I do own Baku the Mooneater and Genn Greymane which are the two must crafts for this Witchwood expansion. I've been tweaking with Even and Odd decks and really love the ideas behind them!
Lately, I've been with my eye on Taunt Druid decks, which seems pretty fun, as well as a good deck to climb.
What is your opinion on Taunt Druid for Standard and Wild? How about Hadronox, is it a good craft? My dust is pretty scarce, but I would only need Hadronox for a complete Taunt Druid deck.
I did my 10-5 climb with taunt druid before the patch. The deck is strong but it's capable of beating itself with bad draws, double Naturalize double 3 mana resurrect a beast spell make for pretty bad topdecks. The late game engine can't function unless you draw Had so I strongly suggest running Oakheart if you've got him to find Had more consistently. But once you get there your late game is mostly unbeatable. Haven't tried it in Wild, I think there's better Druid decks (OTK, Regular Jade, Jade Miracle) and not being able to play Spreading Plague is a major bummer versus the aggro decks. Good luck.
It’s a so so deck. If you can’t draw and kill hadronox on the same turn, you won’t have any late game. You generate a ton of armor to stay alive with, but spells like mind control and especially hex can really hamstring you. That said it’s fun. It reminds me a lot of kingsbane rogue in that it seems simple enough, but to win with it takes a relatively high skill level because you can easily misplay and instantly lose the game.
Good card but has very limited competitive viability. If you have the dust to spare go for it but if not then just craft something more useful ^^
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You definitely don't want to play this deck in wild. The power levels there are off the charts compared to standard and this deck just isn't good enough. There's also too many OTK and decks that build unclearable boardstates in wild that crush this
In standard, it's a tier 2 deck, which is alright if you don't have the dust/collection to make anything better. I would not call it fun; a lot of the times you're just at the mercy of your draw order and what opponent you queue. The combos are pretty simple
I do own Baku the Mooneater and Genn Greymane which are the two must crafts for this Witchwood expansion. I've been tweaking with Even and Odd decks and really love the ideas behind them!
Lately, I've been with my eye on Taunt Druid decks, which seems pretty fun, as well as a good deck to climb.
What is your opinion on Taunt Druid for Standard and Wild? How about Hadronox, is it a good craft? My dust is pretty scarce, but I would only need Hadronox for a complete Taunt Druid deck.
I did my 10-5 climb with taunt druid before the patch. The deck is strong but it's capable of beating itself with bad draws, double Naturalize double 3 mana resurrect a beast spell make for pretty bad topdecks. The late game engine can't function unless you draw Had so I strongly suggest running Oakheart if you've got him to find Had more consistently. But once you get there your late game is mostly unbeatable. Haven't tried it in Wild, I think there's better Druid decks (OTK, Regular Jade, Jade Miracle) and not being able to play Spreading Plague is a major bummer versus the aggro decks. Good luck.
Its not great but its fun
It’s a so so deck. If you can’t draw and kill hadronox on the same turn, you won’t have any late game. You generate a ton of armor to stay alive with, but spells like mind control and especially hex can really hamstring you. That said it’s fun. It reminds me a lot of kingsbane rogue in that it seems simple enough, but to win with it takes a relatively high skill level because you can easily misplay and instantly lose the game.
Good card but has very limited competitive viability. If you have the dust to spare go for it but if not then just craft something more useful ^^
You definitely don't want to play this deck in wild. The power levels there are off the charts compared to standard and this deck just isn't good enough. There's also too many OTK and decks that build unclearable boardstates in wild that crush this
In standard, it's a tier 2 deck, which is alright if you don't have the dust/collection to make anything better. I would not call it fun; a lot of the times you're just at the mercy of your draw order and what opponent you queue. The combos are pretty simple
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest