I don't think this is huge with standard, but in Wild...
- Jasteer
- Registered User
-
Member for 7 years, 8 months, and 22 days
Last active Fri, May, 31 2019 06:35:26 -
- 1
- 10
- 34
- 0 Followers
- 76 Total Posts
- 133 Thanks
-
10
NOveXoR posted a message on New Shaman Legendary - ScargilPosted in: Card Discussion -
1
DoubleSummon posted a message on New Legendary Warrior Card - The Boom ReaverPosted in: Card DiscussionOk this card actually made me try and build a deck:
Wallet Warrior Recruit Warrior Deck by DoubleSummon - Apr 2, 2019Minion (9) - 1x Archmage Vargoth
- 1x Oondasta
- 1x The Boom Reaver
- 2x Witchwood Grizzly
- 2x Amani War Bear
- 2x Damaged Stegotron
Ability (18) - 1x The Boomship
- 2x Brawl
- 2x Shield Slam
- 2x Dimensional Ripper
- 2x Omega Assembly
- 2x Execute
- 1x Improve Morale
- 2x Shield Block
- 2x Warpath
- 2x Weapons Project
Weapon (2) Playable Hero (1) Loading Collection It's a first try to build such a deck and actually it seems solid Warrior has enough removal to really get there and there are some really good minions you could play ..
I am not sure if zilliax should be included as well I mean 10 mana double zilliax is it good?
Vargoth is actually really good since if you summon 2 copies of him at the end of your turn you cast the 10 mana spell twice more! the value!
probably too greedy.
-
7
Swaggydude posted a message on New Legendary Card - Barista LynchenPosted in: Card DiscussionWait if this is the last neutral legendary then what about zayle, shadow cloak from the pve adventure?
-
44
Heathen1995 posted a message on New Paladin Card - Call to AdventurePosted in: Card DiscussionImmortal Prelates new best friend.
-
22
Kermorvan posted a message on New Card - Jepetto JoybuzzPosted in: Card DiscussionThis is really strange card.
For this to shine you really need to build deck around. You definitely want to draw minions with a very strong immediate impact on board. 1 mana Mecha'thun would be bonkers, you don’t really care about Jan'alai, the Dragonhawk stats, having rag for 1 mana would be awesome. On the other hand Jeppeto cost 8 mana, so you can already afford high cost late game minions.
Perhaps Alexstrasza for 1 mana would be really good?1 mana Archmage Antonidas. You can imagine a lot of shenanigans with this card (Malygos+Prophet Velen), but I think it’s really hard to pull it out in constructed. As much as I dont like this card, underneath my skin I'm afraid of combo potential, when someone much smarter than me makes it work ;)
As for now I don’t think this is a good card. It can shine only with amazing high roll, and how often would you pull it off?
+1 for Pinocchio reference as he was created by woodcarver Geppetto ;)
As for now, I think minions pulled by Jepetto Joybuzz would rader be: “a reall boy” instead 1/1 toys ;)
EDIT:
this can combo pretty well with lately announced plot twist you can find thread here: New Warlock Card - Plot Twist
-
4
KungFuPasta posted a message on New Warlock Card - Fel Lord BetrugPosted in: Card DiscussionAll his story needs is a timely “Plot Twist”.
-
28
Sherman1986 posted a message on New Priest Legendary - Catrina MuertePosted in: Card DiscussionIs this a f...king joke? Stop supporting Big Priest, Bli$$ard!!! >:-(
-
23
Splatacleze posted a message on New Priest Legendary - Catrina MuertePosted in: Card DiscussionWild Big Priest just got its favorite new toy.
-
18
MyRealNameIsNintendo posted a message on New Priest Legendary - Catrina MuertePosted in: Card DiscussionA Kel'Thuzad that doesn't require a board?
What are they thinking?
- To post a comment, please login or register a new account.
2
It really depends on your situation. Generally [card]Bloodreaver Gul'dan[/card] you'd want first as it can be played anytime, especially if you need to create board presence. Lord Jaraxxus is good if your near fatal damage, to back yourself up, plus that weapon is amazing. Both hero powers are great, so it won't hurt either way as Bloodreaver can heal himself back up after Jaraxxus and reanimate those 6/6 tokens you chuck out, or Jaraxxus can assert yourself after you created board control after Bloodreaver.
4
Use Treachery on Fel Reaver in wild. Use Emperor Thaurissan before to save some mana, then just play as much stuff as possible. I mean, they can only have a 30 card deck, and half of it is gone by the time you reach max mana crystals, so you'd just need to play 5-6 things to force them to reach fatigue.
2
It will also destroy Pally-Secret in wild.
1
I would make sure that whatever you begin to craft is from the classic set. Other sets rotate out, but classic will usually stay in standard. Second, I would recommend crafting neutrals first, due to the fact they can go in any deck, which makes deck building more versatile. The recommendations by XzXGames are very good, but I would also include Leeroy Jenkins to the list.
22
I keep quickly reaching fatigue with this deck, and I think might be playing it wrong. Do you have any insight?
2
With the 3 Class-specific cards rotating out, before there was an equal number of class cards in the Classic set, but now the other classes have +1 more card. I kinda think they need to be replaced from another card from a set rotating out, or has rotated out.
3
The Coldlight Operative card still works amazing with Dirty Rat combos, and doesn't feel OP or broken.
3
I have been having some remarkable games with this deck list. One game is discovered Raza the Chained for free fire blasts every turn. Another game, I get Brann Bronzebeard into Kazakus, followed by Medvih, the Guardian the next turn, and use one of the 10 mana potions to summon Y'Shaarj, Rage Unbound. Some of the plays you make with this deck are unbelievable.
2
I plan on building a deck with a much board clear as possible, and then spam emoting my opponent until they concede.
3
What?!? Can't vote for Fatigue Rogue?