I play aggro because I don't have to make as many decisions with my cards, my games are not as long so I can commit to ladder grind, and making players who have invested into a bunch of legendaries salty because they can't even get to the mana turn to drop them. Pirate Warrior has been a blessing with the release of MSoG, love winning by turn 5 and hitting rank 15 to 8 in an hour. Even bad matchups I'm not stressing, I will know by turn 7-8 if I still have a shot at winning the game or not and I will just concede by that turn if it's obvious that I've lost steam. Control decks are amazing fun as well, I'm also a Renolock player. But when I need to grind through that rank 20-10, you can't beat using an aggro deck to do it
I play everything. Midrange is actually probably my least favorite archetype - to me, it's the most straightforward (e.g. "curvestone"). Aggro is great for fast games - lots of people, myself included, have limited time to play and might enjoy longer games, but don't have time for every game to go 15-20 min. I'm a lot more likely to play a control or combo deck on the weekends or if I'm travelling and have a bunch of downtime.
Also, this is entirely anecdotal, but I've found that the greedier the control or combo deck, the worse the manners are of the players I face. Control elitism is obnoxious and stupid, particularly given that there are so many shitty control players out there. I almost never get BM'd by aggro players and have never gotten added and flamed by one. So, when I start to see a lot of greedier decks on ladder, I start running an aggro deck for a while. Rage quits make me smile.
Ironically, control priest used to be my main (back before it sucked) for the same reason. Playing against someone with all the answers can be just as frustrating. Many angry secret paladins can attest to that :D
Ironically, control priest used to be my main (back before it sucked) for the same reason. Playing against someone with all the answers can be just as frustrating. Many angry secret paladins can attest to that :D
Shutting down Secret Pally with Control Priest was probably my second favorite experience in HS, behind only pre-nerf Patron.
I rarely play Aggro, but I can understand why people do.
Time.
It's a lot less questionable than the Reno Mages and Priests who keep a game going for 20 mins+ while topdecking as their opponent is at or near 30 HP. What's the game plan there?
First of all, people like playing Aggro because Aggro decks are generally some of the cheapest decks card-wise in Hearthstone. I mean, yes some incarnations of Pirate Warrior use three legendaries (Patches, Hobart and Leeroy), but you can still make a perfectly good Aggro deck without using Legendaries these days for ladder. Second, people like playing Aggro because they enjoy faster games and want to maximize their time-to-gold efficiency in the game rather than dragging the whole thing out to 30 minutes.
Because they lack the requisite three-digit IQ to play control or combo decks. Oh, and Blizzard introduced a new drool-proof card back on all their favourite aggro cards.
Because they lack the requisite three-digit IQ to play control or combo decks. Oh, and Blizzard introduced a new drool-proof card back on all their favourite aggro cards.
I never play aggro/face decks if it can be avoided. Sometimes i see a topic with some guy defending the skill req of eg. Pirate warrior and then i test it out just to accept the fact that no skill was involved in that deck playstyle.
The only times i play aggro is to learn the deck, or if i dont have much time and a lot of 5 wins quests that needs to be done in a jiffy. Because quests is more emportant than fun.
The best games in my opinion is the long games that you win or lose depending on the last card in your deck and how the value has been on the midgame. Aggro/face type offer nothing interesting for me.
Why do people play pirate warrior? it's really boring and the only argument I can find is that it gives "fast ranks"
So I haven't pushed for rank at all this season I've been playing a lot of weird shit, and decided that I should at least rank up past rank 18 right? I chose pirate warrior because it is supposed to be fast and easy wins.
I sit down and play for a whole hour straight and go from 18-16 and back to rank 17. A WHOLE 60min of playing pirate warrior and only gain one rank, how is this "fast ranking" an hour a rank sounds like a waste of time to me. Especially at rank 18. At rank 18 I can usually go to rank 15/13 without losses without pirate warrior. So what is the point?
The point is more efficient laddering, at the cost of your dignity. Not to mention that this game should still be about fun not only efficiency, you can be competitive and still play non-braindead decks despite Blizzard making that harder. Fuk aggro trash.
Designers made aggro the best for the masses, and even if not the best it's still usually the most efficient way to rank up due to sheer ease of use and speed. Now it might not be the best deck in the right hands at all, even if it's the "only tier 1" deck at the moment and statistically the strongest, it doesn't mean it's the best deck for individual.
Here is made up example to show the point:
1 good player has 70% win rate with Miracle Rogue and 2 bad ones have 50% each (average 56.7)
1 good player has 65% with Face Shaman and 2 bad ones have 60% (average 61.7)
So even if Face Shaman is much better on average and is Tier 1 and Rogue is Tier 2 for example cos of it - Rogue is straight out stronger deck if you know how to play it. That stands for many decks really and countless examples of this can be seen in each meta. Assume that idk 90% of people don't have a clue how to play, so they will suck with hard to play decks and be "good" with Face Shaman - so naturally average of Face Shaman will be higher.
Problem comes when ape can play it like a pro player, almost no difference at all. And players aren't to blame really, they want to feel good about themselves, they want to feel like pros and they like to think that they are good at the game, so they want to climb as high as possible and to play with other "pros" and such. For them Face decks really are the strongest and they simply want to win. Also, people are sometimes stupid (not all but from what I saw large portion of players), so they don't mind mindless clicking at all if it means they will win somehow... hell people play games like Famrville and such.
Designers of the game are to blame for this really, they made most simple and most easy to play decks (aggro in general) extremely effective and often even if something else can be stronger in hands of a good player regardless of tier list, even pros and good players turn to face decks cos of sheer speed. Even if they can pull off higher win rate with some other deck, 2 or even 3 times faster games more than compensate for the lower win rate, if lower at all!
EDIT: Some people might just find it fun also! I tried Face Hunter long time ago when I started and I even enjoyed it a bit before I swapped to almost as brainless Midrange Hunter. Also tried Pirate Warrior before MSG and Karazhan in Wild and it was kind of fun for about 30-40 games. Also, many people are just experimenting, and many do not have cards for some 10k+ dust Control decks so they are "forced" to play aggro, again cos of poor design choices made by guys from Blizzard.
I have been playing the Lifecoach pirate warrior, which has a bit better board control. But people get so salty over losing. I got an invite after i won from a priest, who was so salty. You suck, no brain deck, you know the usual insults. Fun fact, turn he dropped twilight whelp, turn 2 Wyrmrest agent (which didn't trigger). The guy was so bad and he was accusing me from brainless, haha!
Good god! Why would you stiff yourself over playing the Wyrmrest Agent after the Whelp (with no other dragons in hand)?! Oh dear... lol! >_>
The point is more efficient laddering, at the cost of your dignity. Not to mention that this game should still be about fun not only efficiency, you can be competitive and still play non-braindead decks despite Blizzard making that harder. Fuk aggro trash.
But my point is that I played a whole hour and got a only one rank
There was a thread made a bit ago and it showed that around 6-7% of players (that voted) enjoyed aggressive decks... That means that 94-93% of the people that voted rather would play other archtypes. The current ladder is around 25-30% aggressive decks. (mostly Shamans at legend)
Conclusion: It's faster to ladder with, and you'll make less mistakes as aggro decks aren't very hard to learn. (although some have a higher skill-cap than others, it's much harder to play Face Shaman perfectly than it is to play Face Warrior perfectly) - also it's cheap.
There was a thread made a bit ago and it showed that around 6-7% of players (that voted) enjoyed aggressive decks... That means that 94-93% of the people that voted rather would play other archtypes. The current ladder is around 25-30% aggressive decks. (mostly Shamans at legend)
Conclusion: It's faster to ladder with, and you'll make less mistakes as aggro decks aren't very hard to learn. (although some have a higher skill-cap than others, it's much harder to play Face Shaman perfectly than it is to play Face Warrior perfectly) - also it's cheap.
I wouldn't take too much stock in statistics like that, though. A large majority of players have come on the forums over the last couple of months to complain about aggro decks (Pirates and Shamans mostly) and so most would see that poll and vote down in it.
The players who like aggro decks (at least most of them) are more likely to be in game playing the aggro decks they love.
Just a small point, really - statistics have little to no verifiable use in that sort of debate - unless (for example) all players had to vote the next time they log into the game.
I play aggro because I don't have to make as many decisions with my cards, my games are not as long so I can commit to ladder grind, and making players who have invested into a bunch of legendaries salty because they can't even get to the mana turn to drop them. Pirate Warrior has been a blessing with the release of MSoG, love winning by turn 5 and hitting rank 15 to 8 in an hour. Even bad matchups I'm not stressing, I will know by turn 7-8 if I still have a shot at winning the game or not and I will just concede by that turn if it's obvious that I've lost steam. Control decks are amazing fun as well, I'm also a Renolock player. But when I need to grind through that rank 20-10, you can't beat using an aggro deck to do it
I play everything. Midrange is actually probably my least favorite archetype - to me, it's the most straightforward (e.g. "curvestone"). Aggro is great for fast games - lots of people, myself included, have limited time to play and might enjoy longer games, but don't have time for every game to go 15-20 min. I'm a lot more likely to play a control or combo deck on the weekends or if I'm travelling and have a bunch of downtime.
Also, this is entirely anecdotal, but I've found that the greedier the control or combo deck, the worse the manners are of the players I face. Control elitism is obnoxious and stupid, particularly given that there are so many shitty control players out there. I almost never get BM'd by aggro players and have never gotten added and flamed by one. So, when I start to see a lot of greedier decks on ladder, I start running an aggro deck for a while. Rage quits make me smile.
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
I rarely play Aggro, but I can understand why people do.
Time.
It's a lot less questionable than the Reno Mages and Priests who keep a game going for 20 mins+ while topdecking as their opponent is at or near 30 HP. What's the game plan there?
Why spend 28 days to reach Legend when you can do it in 6?
That's all there is to it. Most people have like a 45% winrate and that keeps them near 20.
Not sure if hyped yet.
Because it's fun and they win fast. End of discussion. There is no further analysis required. You can leave the thread now.
First of all, people like playing Aggro because Aggro decks are generally some of the cheapest decks card-wise in Hearthstone. I mean, yes some incarnations of Pirate Warrior use three legendaries (Patches, Hobart and Leeroy), but you can still make a perfectly good Aggro deck without using Legendaries these days for ladder. Second, people like playing Aggro because they enjoy faster games and want to maximize their time-to-gold efficiency in the game rather than dragging the whole thing out to 30 minutes.
Because they lack the requisite three-digit IQ to play control or combo decks. Oh, and Blizzard introduced a new drool-proof card back on all their favourite aggro cards.
Keep Calm and RAG FACE
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My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
I never play aggro/face decks if it can be avoided. Sometimes i see a topic with some guy defending the skill req of eg. Pirate warrior and then i test it out just to accept the fact that no skill was involved in that deck playstyle.
The only times i play aggro is to learn the deck, or if i dont have much time and a lot of 5 wins quests that needs to be done in a jiffy. Because quests is more emportant than fun.
The best games in my opinion is the long games that you win or lose depending on the last card in your deck and how the value has been on the midgame. Aggro/face type offer nothing interesting for me.
Well I guess I'll post here since my thread was considered a duplicate lol
http://www.hearthpwn.com/forums/hearthstone-general/general-discussion/185478-why-do-people-play-pirate-warrior#c1
Why do people play pirate warrior? it's really boring and the only argument I can find is that it gives "fast ranks"
So I haven't pushed for rank at all this season I've been playing a lot of weird shit, and decided that I should at least rank up past rank 18 right? I chose pirate warrior because it is supposed to be fast and easy wins.
I sit down and play for a whole hour straight and go from 18-16 and back to rank 17. A WHOLE 60min of playing pirate warrior and only gain one rank, how is this "fast ranking" an hour a rank sounds like a waste of time to me. Especially at rank 18. At rank 18 I can usually go to rank 15/13 without losses without pirate warrior. So what is the point?
Keep Calm and RAG FACE
Why would you stiff yourself over playing the Wyrmrest Agent after the Whelp (with no other dragons in hand)?!
Oh dear... lol!
>_>
because it's easy, cheap, effective, and doesn't punish misplays.
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There was a thread made a bit ago and it showed that around 6-7% of players (that voted) enjoyed aggressive decks... That means that 94-93% of the people that voted rather would play other archtypes. The current ladder is around 25-30% aggressive decks. (mostly Shamans at legend)
Conclusion: It's faster to ladder with, and you'll make less mistakes as aggro decks aren't very hard to learn. (although some have a higher skill-cap than others, it's much harder to play Face Shaman perfectly than it is to play Face Warrior perfectly) - also it's cheap.
For the most part, I find acting to be more fun than reacting.
So playing an aggressive deck is more fun, for me, than playing a control deck that aims to respond to whatever my opponent does.
However, I find combo decks to be more fun still, because you're acting and the action you take is more fun than the action you take with aggro. :-)