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[Wild] 15 to Legend feat. Toshley, Ysera & N'zoth

  • Last updated Apr 21, 2017 (Un'Goro Launch)
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Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Priest
  • Crafting Cost: 17620
  • Dust Needed: Loading Collection
  • Created: 1/12/2017 (Gadgetzan)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    107

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Update: Un'goro cards added.

With the current meta an often annoying toss-up between Pirate aggro (even in wild) and heavy control, I made the following list with the intent of smoothly laddering to rank 5. Once there, I decided to keep going and quickly reached legend. The deck was piloted exclusively from rank 15 to Legend.

Edit for the February Season: switched Onyx Bishop for Explosive Sheep to give the deck another early answer to pirates. Played it to rank 5 but haven't bothered beyond that.



This list is hardly a revolutionary concept, but it holds up strongly versus the two sets of decks mentioned above. It can struggle versus certain types of Shaman, and as I saw very few jade Druids or secret Paladins on my climb, I could not tell you how well it works versus those. In addition to a solid win rate, the deck packs a number of unexpected surprises for your opponent.

Some of my card choices:

Toshley: Although seemingly slow, this card serves a few purposes. Firstly, it is a meaty 5/7 mid game minion that is hard for the opponent to remove (requiring several minions or prime removal). In addition, the deathrattle makes him an obvious target for N'Zoth, the Corruptor. Lastly, his spare parts may seem lackluster, but one reason this deck does well versus control match-ups is that a fortunate Time Rewinder can return your N'zoth to your hand. Similarly, a personal fun moment was casting Reno Jackson three times versus an aggro Shaman.

Ysera serves a similar function in the deck: It is a late game threat, that can win the game single-handedly if uncontested. As the deck packs many scary deathrattles, there is a good chance your opponent will have used their Entomb or Hex on something else.
Ysera should ideally be played before N'Zoth, the Corruptor in the hopes of getting Dream. The obvious benefit being that it can be played on the same turn as N'zoth.

Kazakus should really be kept in your hand until you have a chance to play him with Brann on turn 7, however his 1 mana random potion can be a lifesaver versus aggro (2 damage aoe/4 direct damage/4 armor). In control match-ups, go for two 10-mana cards and pick potions that make stuff come back, sheep all minions (vs. annoying deathrattles) or do 6 damage aoe.
Should Kazakus be Dirty Ratted out of your hand, there is still decent synergy between Brann and Kabal Courier.

But what about Pirates?

Pirate decks do a lot of damage quickly and Chillmawand N'Zoth, the Corruptor in your opening hand will most likely lose you the game. However, the deck does well versus aggressive decks due to a good number of turn 1/2 options. Cards such as Zombie Chow and Doomsayer stall your opponent's early game, buying time for Reno Jackson and scary taunts. I've included Flash Heal as an extra life line

All in all the deck is very versatile and should give you several win conditions versus a range of decks. I hope it works for you too!