Great design, good effect, sets up for buffed spell plays, nothing broken or useless. Interested to see if they plan on making this viable this expansion or later on in the year
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Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Oh, I forgot that Spellpower was the class identity of Hunter. Now I want a Warrior Legendary with "+2 Spellpower while damaged" and a high attack Mage weapon.
Every class has access to spell power. There are neutral cards that give spell power.
By your logic, no one but Warrior should ever get a taunt minion.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
This card is made for the new grand master seen , it does multiple things and it can be an auto pick to change the class archetype. Its an good card but we all know that hunter class is carried but there common and rare cards especially after ungoro rotates. Still hope for hunter for tire 1
Turn 8 - Any two drop or less beast, weapon attack, arcane shot, arcane shot, kill command, kill command for 24 damage burst.
Hard to get that draw though, master's call requires all beasts and having this non-beast may corrupt it, tracking can make it possible, otherwise a face hunter may be more inclined to just keep running beasts
Affects Flanking Strike too, which is strong already. Don't think it's good enough but yeah, not just for face!
RIP Flanking rotation, but you still have baited arrow, which decent synergy w/ this card. Need more cards for better draw in order for a consistent face spell, otherwise could see play in control? Zul'Jin plus this and other hunter spells like explosive shot may be the edge the control needs but I doubt it. Let's see more cards
Amazing card art and animation. Hopefully it sees some play and won't get wasted like every other Hunter legendary except Savannah Highmane.
Kathreena Winterwisp and Deathstalker Rexxar are one of the most broken legendaries ever printed.
That was a bit of joke on how slow Hunter legendaries have been trash historically and Highmane has seen play in lots of meta hunter decks. I know how good Rexxar and Kathrena are.
I'm only giving this a "Very good" because I remember when everyone laughed at To My Side before Spell Hunter became a reality.
I'm still laughing at To my Side tho. Emerald Spellstone and DK rexxar carried the deck. In fact before rotation everyone was playing Barnes and ysharash in that deck (and people still play it that way in wild). To my side is decent if the condition is met, but it's not great.
This legendary has no condition at least, but it doesn't feel very good. To abuse the spell damage you need to have a lot of damaging spells, but hunter only has 3 or 4 decent damaging spells and has no card draw for them, so I don't get how you're supposed to make that weapon do some work. We should wait the full set to end the debate probably.
The weapon's definitely worth 3, so you get 5-6 worth of stats for 4 cost. That, and it's always value of combining two cards in one (saving a draw, etc). So I don't really get why people say this is bad. Even without the spell damage, I think it would be a very decent card.
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"I wish you hadn't done that, that was Weyoun's Last Clone"
Next Hunter card: 2 mana 3/2 Beast: after your hero attacks a minion, your hero can attack again. :-)
So hunters will kill on turn 8, good to know.
Great design, good effect, sets up for buffed spell plays, nothing broken or useless. Interested to see if they plan on making this viable this expansion or later on in the year
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Every class has access to spell power. There are neutral cards that give spell power.
By your logic, no one but Warrior should ever get a taunt minion.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I may put her on odd hunter. Oh wait.... Guess there is still wild.
Affects Flanking Strike too, which is strong already. Don't think it's good enough but yeah, not just for face!
Ibn Fahd.
I like to entertain the idea that they’ll print a card that can give a weapon windfury this expansion.
Id like that in conjunction with this card.
This card is made for the new grand master seen , it does multiple things and it can be an auto pick to change the class archetype. Its an good card but we all know that hunter class is carried but there common and rare cards especially after ungoro rotates. Still hope for hunter for tire 1
Hard to get that draw though, master's call requires all beasts and having this non-beast may corrupt it, tracking can make it possible, otherwise a face hunter may be more inclined to just keep running beasts
RIP Flanking rotation, but you still have baited arrow, which decent synergy w/ this card. Need more cards for better draw in order for a consistent face spell, otherwise could see play in control? Zul'Jin plus this and other hunter spells like explosive shot may be the edge the control needs but I doubt it. Let's see more cards
So it's spell hunter support.....on a minion?
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
It is a good card and I like it. But there aren't many spells like now that can be used with it.
That was a bit of joke on how slow Hunter legendaries have been trash historically and Highmane has seen play in lots of meta hunter decks. I know how good Rexxar and Kathrena are.
Now let's get Barrage as an AOE spell
#nerfbarnes
I'm still laughing at To my Side tho. Emerald Spellstone and DK rexxar carried the deck. In fact before rotation everyone was playing Barnes and ysharash in that deck (and people still play it that way in wild). To my side is decent if the condition is met, but it's not great.
This legendary has no condition at least, but it doesn't feel very good. To abuse the spell damage you need to have a lot of damaging spells, but hunter only has 3 or 4 decent damaging spells and has no card draw for them, so I don't get how you're supposed to make that weapon do some work. We should wait the full set to end the debate probably.
This card will be absurdly strong and the most played one from the ones we've seen so far.
Cool effect, but I'll wait to see the rest of hunter's haul before hating this card.
Rhok'delar is rotating out, so it doesn't really matter.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
The weapon's definitely worth 3, so you get 5-6 worth of stats for 4 cost. That, and it's always value of combining two cards in one (saving a draw, etc). So I don't really get why people say this is bad. Even without the spell damage, I think it would be a very decent card.
"I wish you hadn't done that, that was Weyoun's Last Clone"
there isn't support?? only 2x kill command is enough for 14 damage plus 2 from hero power and 2 from weapon that is 18 dmg in one turn