Annnnnd that's that! The final poll will run for 2 days. Congratulations to all who entered the contest, and many thanks to those who took the time to vote.
Respond immediately if you see if I made a mistake, the opening post was a doozy to put up. I'll be around for the next hour or so.
The Custom Class Competition is back for its seventh iteration! With the success of the previous format, it has been decided to bring it all back for another round, with a couple of minor adjustments.
This is the Final Voting Thread!
It has been a long time coming, but the top five finalists have emerged. Click on a link if you'd like to see the entire class thread. Otherwise, this thread has 6 cards chosen by each entrant to represent each of their classes.
Sydrine Duskstrider is the Riftblade, a Void Elf wielder of both steel and the dark energies of the Void. This class combines weapons, Taunts, and minion placement in order to secure the early-to-midgame and either snowball from there or leverage their powerful summoning from deck abilities to close out the game.
For a development timeline of the Riftblade, refer to the below spoiler:
The Riftblade Basic Set promotes a midrange playstyle while allowing for both faster, more up-tempo deckbuilding as well as providing tools for removal and the late-game.
The first half of the Novitiate set continues to develop the three mechanics and class traits introduced in the Riftblade's Basic Set: weapon breaking, minion positioning, and summoning directly from the deck. Not only do these mechanics get intertwined with each other, but they are also joined by a new synergy: Taunt minions.
The second half continues much of what the first half has done, but also cements 2-card combinations and even introduces Pirates into the mix, a natural fit for a very weapon-heavy class.
Finally, Madness at the Darkmoon Faire gives further support to the burgeoning Riftblade Pirate archetype while also introducing strong disruptive tools for slower Riftblade decks, as well as removal tools and cards that continue to synergize well with weapons.
Showcase Cards
Tokens
Novitiate (Initate) Set
Tokens
Basic Set
Tokens
Many thanks to all of the contestants and voters in the contest!
I can bump her up to 6/6, but control decks don't really do a whole lot these days. She's meant to be more of a Loatheb, slowing down your opponent so you can gain tempo. I'll see what I can do to that end.
Your showcases were the ones we already used as showcases during the previous competitions or we choose from any of our sets?
The rules state 3 from this week, 3 from the past weeks. They don't state any other restrictions beyond that, so feel free to re-showcase cards if you want.
Erm... no. I added 3 days from the original end date, Jan. 17, so it ends on Jan. 20. As stated in the opening post, all end dates are at 9 PM EST. 5 hours from now.
I don't mind extending the contest for 24 hours if need be, but that'll be the final extension.
Anybody has make its custom class thread yet? I want to take a look so I know what exactly do I have to post (the entire class, only latest set, and so on)
You can just look at Sea Witch or Ninja in my signature. Ninja is more recent.
As I thought, Uncorrupt is too hard to work with. Though I don't think it's anymore complicated as a keyword compared to "Corrupt Again". It'd have to be a very divergent tech card at the very least, but probably not worth exploring that design space.
Summoned Security is either best left at 4/4 or 3/4. It should be well-statted due to the precedent of Swamp King Dred, which saw no play.
Poisonous is part of Sanitation Professional's design. It's either threatening opposing minions, or forcing your opponent to trade inefficiently to preserve their board.
Swamp king didn't have lifesteal tho. And i suggest removing Poisonous from Sanitation Professional mostly due to card text space. Feels very clogged. You had to reduce text size by a lot to fit within 4 lines and it's noticeable.
Yeah so I traded a lot of stats for Lifesteal. Swamp King Dred also attacks more than once.
As I thought, Uncorrupt is too hard to work with. Though I don't think it's anymore complicated as a keyword compared to "Corrupt Again". It'd have to be a very divergent tech card at the very least, but probably not worth exploring that design space.
Summoned Security is either best left at 4/4 or 3/4. It should be well-statted due to the precedent of Swamp King Dred, which saw no play.
Poisonous is part of Sanitation Professional's design. It's either threatening opposing minions, or forcing your opponent to trade inefficiently to preserve their board.
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Jan. 24, 2021 update:
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This wraps up the 7th Hearthpwn class competition. Congrats to all, especially B3ckemon, the winner!
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So yeah, just after I finished the Voting Poll, Jengus wanted to throw that card border in as a prize.
What the winner of the borders does with the border is up to them, they can keep it for themselves for a while or release it immediately.
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I'm not in control of that. I messaged the main moderators about this already, however. It'll probably go up tomorrow morning.
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Annnnnd that's that! The final poll will run for 2 days. Congratulations to all who entered the contest, and many thanks to those who took the time to vote.
Respond immediately if you see if I made a mistake, the opening post was a doozy to put up. I'll be around for the next hour or so.
0
The Custom Class Competition is back for its seventh iteration! With the success of the previous format, it has been decided to bring it all back for another round, with a couple of minor adjustments.
This is the Final Voting Thread!
It has been a long time coming, but the top five finalists have emerged.
Click on a link if you'd like to see the entire class thread.
Otherwise, this thread has 6 cards chosen by each entrant to represent each of their classes.
Fisherman Showcase Cards
Tokens
Skaven Showcase Cards
Tokens
Augments (Discovers from the remaining pool twice, like Kazakus):
Seer Showcase Cards
Traveler Showcase Cards
Tokens
Riftblade Showcase Cards
Tokens
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Upgraded Hero Power and Tokens:
Showcase Cards
Many thanks to all of the contestants and voters in the contest!
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I can bump her up to 6/6, but control decks don't really do a whole lot these days. She's meant to be more of a Loatheb, slowing down your opponent so you can gain tempo. I'll see what I can do to that end.
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Ok I may have procrastinated and wasted the three day extension...
I am going full tilt trying to fill in those 15 cards. Here's what I have so far:
Is anything completely broken beyond belief? If it somewhat passable, it goes, at this point. I only have 3 hours to make 7 more cards.
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That's up to you.
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The rules state 3 from this week, 3 from the past weeks. They don't state any other restrictions beyond that, so feel free to re-showcase cards if you want.
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Erm... no. I added 3 days from the original end date, Jan. 17, so it ends on Jan. 20. As stated in the opening post, all end dates are at 9 PM EST. 5 hours from now.
I don't mind extending the contest for 24 hours if need be, but that'll be the final extension.
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You can just look at Sea Witch or Ninja in my signature. Ninja is more recent.
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Yeah so I traded a lot of stats for Lifesteal. Swamp King Dred also attacks more than once.
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As I thought, Uncorrupt is too hard to work with. Though I don't think it's anymore complicated as a keyword compared to "Corrupt Again". It'd have to be a very divergent tech card at the very least, but probably not worth exploring that design space.
Summoned Security is either best left at 4/4 or 3/4. It should be well-statted due to the precedent of Swamp King Dred, which saw no play.
Poisonous is part of Sanitation Professional's design. It's either threatening opposing minions, or forcing your opponent to trade inefficiently to preserve their board.