This word/phrase appears three or less times in existing hearthstone collectible cards
You must specify which card(s) the word/phrase recurs.
We have whittled down ~80 valid entries to just 8of the community's favorites. Check out all the finalists below and vote in our poll (vote for as many or as few as you like) to help decide the winner and be sure to check back after the poll finishes for the announcement of the winner and the start of a new theme.
I like the Fel Addiction card, it seems like that could be a card that would make zoo just incredible, not to mention the reference to Power Overwhelming. Midas has awesome flavor, but is incredibly over powered. Dash is an awesome idea for a card, and actually seems like a card that Blizzard might make, just not as interesting as some of the others. The Veteran Chemist is interesting, but not something that would see play in most decks. I like the Spelleater Mage as well, but seems a little bit over powered in big spell mage. Cow-abunga is a really funny card, but not something that I would picture in warrior. Barracks is a really interesting idea for a silverhand paladin, or even aggro paladin, but overall just not interesting enough to vote for. And Vitality Harvest is a really cool idea, but unfortunately not something that would see play in current warlock lists, much more balanced then Dark Pact though. Overall, I like Fel Addiction the best, and it earned my vote for this week.
Midas is really flavorful but is broken AF. I really liked this week competition and all the finalists are really cool! It's hard to choose only a few.
Fel Addiction: Really interesting design and a cool use of the power overwhelming text. I don't think I would like it in the actual game, but overall, well designed. 3/5
Cow-a-Bunga: Very strong design and I think it would help recruit warrior a lot (which I'm all for). It doesn't target face and it requires a disadvantageous hand state to make it above the curve. I don't really understand the flavor at all, but very cool. Knocked a point for double targeting, but it wouldn't be that difficult to impliment. 3/5
Barracks: Not my favorite this week. It seems too strong for one and it also feels unfinished. 1/5
Vitality Harvest: Great flavor for Warlock and a cool concept. It feels pretty underpowered, but eh, I'm sure there'd be a way to make it work. 3/5
Dash: Simple, well designed, and well balanced. Love it. 4/5
Spelleater Mage: This feels like a leftover card from a previous week that snuck in. Way too weak, don't love the flavor, but it's not terrible in terms of overall concept. 1/5
Veteran Chemist: This is a wonderful concept and I applaud the creativity, but it feels a bit poorly balanced. 2/5
Midas, the Gold-Cursed: Tremendous flavor and creative use of rare wording, but come on now. This is way too frustrating to play against and is probably overpowered. 2/5
PS: just making it here means your cards are solid, so the low scores are simply due to the high standard I'm holding these cards to. In all actuality, everyone did a wonderful job and congrats on making the final cut!
Cowabunga wouldn't work in the game. You can't target twice in HS. It would need to be a random friendly minion or random enemy minion.
Barracks is broken with all the synergy Paladin has and it's too flexible compared to Forbidden Ritual, since you can play it before playing other cards.
Voted for Barracks, Vitality Drain and Cow-a-bunga.
Personally, I found this competition to be pretty badly themed. There are a lot of cool ideas in the mix, but I like more keyword/mechanic-based competitions; they're much simpler and still offer a lot of posibilities to be bent around for some cool card ideas. That's just me, though.
I skipped this one since I did not like the theme that much and I couldn't bother coming up with more ideas. How lazy of me.
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Competition-Specific Restrictions:
We have whittled down ~80 valid entries to just 8 of the community's favorites.
Check out all the finalists below and vote in our poll (vote for as many or as few as you like) to help decide the winner and be sure to check back after the poll finishes for the announcement of the winner and the start of a new theme.
by IrisThePotato
by TomBTomB
Silver Hand Recruit
by iFaisal11
by Beuzmoker
by rovert
by summus
by Woshiwo
by RazorOfArtorias
You can find me here! Good luck everyone!
This is what happends when you don't follow the rules, that you suggest yourself...
I want a new title, but Flux won't let me have one,
Quite the small selection this week.
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
You can find me here! Good luck everyone!
You can find me here! Good luck everyone!
I like the Fel Addiction card, it seems like that could be a card that would make zoo just incredible, not to mention the reference to Power Overwhelming. Midas has awesome flavor, but is incredibly over powered. Dash is an awesome idea for a card, and actually seems like a card that Blizzard might make, just not as interesting as some of the others. The Veteran Chemist is interesting, but not something that would see play in most decks. I like the Spelleater Mage as well, but seems a little bit over powered in big spell mage. Cow-abunga is a really funny card, but not something that I would picture in warrior. Barracks is a really interesting idea for a silverhand paladin, or even aggro paladin, but overall just not interesting enough to vote for. And Vitality Harvest is a really cool idea, but unfortunately not something that would see play in current warlock lists, much more balanced then Dark Pact though. Overall, I like Fel Addiction the best, and it earned my vote for this week.
A Completely Professional Review 7.06: Pick Up Sticks
Happy pre-Valentine's Day/Black Panther release date/Chinese New Year/Ski Break!
Midas has some of the best flavor I've ever seen on a card, custom or real. Really OP, but I still voted for it.
Why the low selection? Were there just not many viable cards this time around?
You can find me here! Good luck everyone!
Midas is really flavorful but is broken AF. I really liked this week competition and all the finalists are really cool! It's hard to choose only a few.
Barracks supposed to be rare, forgot to add that
Does Cow-a-Bunga require 2 target selection, 1 for friendly minion, 1 for enemy minion? That isn't possible in the game.
Voted for Barracks, Veteran Chemist and Midas. All other cards have gameplay and/or flavor issues.
BTW there's only one previous winner among the finalists this week, it's exceptional.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Quick thoughts on each of the cards:
Fel Addiction: Really interesting design and a cool use of the power overwhelming text. I don't think I would like it in the actual game, but overall, well designed. 3/5
Cow-a-Bunga: Very strong design and I think it would help recruit warrior a lot (which I'm all for). It doesn't target face and it requires a disadvantageous hand state to make it above the curve. I don't really understand the flavor at all, but very cool. Knocked a point for double targeting, but it wouldn't be that difficult to impliment. 3/5
Barracks: Not my favorite this week. It seems too strong for one and it also feels unfinished. 1/5
Vitality Harvest: Great flavor for Warlock and a cool concept. It feels pretty underpowered, but eh, I'm sure there'd be a way to make it work. 3/5
Dash: Simple, well designed, and well balanced. Love it. 4/5
Spelleater Mage: This feels like a leftover card from a previous week that snuck in. Way too weak, don't love the flavor, but it's not terrible in terms of overall concept. 1/5
Veteran Chemist: This is a wonderful concept and I applaud the creativity, but it feels a bit poorly balanced. 2/5
Midas, the Gold-Cursed: Tremendous flavor and creative use of rare wording, but come on now. This is way too frustrating to play against and is probably overpowered. 2/5
PS: just making it here means your cards are solid, so the low scores are simply due to the high standard I'm holding these cards to. In all actuality, everyone did a wonderful job and congrats on making the final cut!
I designed Midas for full flavor and forgot about the "7 minions on the board maximum" so yeah... I think 5 mana is low-costed AF :)
Nice finalists, i actually like most of them, even tho just a few of them r balanced. Good job everyone :)
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Cowabunga wouldn't work in the game. You can't target twice in HS. It would need to be a random friendly minion or random enemy minion.
Barracks is broken with all the synergy Paladin has and it's too flexible compared to Forbidden Ritual, since you can play it before playing other cards.
Voted for Barracks, Vitality Drain and Cow-a-bunga.
Personally, I found this competition to be pretty badly themed. There are a lot of cool ideas in the mix, but I like more keyword/mechanic-based competitions; they're much simpler and still offer a lot of posibilities to be bent around for some cool card ideas. That's just me, though.
I skipped this one since I did not like the theme that much and I couldn't bother coming up with more ideas. How lazy of me.