerf it, but you're giving a good reason here :) I won't be dis-enchanting this badboy anymore =)
Spirit Claws - way to strong - 1 Mana card that deals up to 9 damage
Flametongue Totem - way to strong - 2 Mana card that deals up to 12 damage in one turn
Spirit claws might get the hammer indeed. What do you think would be a good nerf? Making it a 1-2 instead of 1-3 for 1 mana? I doubt they'll change Flametongue though.
With Blizzcon out of the way and a new expansion coming soon and the rotation of the biggest offender in shaman (Totem Golem) next year I doubt there will be any nerf until Autumn 2017 at least, maybe Barnes. Hope the winter expansion brings some good stuff or get ready for another 6 months of shaman domination.
I know the next nerfs will be a while from now. With the next rotation there will likely be ALOT of new cards, and they indeed better be sweet :) Probably a new mechanic too..
Cabal totem? Not sure which one that is :) But these are quite some suggestions. Why do you think Battle rage and slam need a nerf?
Sylvannas already received it at some point though, don't think a nerf is neccesary there. I agree Shield Slam could possibly get one, but also doubt it after Warrior got execute going up to 2.
All Aggro cards need to be nerfed the fuckl out of. All we ever here complaints about are lame ass Aggro decks. I am tired of falling short of legend because of these lame ass zoo/aggro decks. There is no need for skill-less pricks to be in these ranks
Spirit Claws is the worst. Not sure if the answer is overload, decrease attack buff, or decrease durability.
Thing From Below is also too much. Clearing a board only to refill with a bunch of stats across multiple bodies is too much of a burden, and it's due to the 0-1 mana 5/5 taunt.
Wouldn't even mind seeing Hex upped to 4 mana. It's the best removal spell out there; essentially delete a minion from the game for 3 mana.
Power Overwhelming either to 2 mana, +3/+3, or can't attack heroes.
Ice Lance should only deal damage on a frozen minion.
The problem with Thing from Below isn't just that you can get it out for free, it's that there are a number of ways for Shaman to get out totems. For there to be an equivalent in Priest it would have to say something like "costs (1) less for each time you used your Hero Power or played a class card this game."
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Hello, fellow seekers of truth.
Not many weeks ago I was mildly bummed out for I had DE'd 2 golden Tuskarrs and a COTW literally the day before the nerfs were announced. Needed the dust, cried alot.
I know the next set of nerfs will be far from now, but are there (currently existing) cards you think Blizzard would nerf in the future? I find it rather hard to think of one, but here are my thoughts:
Alexstrasza will receive a nerf after a couple of expansions because it will combo too well
Doomhammer might get nerfed, if Blizzard decides it stands in the way of design space. Even though Blizzard said they would refrain from giving shaman more early game buffs.
If Blizzard decides to suddenly care for Wild players, Mysterious Challenger is nerfed to ashes summoning a single secret from your deck, or summoning all secrets in hand.
Which cards do you think will eventually be nerfed, meaning people should refrain from DE'ing them now?
How exactly is Alexstrasza going to "combo too well"? It's a 9 mana card and hence requires at least one turn of setup. It's literally impossible to OTK with, without a crazy Emperor Thaurissan (which is rotating out btw) turn.
Doomhammer is not going to get nerfed. If they had any intention of doing that, it would've been nerfed instead of Rockbiter Weapon.
What do I think will get the nerf hammer? I really don't know. With the current card pool, nothing really needs nerfing except for Thing from Below perhaps. Since that rotates out in about a year and a half, it's quite possible that ends up being nerfed.
Thing from Below is still broken and I guess it was untouched just because there are already 2 shaman cards in the last nerf.
and in my opinion also Anyfin Can Happen is broken (but that's just me, I guess).
Alexstrasza is excellent in combo, but so far only in 2TK at best, which should not be a target for nerf (it could have been for a long while now).
Doomhammer is assumingly considered fixed now after rockbiter.
Yes please, nerf Alexstrasza. Freeze mage is the most cancerous deck in the game and should disappear.
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They said they considered Ice Block a few months ago after the nerfs then.
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I think making the heal from alex to 20 would help control warrior and weaken freeze mage :)
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I think the original logic for Thing from Below was that Shaman hero power was bad so this compensated for that. The problem is that it triggers on any totem, so playing the good totems works too. I think that if it was changed to "every time you use your hero power" it would be OK. That would also prevent Tuskarr from reducing it.
I'm not sure that tempo mage would/could exist right now without flamewaker.
With Blizzcon out of the way and a new expansion coming soon and the rotation of the biggest offender in shaman (Totem Golem) next year I doubt there will be any nerf until Autumn 2017 at least, maybe Barnes. Hope the winter expansion brings some good stuff or get ready for another 6 months of shaman domination.
i hope shaman cards will be nerfed. and i also hope priest gets buff.
To nerf Secret Paladin in wild mode, the true card to nerf imho is not MC, but Avenge. 1 mana 3/2 of stats granted. Flame Imp Needs your face to get hit by 3 to have that.
Remember playing Control Shaman with Reincarnate shenanigans? No? It was fun, here's a refresher!
It is true that it requires a setup. But I believe setting health to 20 instead of 15 would push the control style of the game further than: "I have 15 damage on the board or in my hand so I win". The rotation of Emperor does weaken it indeed..
Thing for below is indeed a good guess! I was thinking why Blizz didn't nerf it, but you're giving a good reason here :) I won't be dis-enchanting this badboy anymore =)
Not sure if sarcastic or not...
Really? Where? I missed it, do you have a link?
Spirit claws might get the hammer indeed. What do you think would be a good nerf? Making it a 1-2 instead of 1-3 for 1 mana? I doubt they'll change Flametongue though.
I know the next nerfs will be a while from now. With the next rotation there will likely be ALOT of new cards, and they indeed better be sweet :) Probably a new mechanic too..
Which cards in Shaman would you like to see changed?
Cabal totem? Not sure which one that is :) But these are quite some suggestions. Why do you think Battle rage and slam need a nerf?
Sylvannas already received it at some point though, don't think a nerf is neccesary there. I agree Shield Slam could possibly get one, but also doubt it after Warrior got execute going up to 2.
The shaman cards are not getting nerfed cuz most of the good ones are rotating out. Anyfin is rotating too.
All Aggro cards need to be nerfed the fuckl out of. All we ever here complaints about are lame ass Aggro decks.
I am tired of falling short of legend because of these lame ass zoo/aggro decks. There is no need for skill-less pricks to be in these ranks
Why would cabalist tome need nerfing?
Spirit Claws is the worst. Not sure if the answer is overload, decrease attack buff, or decrease durability.
Thing From Below is also too much. Clearing a board only to refill with a bunch of stats across multiple bodies is too much of a burden, and it's due to the 0-1 mana 5/5 taunt.
Wouldn't even mind seeing Hex upped to 4 mana. It's the best removal spell out there; essentially delete a minion from the game for 3 mana.
Power Overwhelming either to 2 mana, +3/+3, or can't attack heroes.
Ice Lance should only deal damage on a frozen minion.
CCGing since '98.