[Rastakhan] Piperbuff Paladin!
- Last updated Apr 21, 2019 (Rise of Shadows)
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Wild
- 28 Minions
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Control Paladin
- Crafting Cost: 22200
- Dust Needed: Loading Collection
- Created: 4/13/2018 (Witchwood)
- joey_jojo_48
- Registered User
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- 14
- 39
- 75
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Battle Tag:
JoeyJojo48#1451
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Region:
US
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Total Deck Rating
194
Hello Hearthpwn!
So with the rotation of Mean Streets of Gadgetzan, I lost the ability to play one of my favourite decks in standard: Handbuff Paladin. I mained Handbuff Paladin all through Year of the Kraken, even taking it to legend in Un'Goro. And while that deck may be gone, I took what I learned from it and made a very similar style of deck for Standard. So I present to you...Piperbuff Paladin! It's definitely off-meta, but it's been a lot of fun to play so far and I even took it to legend (proof below). If you've got the cards I reccomend giving it a try. I'll do my best to keep this page updated with the most current decklist I am running. Cheers!
*April 5th Update: THE SHADOWS ARE RISING! Since I don't main wild I'm going to just kinda leave this deck here for now, but I'm working on a new standard Handbuff Paladin! You can find it here: https://www.hearthpwn.com/decks/1247387. Cheers and best of luck in the new year!
~ General Strategy ~
The core synergy of the deck is to use Witchwood Piper to pull Prince Keleseth consistently in order to get the deck buff. Thanks to Boomsday we also have Glowstone Technician to buff your hand. The rest of the deck is strong minions that capitalize on the buffs (such as Zilliax, Chillblade Champion, and Ghostly Charger), and cards to disrupt/neutralize your opponent's threats (such as Aldor Peacekeeper. Spellbreaker, and Sunkeeper Tarim). The deck also uses a powerful draw engine with Countess Ashmore, which most of the time draws you 3 very useful (and often buffed) cards. Also worth mentioning is that after you've played Prince Keleseth, Witchwood Piper is still very useful since most of your 3-mana minions are tech cards (i.e. Aldor Peacekeeper, Gluttonous Ooze, Mind Control Tech, or High Priest Thekal) so it's nice to consistently draw them when you need them.
~ Win Conditions ~
The deck has 3 main win conditions. Which one you go for depends on the matchup:
1) Survive: Against aggro, you have plenty of Taunts and Lifesteals to survive through their aggression. Eventually they run out of steam and concede.
2) Burst/Board Pressure: This is for the midrange-y/control-y matchups and the most common way you win games. There are a few different ways to burst damage, but it usually involves a combination of Ashbringer, Grave Vengeance, Val'anyr, Glowstone Technician, Sunkeeper Tarim, and/or Chillblade Champion. Otherwise, since your minions are on average stronger than your opponent's minions, you eventually out-value them.
3) Uther of the Ebon Blade: It's a very inconsistent win condition, but it is still there for the grindy matchups where you can hide the Horsemen behind some taunts.
~ Mulligan Guide ~
Witchwood Piper |
Prince Keleseth |
High Priest Thekal |
Corpsetaker |
Aldor Peacekeeper |
Gluttonous Ooze |
Zola the Gorgon |
Stonehill Defender |
Mind Control Tech |
~ Key Cards ~
The Buffs |
Zola the Gorgon |
The core of the deck is using Witchwood Piper to pull Prince Keleseth early and consistently to buff up your deck. Glowstone Technician takes those buffed minions and turns them into game-ending threats. Zola the Gorgon is here mostly to double up on either of the buffers. Prince Keleseth, Witchwood Piper, and Glowstone Technician are core and the deck will not work without them. The others can be replaced if you're on a budget. Other buffs you can consider are Spikeridged Steed, Arena Fanatic, Farraki Battleaxe, or Blessing of Kings.
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The Taunts |
Sunkeeper Tarim |
Taunt cards scale very well with buffs, and these cards form the core defensive of the deck. There are a ton of other taunts you can consider if you're on a budget, such as Tar Creeper, Spikeridged Steed, Sen'jin Shieldmasta, Amani War Bear, or Primordial Drake. Feel free to experiment!
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The Neutralizers |
Uther of the Ebon Blade |
These cards are all meant to mess with your opponent's gameplan so that your cards can shine. Zola the Gorgon also lets you get extra copies of your tech cards as needed. Feel free to change these cards based on your budget and what you're facing. Cards to consider are Stampeding Kodo, Harrison Jones, Chief Inspector, Mojomaster Zihi, Stormwind Knight, Amani War Bear, The Black Knight, Mossy Horror, Leeroy Jenkins, Skulking Geist, or Primordial Drake.
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The Heals |
Uther of the Ebon Blade |
You need heals to keep yourself alive. These cards should be enough to help you stabilize through most aggression. Shirvallah, the Tiger, High Priest Thekal, and Uther of the Ebon Blade are the easiest ones to cut on this list. More/substitute cards you can use include Paragon of Light or Benevolent Djinn.
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The "Card Draw"
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Shirvallah, the Tiger |
These cards either draw cards, are drawn by other cards, or generate cards. The main powerful draw engine for the deck is "The Countess Package" (1x Countess Ashmore, 2x Chillblade Champion, 2x Ghostly Charger, 1x Zilliax, 1x Val'anyr, and 1x Tirion Fordring). This package gives a very reliable minion-based card draw engine to pull your removal and win-condition.
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~RIP Handbuff. I'll never forget you. ~
Let's play some Hearthstone together! JoeyJojo48#1451, Americas :)
Just wanted to pop in and say THANK YOU for keeping this deck alive through the expansions. Been playing it since MSoG and it's always in my crafting backlog after each expansion. I don't even care if I take a beating with it sometimes, it's just so fun to play!
what do you think about adding a Mindbreaker to counter aggro meta?
It's an interesting tech choice. If you want to try it go for it
Replacemant for val'anyr?
Farraki Battleaxe, Arena Fanatic, Blessing of Kings, Mind Control Tech, Gluttonous Ooze, or Spellbreaker
Really liking this type of deck, i love playing paladin, but i hate aggro.
I am not sure about the oondasta package tho yet, shirvallah is just stuck to your hand often, with ashmore beeing your only way to draw both and ashmore then is really slow. Got to see the performance. GJ on this dude, unique and fun deck
Thanks I'm glad you're liking the deck! I'm still testing the Oondasta package and I'm still not sure about it. When I was originally testing it the meta was pretty slow because there was a lot of experimentation, so having it sit in hand wasn't really a problem. But with the meta a bit faster it might be worth switching them for more early game/tech.
So far i got good results with the package, but i will have to see how it performs in the future. If there are many odd pallies again i might put two dragonmaw scorcher. leeroy could be good as well.
I am also torn on that tyrion, because it many cases the deathrattle has antisynergy with valanyr or the uther weapon.
I went 10-4 so far btw :P
I am looking forward to your future creations <3
I think it's too slow at the beggining.
In terms of aggro meta
Nevermind
I'm glad you can bask in Shirvallah's greatness! ;)
In all seriousness, a lot of the legendaries aren't mandatory and I've put a ton of substitution options in the deck overview above. But if someone wanted more specific suggestions:
High Priest Thekal + Shirvallah, the Tiger + Oondasta: All of these aren't mandatory at all, I put them in because they are new and fun and I wanted to try them out. They form a nice package that goes with Corpsetaker and the other healing but they can all be cut.
Zola the Gorgon: She's really flexible so you can use her to double up on buffs from Glowstone Technician and Prince Keleseth, as well as on tech cards like Spellbreaker or Mind Control Tech. But you can cut her to slot in another tech card.
Uther of the Ebon Blade: Another non-mandatory. It's a lot of healing which is nice but it isn't critical.
So all in you could do something like:
-1 Oondasta, -1 High Priest Thekal, -1 Shirvallah, the Tiger, -1 Zola the Gorgon, -1 Uther of the Ebon Blade -->
+1 Mind Control Tech, +1 Gluttonous Ooze, +1 Spellbreaker, +1 Skulking Geist, +1 Primordial Drake/Mossy Horror
I'm not claiming these substitutions would make the deck better or worse, but it would make it cheaper if that's something that matters to you.
Best of luck on ladder!
You're a little broken, mate.
You have the Tiger but no spells to lower his mana cost.
I know. The plan isn't to play Shirvallah, the Tiger but to pull it out using Oondasta. It's also there as another activator for Corpsetaker. May not ultimately be consistent enough to be worth the slots but it is powerful when it happens (and it does happen fairly often since you tutor them with Countess Ashmore)
Fascinating!
I'll give it a try.
It's working great for me right now at rank 4. Uther of the Ebon Blade is useful and serves a purpose in the deck, but it's not a must-have.
Update: The deck is doing very well and I used it to climb to legend last month. Uther is still good but still not critical. If you replace him make sure you add some healing to compensate.
Best of luck on your climb!
We NEED an update on this <3
It's in the works. Expect it very soon :)
Whoa, a Pally deck that isn't odd/even and requires a bit of skill instead of spamming the board with dudes? A like is on it's way sir.