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  • Fleiva
  • Registered User
  • Member for 9 years, 4 months, and 3 days
    Last active Tue, May, 30 2023 15:25:51
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  • Fleiva's avatar

    0

    Apr 8, 2023
    Fleiva posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    I guess devs felt like 1 more week of this bullshit wouldn't be that bad.

    Posted in: General Discussion
  • Fleiva's avatar

    1

    Feb 15, 2023
    Fleiva posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Until Shaman gets a nerf there's really no point in playing.

    Posted in: General Discussion
  • Fleiva's avatar

    0

    Feb 3, 2023
    Fleiva posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Evolve shaman is the most annoying deck to ever play against. Turn 6 40 mana worth of minions from a freshly cleared board. BULLSHIT.

    Posted in: General Discussion
  • Fleiva's avatar

    1

    Dec 11, 2022
    Fleiva posted a message on Druid is turning meta toxic
    Quote from CaptiveMind >>
    Quote from Slvrshot >>

    Better card draw than Warlock

    More Armor than Warrior

    Better ability to stall than Priest/Mage

    Better board than Shaman/Hunter

    More removal than Warlock/Priest

    More cheat than any class

    way too powerful in Standard 

     

     

     This. I never post, I just play casual after the first years of HS. But Druid throwing out Anubrekhan + Brann +  Elfguy + 32 DMG is outrageous.

    I think the difference is that Druid combo might make you think you're winning, when you're really not, that's why it might seem frustrating. 

    Other classes will just roll you from the beginning, put immense boards by turn 4-5 and you'll be like oh well, i got high-rolled. In both cases you got high-rolled, but with Druid you just didn't know.

    In legend nobody is running Druid, it's not really that good.

    Posted in: General Discussion
  • Fleiva's avatar

    0

    Nov 22, 2022
    Fleiva posted a message on Updated Perfect Mill Druid

    Went from diamond 5 to legend with 2 losses tonight. Perfect balance for this kind of deck.

    Posted in: Updated Perfect Mill Druid
  • Fleiva's avatar

    0

    Sep 27, 2022
    Fleiva posted a message on Weird interaction with Dew Process?

    Can someone explain to me why this Paladin took 5 fatigue hits on the last turn?

    https://hsreplay.net/replay/bWXUdpZK3YqwEqs6Ms8rDV

    It also happened the game before:

    https://hsreplay.net/replay/9pnCfxvbLnE7DUqSbJpM4Z

    I believe I used dew process twice on each game, so, shouldn't it be 3 hits?

    Posted in: General Discussion
  • Fleiva's avatar

    1

    Feb 29, 2020
    Fleiva posted a message on Summoning order: Bug? Ninja change? Or was it always like this?

    Just upgraded a Mechano-Egg which had minibots deathrattle, now when it dies, it summons the minibots first, so I lose the 16-16 most games  instead of losing the 2nd/3rd minibot.

    I would swear this wasn't like this in the past but maybe I'm crazy, anyone else noticed this?

     

    Another bug is that when you use galakrond's hero power on a divine-shielded minion and you get Drakonid Enforcer, he gets +2 +2, in the tavern...

    Posted in: Battlegrounds
  • Fleiva's avatar

    1

    Dec 21, 2019
    Fleiva posted a message on Shaman looking strong despite nerfs
    Quote from Aegis24 >>
    Quote from sPacEtiMe19 >>
    Quote from Aegis24 >>

    The nerfs have been live for like a few hours.  Chill the F out.

     Yes just like many of you said "the expansion has only been out for two days chill the F out." Guess what, shaman was still op even after a few days, go figure. Guess what else, shaman will still be the top deck and it will also be that way in a week or two. But you can screenshot this post and throw it in my face if I'm wrong, which won't happen. 

     Dude the win rate was dropping before the nerfs even came out.  With the nerfs live it’s gonna drop even more.

    Dude the win rate was dropping because of a steady growth in Shaman vs shaman matches.

    If everyone is playing Shaman then Shaman's win % would be 50%.

    Posted in: General Discussion
  • Fleiva's avatar

    5

    Dec 19, 2019
    Fleiva posted a message on Anyone buying Hazelbark?
    Quote from Techwood >>

    so...china is okay with this? for the first time in hs we really need china to come up and change this creepy tree lol

     As long as the tree doesn't grow boobs we're fine.

    Posted in: General Discussion
  • Fleiva's avatar

    0

    Nov 5, 2019
    Fleiva posted a message on They killed bees/Linecracker interaction?

    Ninja change or bug? Feels quite unnecessary tbh

    Posted in: General Discussion
  • Fleiva's avatar

    0

    Oct 19, 2019
    Fleiva posted a message on Infinite Lucentbark Druid

    Togwaggle's scheme has limit, this deck doesn't. It's just pretty boring but if you have 2 heals before you do the combo you win.

    Posted in: Infinite Lucentbark Druid
  • Fleiva's avatar

    0

    Oct 16, 2019
    Fleiva posted a message on Infinite Lucentbark Druid

    Don't have videos but here are some replays of my latest games:

    This one is pretty good cause it shows how to beat n'zoth rogue, you need 2 Crystal powers to pull this off, not one, otherwise you won't be able to liberate the space for the combo: https://hsreplay.net/replay/UuT4k4tg2cZMLFJXS9gJDN

    https://hsreplay.net/replay/DaLvpUMBrMY6hqS45Kegcj

    https://hsreplay.net/replay/xZf2XPYrFHGbwFiuspUeLU

    https://hsreplay.net/replay/xZf2XPYrFHGbwFiuspUeLU

    Posted in: Infinite Lucentbark Druid
  • Fleiva's avatar

    0

    Oct 16, 2019
    Fleiva posted a message on Infinite Lucentbark Druid

    Floop serves as second N'Zoth in that matchup, just resurrect your board.

    Posted in: Infinite Lucentbark Druid
  • Fleiva's avatar

    2

    Oct 15, 2019
    Fleiva posted a message on Infinite Lucentbark Druid

    Added guide

    Posted in: Infinite Lucentbark Druid
  • Fleiva's avatar

    0

    Oct 10, 2019
    Fleiva posted a message on N'Zoth seems to be the card to beat
    Quote from Scorpyon >>
    Quote from Fleiva >>
    Quote from doodlede >>

    I've been using N'zoth in Lucentbark Druid. With a lot of healing and N'zoth resummoning all the Lucentbarks the died this game and a few Khartut Defenders and you make yourself an impenetrable wall. Like, I remember, I lasted 3 N'zoth's from a Warlock who played a singleton deck. He, of course, used Youthful Brewmaster to bounce his N'zoth back. 

    I only used N'zoth once. The game was so long, I had to use Elysiana. And with the most satisfying victory, I defeated him with no cards left. Not in deck and not in hand and no minions on the board. 

     Same, but without Khartut. I feel that Getting 6 Lucentbarks killed and then playing N'Zoth reduces the need for duplicators in the deck which allows you to get other tools.

    Quick question on this:
    If you've had 6 Lucentbarks killed, then they are dormant on the board, yes? 
    So, how will N'zoth help you in this particular position? 
    Having the same Lucentbark die repeatedly doesn't count as individual Deathrattle minions - at least it shouldn't, if previous mechanics are anything to go by (such as resurrection, etc)

    It does count for N'Zoth, you can only play one, resurrect it 5 times, and Nzoth will attempt to spawn 6. Not sure about the inconsistencies this causes but this is how it's working right now.

     

    About how N'Zoth helps even in a full dormant board, with Zephyris the deck got pretty inconsistent due to mass dispel, Nzoth would still help.

    Posted in: General Discussion
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