I usually like to sit down and theorycraft before expansions for fun and since mechs are the main theme of the expansion I tried to theorycraft a mech hunter, mech warrior, and mech paladin. The results? All of the decks looked terrible. The Hunter mech deck was just sub par to a normal midrange beast or secret hunter. The same goes for the paladin mech deck feeling like an inferior murloc deck. The warrior mech deck was the only one where I felt like some variation of this could be a tier 2 deck. I will admit that it is hard to get a feel for the cards without playing them, but I feel like Blizzard was so scared of making too many overpowered mechs and having GvG part 2 that they accidentally made a lot of the mechs too weak to be viable.
I think mechs in standard might be a bit to weak in hunter I think warrior will have its own mech archetype while paladin will just have its current archetypes supported by the mechs.
The Hunter, Paladin, and Warrior are my most favorite class sets from this expansion, so of course Mechs are going to be a colossal failure :(
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Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
In Hunter, mech is probably just gonna support the beast archetype. Upgraded framebot is too underrated in my opinion. And definitely I think it's a sleeper card in this set.
Today in my free brawl pack I got Barongeddon, then I had a cup of fresh green tea. As a result of that, I think Priest is OP because my keyboard is not a mechanical one. I hope Blizzard will address this issue.
I think it will work, off the back of the magnetic mechanic. The ability to play the magnetic minions as a body Or to play them as a buff (essentially getting the attack buff as charge damage) is hard to grasp without playing it, but from what I've watched in the pre-release stream, it's huge.
Also, giving all mechs rush basically guarentees board control. Dr. Boom, Mad Genius allows you to really quickly snowball the board from what I've seen. Against it, you quickly lose your board if you don't kill them quickly after they play the hero card, and basically have no chance of re-establishing a board once you lose it, because it'll get instantly traded off. Not to mention, if the warrior loses steam, Omega Assembly can be amazing.
I think it's designed for the casual/budget or new players,
Mech decks will be (relatively) cheap in dust, easy to play (tempo buff decks) and with a fine win rate on the low ranks but not very good for "competitive" (Legend, tournaments)
Well i don't know if this will make you feel any better but everthing will suck before our Druid Overlords! >:D
Depends on whether there will be an aggro/zoo meta as the salt-lord kripp predicts (I doubt it though!) Druid thrived because the meta became so greedy for a bit. Also, all the good new druid cards are combo based and make the combo better, but you're probably replacing oaken summons and other earlier survival cards for it.
I don't know about y'all, but if druid does become good, I'm gonna have a lot of fun trying to outarmour with with mech warrior!
Yeah i don't think so... a simple Framebot,or Amalgam into Annoyomodule causes trouble for Druid. Jasper spellstone can only get high damage lategame, and if they have to naturalize (wich they usually dont keep) ,ok i am fine with that. Brings me closer to my army. Silence sure, but then they have to cut important other cards, it should be hard to fit in ,and i could imagine after a few days people figure its not worth it. Also you can play around it .
Anybody remember the feeling when seeing Branching Paths the first time? Was like well seems ok, but meh... Turns out having multiple options is strong and now its a staple in the druid core. Magnetic is the same, looks a bit meh but having multiple choices shouldnt be underrated. I think it will work out, maybe not multiple tier 1 decks but we'll get something with mechs.
From what I have seen on preview firegate stream, mech are really flexible and can really contest the board very well. We will see in a couple of weeks how they'll perform in the new meta, but maybe someone was too quick to judge them....
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I usually like to sit down and theorycraft before expansions for fun and since mechs are the main theme of the expansion I tried to theorycraft a mech hunter, mech warrior, and mech paladin. The results? All of the decks looked terrible. The Hunter mech deck was just sub par to a normal midrange beast or secret hunter. The same goes for the paladin mech deck feeling like an inferior murloc deck. The warrior mech deck was the only one where I felt like some variation of this could be a tier 2 deck. I will admit that it is hard to get a feel for the cards without playing them, but I feel like Blizzard was so scared of making too many overpowered mechs and having GvG part 2 that they accidentally made a lot of the mechs too weak to be viable.
I think mechs in standard might be a bit to weak in hunter I think warrior will have its own mech archetype while paladin will just have its current archetypes supported by the mechs.
The Hunter, Paladin, and Warrior are my most favorite class sets from this expansion, so of course Mechs are going to be a colossal failure :(
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I am also skeptical of the mechs, the theorycrafted mech decks are very arena-like and we all know arena-like decks simply don't cut it.
I'm hoping for an Inner Fire/Lady in White style mech deck for priest. Probably going to be too gimmicky but definitely something worth trying.
they will work the first 48 hrs LOL
no they wont LOL
I’m undefeated with my Mech decks.
In Hunter, mech is probably just gonna support the beast archetype. Upgraded framebot is too underrated in my opinion. And definitely I think it's a sleeper card in this set.
In the first 48 hours, you can make anything work.
In fact, I'd argue that you can make just about any deck work so well that people will come to forums and complain about OP it is!
...Actually, that's probably a lower bar than just making a functional deck, but still.
#gNOmeferatu
Standard yes, wild not so sure.
I think it will work, off the back of the magnetic mechanic. The ability to play the magnetic minions as a body Or to play them as a buff (essentially getting the attack buff as charge damage) is hard to grasp without playing it, but from what I've watched in the pre-release stream, it's huge.
Also, giving all mechs rush basically guarentees board control. Dr. Boom, Mad Genius allows you to really quickly snowball the board from what I've seen. Against it, you quickly lose your board if you don't kill them quickly after they play the hero card, and basically have no chance of re-establishing a board once you lose it, because it'll get instantly traded off. Not to mention, if the warrior loses steam, Omega Assembly can be amazing.
Well i don't know if this will make you feel any better but everthing will suck before our Druid Overlords! >:D
Well, druids will have a hard time removing high HP minions..
Yeah i don't think so... Naturalize, Lesser Jasper Spellstone + Silence for magnetic buffs if mechs become popular
I think it's designed for the casual/budget or new players,
Mech decks will be (relatively) cheap in dust, easy to play (tempo buff decks) and with a fine win rate on the low ranks but not very good for "competitive" (Legend, tournaments)
Depends on whether there will be an aggro/zoo meta as the salt-lord kripp predicts (I doubt it though!) Druid thrived because the meta became so greedy for a bit. Also, all the good new druid cards are combo based and make the combo better, but you're probably replacing oaken summons and other earlier survival cards for it.
I don't know about y'all, but if druid does become good, I'm gonna have a lot of fun trying to outarmour with with mech warrior!
Yeah i don't think so... a simple Framebot,or Amalgam into Annoyomodule causes trouble for Druid. Jasper spellstone can only get high damage lategame, and if they have to naturalize (wich they usually dont keep) ,ok i am fine with that. Brings me closer to my army. Silence sure, but then they have to cut important other cards, it should be hard to fit in ,and i could imagine after a few days people figure its not worth it. Also you can play around it .
Anybody remember the feeling when seeing Branching Paths the first time? Was like well seems ok, but meh... Turns out having multiple options is strong and now its a staple in the druid core. Magnetic is the same, looks a bit meh but having multiple choices shouldnt be underrated. I think it will work out, maybe not multiple tier 1 decks but we'll get something with mechs.
From what I have seen on preview firegate stream, mech are really flexible and can really contest the board very well. We will see in a couple of weeks how they'll perform in the new meta, but maybe someone was too quick to judge them....