Do we even know for sure this is the Warlock legendary?
It looks like a demon(warlock), it's a big card that needed upvotes(legendary, they won't give us an epic to vote, right?) so it seems like it.. we "miseed" the warlock legendary..
Do we even know for sure this is the Warlock legendary?
The art doesnt look legendary to me because the purple guy looks like a kind of creature rather than a specific character. Most legendaries are very ornate in their art and while the art is cool this looks like an epic minion or spell to me
It's definitely gonna be something with "no duplicates" and "costs zero (see Mage: Next spell and Priest: Hero power). So we have Spells and we have hero power. What is left? Minions, right.
This is why I assume that the wording will be: If your deck has no duplicates, the next minion you play this turn costs 0. This also encourages something like high mana minions. Furthermore, I guess that it will be at 6 mana (Priest 5 mana and mage 7 mana). But then again, 6 mana might be too strong as I assume stats with 6 mana 5/5 (see Mage and Priest legendary stats).
Tl;dr is XXX the XXX, 6 mana 5/5 Battlecry: The next minion you play this turn costs (0).
What if Taramus only targeted minions? I feel like its more balanced that way probs... Conditional to get the effect, so its less flexible thanShadowform, plus it costs more. However it gives you a 5/5 body and a stronger effect?
5 Mana 5/5, if your deck have no duplicates, next turn your hero gain immune, just some win condition vs combo, otk deks (like rogue, druid) also more chances to find reno until you die.
I think the next Demon you play costs zero sounds right . So probably a 7 mana 5/5 as well. Basically either Jaraxxus, Enforcer or Imp Gang boss? really only Jaraxxus is great there.
Is that a card that would see play?
Just a minion costing zero is way too OP. Has to be a demon tag.
Do we even know for sure this is the Warlock legendary?
Its probably gonna be this:
But I REALLY hope its this:
Either way it fits nicely stat/mana cost-wise with Raza the Chained and Inkmaster Solia.
lol op as hell.
instant win card
Its going to the 'No duplicates, _____ costs ( 0 )', but its going to be the next demon you summon.
It's definitely gonna be something with "no duplicates" and "costs zero (see Mage: Next spell and Priest: Hero power). So we have Spells and we have hero power. What is left? Minions, right.
This is why I assume that the wording will be: If your deck has no duplicates, the next minion you play this turn costs 0. This also encourages something like high mana minions. Furthermore, I guess that it will be at 6 mana (Priest 5 mana and mage 7 mana). But then again, 6 mana might be too strong as I assume stats with 6 mana 5/5 (see Mage and Priest legendary stats).
Tl;dr is XXX the XXX, 6 mana 5/5 Battlecry: The next minion you play this turn costs (0).
All aboard the midrange/control meta LUL
Just remember the good times!
Battlecry: If your deck has total of 30 cards your minions cost (0) this game.
What if Taramus only targeted minions? I feel like its more balanced that way probs... Conditional to get the effect, so its less flexible thanShadowform, plus it costs more. However it gives you a 5/5 body and a stronger effect?
5 mana 5/5 if your deck have no duplicate the next demon you cast this turn cost 0
If no duplicates get all discarded cards back in your hand.
5 Mana 5/5, if your deck have no duplicates, next turn your hero gain immune, just some win condition vs combo, otk deks (like rogue, druid) also more chances to find reno until you die.
I think the next Demon you play costs zero sounds right . So probably a 7 mana 5/5 as well. Basically either Jaraxxus, Enforcer or Imp Gang boss? really only Jaraxxus is great there.
Is that a card that would see play?
Just a minion costing zero is way too OP. Has to be a demon tag.
Solia and Raza are powerful but hardly autowins.
My guess is, "your hero is immune on your turn"
too strong, as said before too good against fatigue
The other kabal legendaries had something in common which was to make something cost 0.
I guess it would be something like 6 mana 5/5 The next minion/demon you play costs 0.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
New Warlock Legendary:
6 mana 5/5 Battlecry: If your deck contains no duplicates, you take no damage on your turn for the rest of the game.
Reasons:
1. Kabal is all about no duplicates (Kazakus, Inkmaster, Raza)
2. Kazakus costs 4. Raza: 5, Inkmaster: 7, why not make the warlock one 6?
3. Inkmaster and Raza are to do with something costing 0 (one spell this turn/hero power for the rest of the game)
4. Blizzard released two "anti-aggro" tools (fellfire potion, abyssal enforcer), that happen to damage yourself. New legendary will prevent this.
That's my theory. : )
EDIT: Oops, I just realised others posted on this thread with a similar idea, but my reasoning is still here!