I like this idea, but I prefer to give the gold to the sender of the "gg" instead of the receiver. This way sportsmanship will be rewarded and douchebags won't be able to make it exploitable.
Even if the golden legendaries look terrible, I would hold on them until the meta is settled in 2 weeks. Maybe then you can choose to craft and disenchant whatever you want.
The warlock gets curvestone hand while warrior gets nothing but taunts, except that the warrior's deck had a lot of removals and board clears, but he drew absolutely all taunts which all got destroyed by the ever growing army of the warlock
*Quest Warrior vs Mecha'Thun Druid :
While I won't complain exactly about the deck, I'm still very salty about the power of druid : Druids gain armor way faster and more mana efficient than any warrior I ever encountered. Not only he got the perfect start (Biology Project into Wild Growth), but also gained over 30 armor in no time while having full health and drew cards even faster than rogues, and yet I was 1-turn away from killing him before he dropped Mecha'thun while having 5 other cards, which turned out to be 2 Moonfires, 2 Innervates and Naturalize for the win. At the end of the match, I had 17 cards in my deck, 17!!!!!
Why the fuck it happens that every time i get legendary card it's allways something unusable without another legendary cards and solid pack of epic? Dr. Boom, Mad Genius - unusible in cheap decks not full of rare mech. Myra Rotspring - just remember any hysterically laughing meme, that would be my face. Nothing for cheap decks, not even fucking Whizbang.
Actually Dr. Boom, Mad Genius can be slotted in any non-aggro warrior deck because it's good on its own, plus there are a lot of common mechs as well as the high power level card Omega Assembly...
Every time I face them, they always have egg on 3. So I have to kill it, or he will make a bunch of 5/5s, which I can't answer with quest warrior.
And even if I survive them, there's still that bs face value from his Jurassic Park dinos or extremely sticky board of hunter legendaries (Savannah Highmanes), which again I can't deal with without dying next turn.
And I know, if I try to switch decks, I will see no more hunters, and instead, nothing but zoolocks and face mages
Eat a ****ing dick! This stupid game's RNG is beyond rigged. Of the last 23 times I have played Unidentified Maul, 18 of the boosts have been Taunt. Literally the only boost that doesn't win me the game on multiple occasions and I get it almost every time. 1/4 probability my a**.
Are you playing odd paladin ? If yes, then you shouldn't
Useless vs aggro/spell heavy decks like spell hunter, however it can be a tech card that allows you to steal your opponents tech and use it against his slow deck, which is more flexible than just including the tech card itself. So I consider it meta-dependant
0
I like this idea, but I prefer to give the gold to the sender of the "gg" instead of the receiver. This way sportsmanship will be rewarded and douchebags won't be able to make it exploitable.
0
The dream total value anti-control hand... vs a zoolock. Who wins ? The answer is so obvious.
0
Trying to play around Explosive Trap to keep my low health taunts and protect my face from wolves.
Opponent topdecks Deathstalker Rexxar and proceeds to damage to my face.
Fun brawlisium : The same run in which I played with quest warrior to counter all the aggro, only to find mostly druids (and still get 7 wins)
2
Dear control warlocks,
Stop having Rin, the First Disciple on curve. It's oppressive. Thanks.
1
Even if the golden legendaries look terrible, I would hold on them until the meta is settled in 2 weeks. Maybe then you can choose to craft and disenchant whatever you want.
0
Yeah I didn't see even shaman in a long while. Every time I encounter a shaman, it's mostly shudderwock and rarely token, but not any even deck at all
0
*Quest Warrior vs Zoolock :
The warlock gets curvestone hand while warrior gets nothing but taunts, except that the warrior's deck had a lot of removals and board clears, but he drew absolutely all taunts which all got destroyed by the ever growing army of the warlock
*Quest Warrior vs Mecha'Thun Druid :
While I won't complain exactly about the deck, I'm still very salty about the power of druid : Druids gain armor way faster and more mana efficient than any warrior I ever encountered. Not only he got the perfect start (Biology Project into Wild Growth), but also gained over 30 armor in no time while having full health and drew cards even faster than rogues, and yet I was 1-turn away from killing him before he dropped Mecha'thun while having 5 other cards, which turned out to be 2 Moonfires, 2 Innervates and Naturalize for the win. At the end of the match, I had 17 cards in my deck, 17!!!!!
0
Actually Dr. Boom, Mad Genius can be slotted in any non-aggro warrior deck because it's good on its own, plus there are a lot of common mechs as well as the high power level card Omega Assembly...
0
Recruit Hunter.
Every time I face them, they always have egg on 3. So I have to kill it, or he will make a bunch of 5/5s, which I can't answer with quest warrior.
And even if I survive them, there's still that bs face value from his Jurassic Park dinos or extremely sticky board of hunter legendaries (Savannah Highmanes), which again I can't deal with without dying next turn.
And I know, if I try to switch decks, I will see no more hunters, and instead, nothing but zoolocks and face mages
0
As a F2P and since I started playing Hearthstone only few days before Un'Goro, I can only rate 4 expansion metas :
0
I started with this standard even spell damage mage :
but later I had this idea of a Boommaster Flark OTK in wild :
The OTK consists of playing Spiritsinger Umbra then Boommaster Flark then Wild Pyromancer then 2xFeign Death for 32 damage right to the face. Not a very competitive combo but I think it's fun to make it work
0
A worgen, with an eyepatch, and a cannon... He must be a pirate, just like Marin the Fox.
1
Are you playing odd paladin ? If yes, then you shouldn't
1
Won't see play for the same reason Lady in White didn't see play
1
Useless vs aggro/spell heavy decks like spell hunter, however it can be a tech card that allows you to steal your opponents tech and use it against his slow deck, which is more flexible than just including the tech card itself. So I consider it meta-dependant