Last 15 games, at least 6 or 7 of them were against 'Dragon Mage'. Now, I don't assume every person I play against ever is netdecking. But considering that Dragon Mage has never been a thing before and all of a sudden, I'm seeing the exact same decklist from 7 different people, I feel its safe to assume its just people netdecking.
Which, turned out to be true, as I found it to be Kibbler's list. Kind of annoying honestly, as it gets tiring to face the same decks over and over. As fun as the internet is and allowing PvP like this on a global scale, it also enables lazy people to be lazy and just copy a deck instead of experimenting on their own.
I can only imagine how much fresher this game would remain if people didn't feel the need to copy decks. And you would think its just Ranked where this happens, but no. People are netdecking in casual as well, with T2 and T1 decks. It just doesn't make sense, rip.
I've been playing Wild and found out that are lot more of deck diversity there. Standard ladder for me the last games have been Bomb Warrior, Bomb Warrior and... Bomb Warrior. All same decklist. I agree it's painfully boring and it takes away some of the fun of the game. But I think it's kind of a vicious cycle: people try their own things > get crushed by netdecks > end up playing them too to get ranked wins.
I would really like if blizzard would make a contract with hsreplay to not show any winpercentages for the first week of an expansion. That way it would be much more fun. I don't mind people theorycrafting, but this netdeck madness is quite annoying at the start of an expansion.
Problem is not net decking, problem is that most of the cards are trash, filler cards that wont ever be played and serve no purpose. So people will just use good cards and eventually everyone will be playing same deck...
Last 15 games, at least 6 or 7 of them were against 'Dragon Mage'. Now, I don't assume every person I play against ever is netdecking. But considering that Dragon Mage has never been a thing before and all of a sudden, I'm seeing the exact same decklist from 7 different people, I feel its safe to assume its just people netdecking.
Which, turned out to be true, as I found it to be Kibbler's list. Kind of annoying honestly, as it gets tiring to face the same decks over and over. As fun as the internet is and allowing PvP like this on a global scale, it also enables lazy people to be lazy and just copy a deck instead of experimenting on their own.
I can only imagine how much fresher this game would remain if people didn't feel the need to copy decks. And you would think its just Ranked where this happens, but no. People are netdecking in casual as well, with T2 and T1 decks. It just doesn't make sense, rip.
Netdecking began when card games began, and it will never go away.
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People play the game for different reasons. Some people just want to complete dailies as fast as possible, and many of them require you to win games, so the most reasonable approach is to netdeck a T2/T1 deck and go with it. Many other people just want to rank up and, again, the best approach is to play a deck which people who actually earn their living from playing the game have come up with. And some other people just want to have fun and craft crazy new decks with new mechanics. However, playing experimental decks and winning consistenly are almost mutually exclusive. Most of my own creations have never got past T3 or so, therefore getting past rank 10 with them was pretty painful. From what I have seen, most experimental decks in general can't get past that with ease. If one does, it will generally draw some attention, and the deck will become more popular, and then it joins the "netdeck pool". It is hard to escape from that cycle.
I've been playing Wild and found out that are lot more of deck diversity there. Standard ladder for me the last games have been Bomb Warrior, Bomb Warrior and... Bomb Warrior. All same decklist. I agree it's painfully boring and it takes away some of the fun of the game. But I think it's kind of a vicious cycle: people try their own things > get crushed by netdecks > end up playing them too to get ranked wins.
I've noticed more variety there as well. Though the higher you go, the more it shrinks. But that's just natural, as only so many decks can actually be consistent at a high level.
Netdecking is fine and inevitable, you might not like it, but it's probably keeping Hearthstone alive. For people who are into deck building and refining, this may seem alien, but most people don't enjoy that aspect of the game. The card catalogue is huge, and you have to pick 30 cards for each deck. For a lot of people, especially casual players or people who have external concerns, the amount of analysis required to build even one deck is paralyzing. Throw in the cost of building and refining a competitive deck, and the amount of failure on the way, and most people are going to throw up their hands and play something else. This means a smaller player base, less revenue for developers, and longer queue times. It also won't fix anything. The game is balanced in such a way that there will inevitably be a congregation on certain cards, archetypes, and decks. Even if everyone is building and refining, you're still going to see similar cards and decks, because there are only so many good cards and useful synergies. Day 1 might be a party, but day 100 is gonna look like any settled meta.
So, rag on nettdeckers if you want. Just be careful that you don't get what you wish for.
I can only imagine how much fresher this game would remain if people didn't feel the need to copy decks. And you would think its just Ranked where this happens, but no. People are netdecking in casual as well, with T2 and T1 decks. It just doesn't make sense, rip.
If you believe that the decklists people are laddering and ranking with are made by people like Kibler or Toast, you're sadly wrong my friend.
Decklists are engineered by Blizzard and they're pretty obvious as soon as an expansion hits the market. Blizzard dictates the meta, not kibler or Toast. People copy those lists because it's faster to get a good list from someone who already tested it. Unless the entire HS player base would have 15 hours a day to spend deck crafting, you'll always see people netdecking. And there's nothing wrong with that cause again, Twitch celebrities aren't inventing anything new or revolutionary. "OH MY GOD KRIPP WHAT MONSTER HAVE YOU CREATED WITH BOMB WARRIOR", I mean wtf are we talking about. The entire warrior RoS roster is built around bombs.
It happened with magic, it happened with yugi, it happened and it's happening with EVERY SINGLE card game. Thinking that netdecking is bringing cancer to the game is wrong at its core.
I can only imagine how much fresher this game would remain if people didn't feel the need to copy decks. And you would think its just Ranked where this happens, but no. People are netdecking in casual as well, with T2 and T1 decks. It just doesn't make sense, rip.
If you believe that the decklists people are laddering and ranking with are made by people like Kibler or Toast, you're sadly wrong my friend.
Decklists are engineered by Blizzard and they're pretty obvious as soon as an expansion hits the market. Blizzard dictates the meta, not kibler or Toast. People copy those lists because it's faster to get a good list from someone who already tested it. Unless the entire HS player base would have 15 hours a day to spend deck crafting, you'll always see people netdecking. And there's nothing wrong with that cause again, Twitch celebrities aren't inventing anything new or revolutionary. "OH MY GOD KRIPP WHAT MONSTER HAVE YOU CREATED WITH BOMB WARRIOR", I mean wtf are we talking about. The entire warrior RoS roster is built around bombs.
It happened with magic, it happened with yugi, it happened and it's happening with EVERY SINGLE card game. Thinking that netdecking is bringing cancer to the game is wrong at its core.
yeah, I agree.
people will naturally find their way to the most optimal set up via trial and error. Netdecking just allows for the trial and error stage to be mostly side stepped.
you could argue that it's bad because it lets people just step over a huge entry barrier, but at the same time it makes the game more accessible to more people, and that's why I'd argue that netdecking is probably a good thing.
it brings in more players and therefore the game is more healthy because of it.
Of course this is just my opinion, and I don't have any data to back up my claims at all. ha ha.
It might shorten the experimentation phase, but the outcome is still inevitable with or without netdecking.
People are more likely to use what works over what doesn't.
This is the full and complete answer to the OP.
/thread
Rollback Post to RevisionRollBack
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
I can only imagine how much fresher this game would remain if people didn't feel the need to copy decks. And you would think its just Ranked where this happens, but no. People are netdecking in casual as well, with T2 and T1 decks. It just doesn't make sense, rip.
Unless the entire HS player base would have 15 hours a day to spend deck crafting, you'll always see people netdecking. And there's nothing wrong with that cause again, Twitch celebrities aren't inventing anything new or revolutionary.
this is a biggy. Fact is, most people aren't big on hand crafting effective decks. As such, if you could somehow remove netdecking (which, to note, was a regular thing before there was even an internet) most people who would netdeck simply won't play. People don't change that easily. They just change games.
So instead of 80% of the population netdecking, you'd have 80% of the population netdecking in a different game. It's not that much different from companies looking at the F2Pers and thinking "if I make it impossible to F2P they'd all pay."
Games avoid the feeling of 'netdecking' by letting you play with friends. Think of those small town shops with a few folks playing MTG with their own decks.
If you want your world to be without netdecking, you want the ability to organize small groups. Demand updated social tools and guilds/clans.
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One does not simply walk into Mordor,
unless they want to be the best they can be.
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Last 15 games, at least 6 or 7 of them were against 'Dragon Mage'. Now, I don't assume every person I play against ever is netdecking. But considering that Dragon Mage has never been a thing before and all of a sudden, I'm seeing the exact same decklist from 7 different people, I feel its safe to assume its just people netdecking.
Which, turned out to be true, as I found it to be Kibbler's list. Kind of annoying honestly, as it gets tiring to face the same decks over and over. As fun as the internet is and allowing PvP like this on a global scale, it also enables lazy people to be lazy and just copy a deck instead of experimenting on their own.
I can only imagine how much fresher this game would remain if people didn't feel the need to copy decks. And you would think its just Ranked where this happens, but no. People are netdecking in casual as well, with T2 and T1 decks. It just doesn't make sense, rip.
TL;DR: more whining about netdecking.
We get it. You make your own decks. You're special. Have a pat on the back.
No need to take it personal, calm down.
How different would this forum be if people just didn't whine?
I've been playing Wild and found out that are lot more of deck diversity there. Standard ladder for me the last games have been Bomb Warrior, Bomb Warrior and... Bomb Warrior. All same decklist. I agree it's painfully boring and it takes away some of the fun of the game. But I think it's kind of a vicious cycle: people try their own things > get crushed by netdecks > end up playing them too to get ranked wins.
I take duplicate posts very seriously.
I would really like if blizzard would make a contract with hsreplay to not show any winpercentages for the first week of an expansion. That way it would be much more fun. I don't mind people theorycrafting, but this netdeck madness is quite annoying at the start of an expansion.
uhmm dragon mage is the deck you get when you autocomplete decks tho xD that's not even netdecking.
Problem is not net decking, problem is that most of the cards are trash, filler cards that wont ever be played and serve no purpose. So people will just use good cards and eventually everyone will be playing same deck...
Netdecking began when card games began, and it will never go away.
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People play the game for different reasons. Some people just want to complete dailies as fast as possible, and many of them require you to win games, so the most reasonable approach is to netdeck a T2/T1 deck and go with it. Many other people just want to rank up and, again, the best approach is to play a deck which people who actually earn their living from playing the game have come up with. And some other people just want to have fun and craft crazy new decks with new mechanics. However, playing experimental decks and winning consistenly are almost mutually exclusive. Most of my own creations have never got past T3 or so, therefore getting past rank 10 with them was pretty painful. From what I have seen, most experimental decks in general can't get past that with ease. If one does, it will generally draw some attention, and the deck will become more popular, and then it joins the "netdeck pool". It is hard to escape from that cycle.
All roads lead to rome.
It might shorten the experimentation phase, but the outcome is still inevitable with or without netdecking.
People are more likely to use what works over what doesn't.
I've noticed more variety there as well. Though the higher you go, the more it shrinks. But that's just natural, as only so many decks can actually be consistent at a high level.
It's like asking how different the game would be without the internet.
Netdecking is fine and inevitable, you might not like it, but it's probably keeping Hearthstone alive. For people who are into deck building and refining, this may seem alien, but most people don't enjoy that aspect of the game. The card catalogue is huge, and you have to pick 30 cards for each deck. For a lot of people, especially casual players or people who have external concerns, the amount of analysis required to build even one deck is paralyzing. Throw in the cost of building and refining a competitive deck, and the amount of failure on the way, and most people are going to throw up their hands and play something else. This means a smaller player base, less revenue for developers, and longer queue times. It also won't fix anything. The game is balanced in such a way that there will inevitably be a congregation on certain cards, archetypes, and decks. Even if everyone is building and refining, you're still going to see similar cards and decks, because there are only so many good cards and useful synergies. Day 1 might be a party, but day 100 is gonna look like any settled meta.
So, rag on nettdeckers if you want. Just be careful that you don't get what you wish for.
If you believe that the decklists people are laddering and ranking with are made by people like Kibler or Toast, you're sadly wrong my friend.
Decklists are engineered by Blizzard and they're pretty obvious as soon as an expansion hits the market. Blizzard dictates the meta, not kibler or Toast. People copy those lists because it's faster to get a good list from someone who already tested it.
Unless the entire HS player base would have 15 hours a day to spend deck crafting, you'll always see people netdecking. And there's nothing wrong with that cause again, Twitch celebrities aren't inventing anything new or revolutionary.
"OH MY GOD KRIPP WHAT MONSTER HAVE YOU CREATED WITH BOMB WARRIOR", I mean wtf are we talking about. The entire warrior RoS roster is built around bombs.
It happened with magic, it happened with yugi, it happened and it's happening with EVERY SINGLE card game. Thinking that netdecking is bringing cancer to the game is wrong at its core.
yeah, I agree.
people will naturally find their way to the most optimal set up via trial and error. Netdecking just allows for the trial and error stage to be mostly side stepped.
you could argue that it's bad because it lets people just step over a huge entry barrier, but at the same time it makes the game more accessible to more people, and that's why I'd argue that netdecking is probably a good thing.
it brings in more players and therefore the game is more healthy because of it.
Of course this is just my opinion, and I don't have any data to back up my claims at all. ha ha.
This is the full and complete answer to the OP.
/thread
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Then we'd get a whine thread on how few posts there are in these forums. Clearly a dead site Kappa
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
this is a biggy. Fact is, most people aren't big on hand crafting effective decks. As such, if you could somehow remove netdecking (which, to note, was a regular thing before there was even an internet) most people who would netdeck simply won't play. People don't change that easily. They just change games.
So instead of 80% of the population netdecking, you'd have 80% of the population netdecking in a different game. It's not that much different from companies looking at the F2Pers and thinking "if I make it impossible to F2P they'd all pay."
Games avoid the feeling of 'netdecking' by letting you play with friends. Think of those small town shops with a few folks playing MTG with their own decks.
If you want your world to be without netdecking, you want the ability to organize small groups. Demand updated social tools and guilds/clans.
One does not simply walk into Mordor,
unless they want to be the best they can be.