I know it's waaayy too early to start this when all the cards haven't even been revealed yet and we haven't even played any of them, but I figured it would be funny to see what people think are the cards that should have been different
I might make this post in the future again to see what the views are then. But for now:
Since they're pushing this whole hand druid thing, I figured this would be way more fitting, and less punishing. It would also work much better against aggro, while not straight up giving a free card to control, though it would still suck to give them the effect lol
Warrior tower thing legendary, make it 4/7 taunt instead of 3/7 tauntless
Eh, I see it not having taunt as a positive. It's already a huge target for removal or silence and you want it to survive a turn with it's effect in tact so you can whirlwind the crap out if it the following turn. Four attack would be nice just to bully priest though.
Oh? Didn't you know? Yogg-Saron, Hope's End never dies, not even when he's moved to wild due to his new cult member and my newest favorite card Toki, Time Tinker!
Warrior tower thing legendary, make it 4/7 taunt instead of 3/7 tauntless
lol so a 7/7 minion or better could one tap kill the tower? so a leg minion doing 3 damage to a random enemy? thats what u want? i guess u dont have a clue of how the Tower is supposed to work. Whirlind effects or one damage spells to tower is what u want thus u want it to be behind some other taunts
I know it's waaayy too early to start this when all the cards haven't even been revealed yet and we haven't even played any of them, but I figured it would be funny to see what people think are the cards that should have been different
I might make this post in the future again to see what the views are then. But for now:
Since they're pushing this whole hand druid thing, I figured this would be way more fitting, and less punishing. It would also work much better against aggro, while not straight up giving a free card to control, though it would still suck to give them the effect lol
Why u hav to be mad? is only card gaem.
Toki, Time Tinker:
5/5
Battlecry: Add a random legendary minion from THE FUTURE to your hand
[Beast]
Why u hav to be mad? is only card gaem.
Bellringer Sentry - 5 mana 2/3 neutral, reads the same.
f2p btw
Here:
Don't mind me just passing by
I would love to change wanted! card's cost to 3. Its pretty expensive imo.
I would change Darius Crowley to either:
5 mana Rush 4/4 whenever this destroys a minion gain +2/+2
or
4 mana 4/4 Rush Whenever this card attacks and destroys a minion gain +2/+2. This card cannot be reduced below 1 health while attacking.
Oh? Didn't you know? Yogg-Saron, Hope's End never dies, not even when he's moved to wild due to his new cult member and my newest favorite card Toki, Time Tinker!
Every card you "fixed" is now just Overpowered :p
Except for Forest Guide.
Edit: I forgot to quote, don't mind me.
Ered'achor! Havik! Galar!
Every card you "fixed" is now just Overpowered :p
Except for Forest Guide.
Ered'achor! Havik! Galar!
Make Gloom Stag an even card. Without "just" some cards like Lesser Jasper Spellstone,Nourish and Malfurion the Pestilent, he might be playable at some point.
Deadly Arsenal DRAW a weapon from your deck. Deal its Attack to all minions.
f2p btw
how bout this
Totem Cruncher: destroying your own totems in totem shaman is a joke at best. this would make way more sense imo.
Festeroot Hulk: just made it so it gains attack when your hero attacks as well.
Why u hav to be mad? is only card gaem.