I love the idea of this deck however kinda wished you where able to incorporate 2x Shattered Sun Cleric. Having that body as well as that buff is extremely power. It also give you another opportunity to enable your Nerubian Egg. Looking at a typical Zoo build tho, just want to throw out there that if you look 2x Abusive, 2x Dark Iron, 2x Shattered, 2x Direwolf, and 2x DoA you have 10 ways to enable the Egg which gives you a 1/3 chance of buffing the Egg. Almost guaranteed to get that 4/4 every time. I love the Nerubian egg so I've been theorycrafting with it. Just wanted to show you how the egg can be in a typical Zoo deck. Other than that I can't wait to try this when the expansion comes out. Thanks!
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Nuba posted a message on [Nuba] Meta report and deck suggestions!!Posted in: General Deck BuildingHello everyone, just passing by to write a meta report and to give you guys updated options for decklists to use in this meta!
Miracle, miracle and miracle, everything is happening around miracle rogue. Its not that bad because there are plenty of ways to counter miracle rogue, but as many might have said before me: miracle is the most reliable and consistent deck in the entire game. Until new cards pops up that counter that playstyle, you'll always have to think about the miracle matchup when making a deck, which means if you want to counter the meta, you HAVE to also counter miracle. Basically there are 2 types of decks in this meta: Miracle and those who counter Miracle.
That being said, there are quite a few decks who do it on a very consistent way, i'll name some of those but you might want to add some yourself: shockadin, zoo, tempo rogue, these new druid agressive ramp variants that poped lately, hunter trap, etc. So if you are not too much into miracle, you can just go ahead and grab one of these decks, there are plenty of consistent ways of being "good against miracle", as you might have noticed.
There are some other decks that altho they dont always beat miracle, they are very strong and very consistent by themselves. The meta has evolved a lot, and the current name of the meta is: tempo. So there are quite a few other decks that are capable of generating tempo, while still doing "ok" against miracle rogue, such as shaman tempo and paladin tempo.
The reason some decks have been loosing consistently against miracle rogue is the fact that these decks are outdated, too many CA (card advantage) cards as well as big legends rather than just tempo, i'll give you some examples on my newest created shaman deck:
[Nuba]Tempo Shaman Unknown Deck by Nuba - Jun 13, 2014Minion (17) Ability (12) - 2x Feral Spirit
- 2x Lightning Storm
- 2x Earth Shock
- 2x Hex
- 2x Lightning Bolt
- 2x Rockbiter Weapon
Weapon (1) - 1x Doomhammer
Loading Collection I dropped some of the CA cards such as both Mana Tide Totems for more stable tempo cards such as Gnomish Inventor, that not only draw you cards but also have reliable bodys themselves, I have been performing extremelly well with this shaman build lately, not loosing a single game as far as the playtest goes (currently rank 3).
The same goes to control warrior, Justsaiyan posted a "midrange-ish" control warrior build, which is just better than the ultra-legendary-heavy version many people use, it actually wins versus miracle! (TOO GOOD!)
[V2.0] Justsaiyan's Meta Control Deck Unknown Deck by Justsa1yan - May 27, 2014Minion (17) Ability (10) - 1x Brawl
- 2x Shield Slam
- 2x Execute
- 2x Shield Block
- 1x Slam
- 2x Whirlwind
Weapon (3) - 2x Fiery War Axe
- 1x Arcanite Reaper
Loading Collection that is also the reason people are going a lot Azure Drake lately, the card generates tempo by giving you a reliable body while still giving you a card :D
There are 3 tiers of classes, currently. IMO you should choose whichever you want to play by taste but if you are one of those tryhard guys that dont care about fun and only about wins, here are the tier of classes:
Tier 1(the "best" classes):Rogue, Druid and Warlock.
Tier 2(the "still good" classes): Shaman, Warrior and Paladin.
Tier 3(The "weak" classes): Priest, hunter and mage.here are my sugestions as this weeks decks:
Rogue: Miracle, obviously. I have been playing Hyunosim's version of miracle, and it is by far the most consistent version because it lacks "bad cards" that fill your hand with unplayable stuff. its less bursty but more resilient and stable! I like this more than Kolentos build.
25 Legend Ultimate Miracle Rogue Guide! Unknown Deck by hyunosim - Jun 13, 2014Minion (12) - 1x Bloodmage Thalnos
- 1x Edwin VanCleef
- 1x Leeroy Jenkins
- 2x Azure Drake
- 2x Gadgetzan Auctioneer
- 2x SI:7 Agent
- 2x Earthen Ring Farseer
- 1x Gnomish Inventor
Ability (18) - 2x Preparation
- 1x Blade Flurry
- 1x Conceal
- 2x Backstab
- 2x Deadly Poison
- 2x Eviscerate
- 2x Fan of Knives
- 2x Shadowstep
- 2x Sap
- 2x Shiv
Loading Collection
Shaman and Druid: my builds have been doing extremelly well lately, I sugest you to try them out! Here is the druid one:
[Nuba] Neo-Ramp Unknown Deck by Nuba - Jun 10, 2014Minion (19) - 1x Cenarius
- 1x The Black Knight
- 2x Ancient of Lore
- 1x Big Game Hunter
- 2x Argent Commander
- 2x Azure Drake
- 2x Keeper of the Grove
- 2x Sunfury Protector
- 2x Violet Teacher
- 2x Harvest Golem
- 2x Druid of the Claw
Ability (11) - 1x Force of Nature
- 2x Innervate
- 2x Wild Growth
- 2x Wrath
- 2x Savage Roar
- 2x Swipe
Loading Collection
Warrior: go for Justsaiyan, he knows his stuff!
Warlock: Zoo is still the one giving the most headache to everybody, it hasnt changed a lot since the most stable build has poped up, this is my build, the standard Zoo build:
[Nuba]Budget Standard Zoo Unknown Deck by Nuba - Jun 13, 2014Minion (26) - 2x Argent Commander
- 2x Defender of Argus
- 2x Doomguard
- 2x Knife Juggler
- 2x Young Priestess
- 2x Harvest Golem
- 2x Shieldbearer
- 2x Abusive Sergeant
- 2x Argent Squire
- 2x Dire Wolf Alpha
- 2x Flame Imp
- 2x Voidwalker
- 2x Shattered Sun Cleric
Ability (4) - 2x Mortal Coil
- 2x Soulfire
Loading Collection And if you feel like playing one of the weak classes, I have a couple experimental builds you could playtest for me :D
Midrange Mage:
[Nuba]Midrange Mage Unknown Deck by Nuba - Jun 13, 2014Minion (17) - 1x Archmage Antonidas
- 2x Azure Drake
- 2x Defender of Argus
- 2x Knife Juggler
- 2x Violet Teacher
- 2x Water Elemental
- 2x Mana Wyrm
- 2x Sorcerer's Apprentice
- 2x Argent Squire
Ability (13) - 1x Flamestrike
- 2x Ice Lance
- 2x Arcane Intellect
- 2x Fireball
- 2x Arcane Missiles
- 2x Frostbolt
- 2x Mirror Image
Loading Collection Watcher Priest:
[Nuba]Watcher Priest Unknown Deck by Nuba - Jun 13, 2014Minion (19) Ability (11) - 2x Holy Fire
- 2x Circle of Healing
- 2x Holy Nova
- 2x Shadow Word: Death
- 2x Power Word: Shield
- 1x Shadow Word: Pain
Loading Collection
Note: This is so far the only priest build I managed to do that wins against miracle rogue on a consistent ratio.So yeah this is it for this week, hope you guys enjoyed this small article and dont forget to follow my twitch page for some fun streams :D
https://www.twitch.tv/budabudieSee you guys around!
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Lux_EU posted a message on Soulbound Deck Building Team Recruitment ThreadSoulbound Recruitment Thread
What is Soulbound -
We are a Deck Building team and close community of players. We specialize in creating and testing coherent decks for the Hearthpwn Community. We understand that for the user to get the best results from decks you must also supply a detailed and well presented guide to help them learn.We have already established ourselves as deck builders, So it's most likely that you have seen us in deck spotlights or found on the top decks widget on the front page.So why are we recruiting? -
Soulbound was founded mid-February, at the time deck building teams were still a new concept so initially things were slow, a few months down the line and some solid content finally got out. However, some of the initial members had to leave based on being recruited by pro hearthstone teams or other commitments in life.So we like to think of this as a second wave of new recruits my first attempt of recruiting members resulted in 50 applicants which I had to go through independently, this time it will be different I will being sitting down with a few key members of Soulbound and discussing your application in detail.So how do I sign up? and How can I increase my odds of joining.
Well we will require you to fill out this recruitment criteria and PM either myself or Post in the Thread Below.
- Battle Net Name -
- Nickname (Name to be addressed by-
- Best Rank Achieved -
- Server -
- Your main class -
- Link to a deck you have created-
Why do I have to say my rank?"We won't be judging applicants on rank it's just there for us to have a better understanding of you as a player."Rules of Application.
"Please do not plagiarize any content!"
For example - taking a well known deck like Zoolock and submitting it to us we will count it as plagiarizing. Using a well known deck like Zoolock and changing the cards up while justifying the card changes and presenting the guide in a detailed manner will get you good marks.Keep in mind creating an all new deck with good explanation and detail will get you the best marks. We will be looking for the following
- Good layout of Guide with good explanation
- Deck Matchups - how to play the deck into different classes.
- Catering towards different budgets - for example suggesting replacement cards for legendary/epics
- Video Guides - Well edited or not, Commentary or not. This will get you good marks.
- Creative Content in general.
Yay I got accepted into Soulbound what do we do?
We create and help test each others decks and give feedback to each other before we release them to the community, We will also be creating interesting articles for the Hearthpwn Website on a large series of topics all Hearthstone. We also have great opportunities in the future to work closely with Hearthpwn.Plus you get a fabulous Icon like mine once everything is sorted out. - To post a comment, please login or register a new account.
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Thx for another Druid deck! After two and a half years I lost my fun playing, but druid is always a good way to come back.
This is a really good example of a fun druid deck. Went from 16 to 4 in a flash. Will play some more after Dark Souls evenings. Should be a good deck to grind the last few ranks, thanks Pawel :)
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I was kinda sceptical to play a more heavy minion secret paladin but Im happy that I did!
This deck is really fun to play, just one change I made, makes it overall better I think. Even with the big minions in this deck, the joust is lost too often imo, so I replaced the 2x Tuskarr Jouster with 2x Refreshment Vendor.
Thanks for sharing! :)
Edit: Ok nvm guys, RV istn that good of a replacement. I play mostly control atm and usually it him who is damaged. Ill test some more stuff ...
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I would have actually voted for this card -.- (missed the voting)
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I think not all but most ppl who use decktracker dont think its cheating. Hearthpwn users are usually aware of decktracker. So I assume that most ppl posting in this thread, use a decktracker anyway. So its kinda pointless to ask as most users wouldnt say its cheating anyways (my weird thoughts are weird -.- )
Sure you can track the time with a watch, write down what cards youve drawn and make marks for cards in your opponents hand and if they didnt play them since turn 1 (hello FoN/SR combo in the starting hand).
It gives you an unfair edge over other players, thats all
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I can understand why ppl use it for Reno decks. Its hard to remember the exact cards that are left after 15 consecutive games.
But in my opinion it is cheating because your getting an unfair advantage over ppl not using a decktracker.
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Everyones running aggro again, right?
After a very short time of Reno, everyones back to aggro. Its really weird cause Blizz seems to really want to give us options agains it but somehow no one cares -.-
At least the games are quick :)
My totally control zoo deck is fun at least... :D
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So I guess ur aiming for Paladin or Warlock by playing Sir Finley Mrrgglton?
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How can ppl defend this card lol
Just because you like it doesnt make it balanced.
A balanced vanilla card has:
mana cost x2 = atk + def +1
example: Chillwind Yeti or Pitfighter
Mysterious Challenger
Card draw is worth 1 per secret
playing secrets is worth 1 per card as well
That makes the MC in best case scenario:
2*6 - (6+6) + 5 + 5 = +10
THAT is why MC is broken and not because of the things the op said :)
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Too many mentioning "if-you-not-mulligan..."
Well, there are 6 out of 30 cards you want to get in early.
Im bad at % stuff, can anyone tell us how high the chances are to get one of the 6 out of 30 as first/second?
If you mulligan. you cant get the same cards again (for those who didnt know), so you get 2 chances x 3/4.
So the chances are pretty good!