This is honestly one of the worst metas ever and the nerfs barely helped with the real problems in the game. Even raza priest could be beaten by a well timed cold light oracle or dirty rat. Right now you are just fucked and you should auto concede if it's not even shaman. Absolutely abysmal game design. No one on the hearthstone team gives a flying fuck.
I play decks that appeal to me. For example Hagatha and Shudderwock are cards I like so I crafted them and I made a deck with them in it. It never crossed my mind how strong the deck was, I only cared about how fun it was. For the record I hit legend with it. The idea you need to play a tier 1 deck to hit legend is illogical. You just need to play a deck that can beat them.
Tearing it up with miracle right now. Even have two Wanted! in my deck. Just shat all over a control warlock running lackey and dark pact. I can out tempo any pally on ladder. Odd rogue was tough but winning by the skin of my teeth on some lucky Fal'dorei spiders. It actually got me thinking. Isn't Quest rogue just a worst Fal'dorei now? Sure you get more control over your 4/4s but good luck otking anyone with 4/4s as a quest rogue. Mages are probably the only thing you don't want to see as a miracle rogue these days.
babyrage the thread. Also I love how you went for the bullshit, "my first amendment" crap at the end of your wahhhhh post. Your freedom of speech is not protected when it comes to moderators or websites. No one has to listen to your crap or legally allow you to post it anywhere on the internet unless you specifically own the website. Let's just clear that up right now. People can emote however the fuck they like when they like. If it hurts your feelings then squelch them. Fuck off with the piss and moan fest. Grow some thicker skin you sensitive pansy. The sun's ultraviolet rays are more harmful to you than some kid emoting you in a card game. I doubt you go outside much though considering the post you made.
Every class is shit at some point. Look back at WotG when Justicar Control Warrior and Shaman were kings and Pally was garbage. Warrior will shine again eventually, and everyone will complain about it. Those are hard facts folks. I don't know why people can't accept that the nature of card games is unbalanced. The only actual criticism that holds any water regarding balance is that the basic and classic sets need rotated out in favor of a new more balanced ever green set.
Not that kind of control, litteraly half of the deck consists in board clear and removals, it is absolutely insane, the nerf wont change anything, and Blizzard wont do anything else until next year...
That is what a control deck usually consists of, hence the name. I think you want a midrange deck.
Don't listen to the people saying "no win condition". They have no clue what they are talking about. Winning by controlling the board is a foreign idea to these people and they should be ashamed. Also obviously it won't be able to compete with tier 1 decks, that isn't what it was created to do. It's an interesting deck that can be piloted well and will win games for new players. I find it very admirable.
If you honestly plan on using a card then don't dust it. You have some time to test them out before dusting anyway, so go at it and if you walk away disappointed with CtA, then dust it. Personally I think Call is still viable as well and will get better over time. The nerf was to basically kill it's usage in even pally, they didn't warsong commander it. Paying 5 mana to put 6 mana worth of minions in play instantly from your deck is insanely strong and will still probably be a 2 of in control and murloc paladin.
Rogue was my favorite class when I first started playing but as time has went on, my love for it has dropped off a cliff. It's just not fun. Quest rogue is barely even a real deck, it's just an exploitation in the meta that let's you insta win or insta lose based on your que. Miracle is a tired dead horse that is boring as hell after 1000 or so games. Weapon rogue hasn't received any interesting support buffs like oil and Blade Flurry was an awesome card. Thief rogue finally got a cool card with Tess, just as they rotate out most of the thief package. Great job. Tempo rogue? More like neutral rogue. It's quite telling when few nerfs to a few neutral cards basically destroyed the archetype.
It's just not an exciting class to play. If you aren't running a deck half full of classic and basic cards in your rogue deck, your rogue deck is probably going to get nerfed. Just a boring class to play and I truly wish it wasn't. Quest rogue 100 percent needs a nerf though. I don't know how anyone but the most dimwitted individual could argue against that.
I don't know about the Leeroy Arcane golden deck, and it sounds interesting, can someone please explain?
Back in vanilla and naxx era HS the deck centered around cycling through your deck quickly to get Leeroy or Arcane Golem and using Shadowsteps on them to charge face, with your last attack with that minion getting double buffed with Cold Blood.
Excuse my Azerothian, but what the fuck are you talking about? Arcane Golem wasn't released until Karazhan, which was released so far off from Naxx, what are you even on about? Do you mean Molten? Also, Cold Blood isn't a Warrior card. When you mention using Shadowstep on them to charge face, are you talking about the old version of Warsong Commander? Your comment is so fucking confusing.
It would be less confusing if you knew what you were talking about. Arcane Golem and Arcane Giant are two different cards. timandericmindblown.gif
There is little difference. Both need new expansions and balance changes to freshen up the meta. Personally I stick with standard. It's the game mode that gets more attention. Wild has more cards but that doesn't somehow make it more creative or fun. It's still a victim to tier lists and meta defining decks just like standard is. Overtime it's balance will drastically suffer because certain classes with weaker core sets will have greater access to powerful cards from expansions, while those who regularly get meme cards in expansions because their core set is strong will fall so far behind that it's not even viable. I'm also not surprised to see so many in this thread praising wild. It's the hipster point of view in this community. The more popular mode which is obviously standard isn't cool so they will praise wild or even arena despite it being a haven for balance issues, cheaters and having it's own form of net decking.
Don t want to get snipe ? don t stream simple as that .
Don't want to get banned? Don't cheat. It's also as simple as that.
I do think Blizzard should step in and ban these people. I mean how many people have these high profile streamers attracted to their game? It's free promotion and good business to have popular personalities like Kripp around and happy. That doesn't mean they should balance the game around their complaints, but banning obvious cheaters should be a thing.
Also I want to note that arena is technically not a free game mode. Blizzard is basically okaying cheating in all forms by letting this slide. That does not instill confidence in me as a consumer.
2
This is honestly one of the worst metas ever and the nerfs barely helped with the real problems in the game. Even raza priest could be beaten by a well timed cold light oracle or dirty rat. Right now you are just fucked and you should auto concede if it's not even shaman. Absolutely abysmal game design. No one on the hearthstone team gives a flying fuck.
0
I play decks that appeal to me. For example Hagatha and Shudderwock are cards I like so I crafted them and I made a deck with them in it. It never crossed my mind how strong the deck was, I only cared about how fun it was. For the record I hit legend with it. The idea you need to play a tier 1 deck to hit legend is illogical. You just need to play a deck that can beat them.
0
Probably pretty decent since there is no combo disruption in standard like Dirty Rat.
1
Tearing it up with miracle right now. Even have two Wanted! in my deck. Just shat all over a control warlock running lackey and dark pact. I can out tempo any pally on ladder. Odd rogue was tough but winning by the skin of my teeth on some lucky Fal'dorei spiders. It actually got me thinking. Isn't Quest rogue just a worst Fal'dorei now? Sure you get more control over your 4/4s but good luck otking anyone with 4/4s as a quest rogue. Mages are probably the only thing you don't want to see as a miracle rogue these days.
1
babyrage the thread. Also I love how you went for the bullshit, "my first amendment" crap at the end of your wahhhhh post. Your freedom of speech is not protected when it comes to moderators or websites. No one has to listen to your crap or legally allow you to post it anywhere on the internet unless you specifically own the website. Let's just clear that up right now. People can emote however the fuck they like when they like. If it hurts your feelings then squelch them. Fuck off with the piss and moan fest. Grow some thicker skin you sensitive pansy. The sun's ultraviolet rays are more harmful to you than some kid emoting you in a card game. I doubt you go outside much though considering the post you made.
0
Every class is shit at some point. Look back at WotG when Justicar Control Warrior and Shaman were kings and Pally was garbage. Warrior will shine again eventually, and everyone will complain about it. Those are hard facts folks. I don't know why people can't accept that the nature of card games is unbalanced. The only actual criticism that holds any water regarding balance is that the basic and classic sets need rotated out in favor of a new more balanced ever green set.
0
11
Don't listen to the people saying "no win condition". They have no clue what they are talking about. Winning by controlling the board is a foreign idea to these people and they should be ashamed. Also obviously it won't be able to compete with tier 1 decks, that isn't what it was created to do. It's an interesting deck that can be piloted well and will win games for new players. I find it very admirable.
0
If you honestly plan on using a card then don't dust it. You have some time to test them out before dusting anyway, so go at it and if you walk away disappointed with CtA, then dust it. Personally I think Call is still viable as well and will get better over time. The nerf was to basically kill it's usage in even pally, they didn't warsong commander it. Paying 5 mana to put 6 mana worth of minions in play instantly from your deck is insanely strong and will still probably be a 2 of in control and murloc paladin.
1
Rogue was my favorite class when I first started playing but as time has went on, my love for it has dropped off a cliff. It's just not fun. Quest rogue is barely even a real deck, it's just an exploitation in the meta that let's you insta win or insta lose based on your que. Miracle is a tired dead horse that is boring as hell after 1000 or so games. Weapon rogue hasn't received any interesting support buffs like oil and Blade Flurry was an awesome card. Thief rogue finally got a cool card with Tess, just as they rotate out most of the thief package. Great job. Tempo rogue? More like neutral rogue. It's quite telling when few nerfs to a few neutral cards basically destroyed the archetype.
It's just not an exciting class to play. If you aren't running a deck half full of classic and basic cards in your rogue deck, your rogue deck is probably going to get nerfed. Just a boring class to play and I truly wish it wasn't. Quest rogue 100 percent needs a nerf though. I don't know how anyone but the most dimwitted individual could argue against that.
6
1
There is little difference. Both need new expansions and balance changes to freshen up the meta. Personally I stick with standard. It's the game mode that gets more attention. Wild has more cards but that doesn't somehow make it more creative or fun. It's still a victim to tier lists and meta defining decks just like standard is. Overtime it's balance will drastically suffer because certain classes with weaker core sets will have greater access to powerful cards from expansions, while those who regularly get meme cards in expansions because their core set is strong will fall so far behind that it's not even viable. I'm also not surprised to see so many in this thread praising wild. It's the hipster point of view in this community. The more popular mode which is obviously standard isn't cool so they will praise wild or even arena despite it being a haven for balance issues, cheaters and having it's own form of net decking.
1
11
Being serious doesn't make this deck anything more than a joke.
0
You have to play decks that can beat other decks on ladder to beat other decks on ladder. I don't know why that concept is racking your brain.