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    posted a message on Murloc Holmes

    I hope this card is a diamond one. It looks pretty cool.

    Posted in: Murloc Holmes
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    posted a message on 23.6 Patch Notes - Murder at Castle Nathria Pre-order, Game Updates & More!

    I’m pretty sure inappropriate gameplay means playing priest. 

    Posted in: News
  • 8

    posted a message on 23.6 Patch Notes - Murder at Castle Nathria Pre-order, Game Updates & More!

    Reporting for inappropriate gameplay is a terrible idea. I hate ropers just as much as anyone, but this will be the new salt response.

    Posted in: News
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    posted a message on Mage isn't fun

    I faced one this morning that got a turn 5 rune off of 2x coin Belinda . It gave him 3x arcane brilliance. I conceded after the fifth rune.

    Posted in: General Discussion
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    posted a message on When is blizz gonna do something about demon hunter?

    One of the reasons DH is good now is predation, especially with stheno and fossil fanatic. It turns out free spells are good. Same goes for warrior, naga priest, holy Paladin, even mech mage can win games with a double shark full board flood on turn 5 or 6. The best decks have free cards, so if you are trying to beat DH, it’s going to be a tough time with fair costed decks. 

    Posted in: General Discussion
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    posted a message on If you are wondering what blizzard thinks of you, take a look at this.

    Hearthstone isn't comparable, its a TCG... just without the T... Either way, HS is still much cheaper than MTG or MTGA.  Pokemon TCG is also very expensive, but they have better quality cards and have a free pack for the online client inside every physical pack.  I'm still going to play hearthstone, going to buy Diablo 4 hopefully and stay far from Diablo Immortal.  Whale hunting, microtransactions, season updates, multiple currencies, planned obsolescence... these aren't new concepts to mobile games and they have been in countless previous games.  The issue this time is that it is in a game that is a big name.  Every company does this to a degree, you can really always find a way to spend more money and there is never a spending cap on mobile games.  

    Posted in: General Discussion
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    posted a message on How to fix Abyssal Warlock
    Quote from RendInFriend >>

    The problem is that there aren’t any good minions that are a threat outside of being bran/Zola/Tammy/azshara combo pieces.

    Somewhat true, but it comes down to what I said before, the pressure that can be put by minions but also spells or weapons. Basically the same thing, but from different sources.

     There isn't anything that warlock has that is a remove immediately threat.  Closest is gigafin, and it's not great against anything with a way to deal 4 damage.  I don't think getting the curse pressure earlier will do anything for this deck.  What it needs is a way to actually put a threat on the board that becomes a supplement to the curses by hitting the opponent in the face while also taking some of the heat off of you.  Warlock just has trash for minions, the biggest threat minion in curse decks at the moment is either Zaqul, Azshara or School Teacher and they just too expensive for what they are. The last control warlock deck had two free 8/8s, a one cost 8/6, two one cost 6/6 taunts, two 3/3 deal six with lifesteals, battlemaster and rez spells.  That's 8 or 9 minions that got replaced with Brann, Zola, Azshara and sirakess, otherwise the rest of the package is still control.

    Posted in: General Discussion
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    posted a message on How to fix Abyssal Warlock

    The problem isn’t with the curses, spells or aoe, they are all serviceable. The problem is that there aren’t any good minions that are a threat outside of being bran/Zola/Tammy/azshara combo pieces. Warlock took a nosedive when it lost free 8/8’s and resurrection spells. Ulthok is rotting garbage, a missed opportunity to give warlock something useful instead of Milhouse 2.0.

    Posted in: General Discussion
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    posted a message on Have you tried Diablo "Immoral"?
    Quote from Shipmen >>
    Quote from RendInFriend >>

    If you like immortal, you should play Diablo 3. It costs $40 one time and it’s a better version of the same game. Monetizing the Diablo loot loop is a terrible idea, there is no part of the loop that works out ok for microtransactions. It’s predatory, expensive, pay to play and a worse version of a game they released over 10 years ago. All of the discussions here are focusing on only playing as one character and one class, I couldn’t imagine only playing one class per season of Diablo 3. If you like immortal, play Diablo 3, it’s better. If you like playing it on the go, get it for Nintendo switch. Even if you don’t own a switch, buying a new system and Diablo 3 will be cheaper in a short amount of time.

     In reality, as I said, I like the idea of having it in mobile. I wanted a simplified version of WOW with BGs and PVP, and it is Diablo Immortal. Unfortunately, there is no rogue or classes with stealth. And if I have also to spend a small amount of money, it is fine for me, also because, HS is uninstalled, so what I will not spend in HS I will in Diablo Immortal, I will be actually even. 

     I really don’t get you sometimes. I mean this respectfully, I agree with you 100% on the mercs fiasco. Immortal is really such a low tier version of Diablo 3 and has an even more aggressive monetization for less information. It just seems that your logic for why HS is irredeemable is even more applied to immortal. If you can convince yourself that a Nintendo switch is mobile enough, Diablo 3 ultimate edition is vastly superior and sounds more like what you would like for a portable dungeon crawler.

    Posted in: General Discussion
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    posted a message on Have you tried Diablo "Immoral"?

    If you like immortal, you should play Diablo 3. It costs $40 one time and it’s a better version of the same game. Monetizing the Diablo loot loop is a terrible idea, there is no part of the loop that works out ok for microtransactions. It’s predatory, expensive, pay to play and a worse version of a game they released over 10 years ago. All of the discussions here are focusing on only playing as one character and one class, I couldn’t imagine only playing one class per season of Diablo 3. If you like immortal, play Diablo 3, it’s better. If you like playing it on the go, get it for Nintendo switch. Even if you don’t own a switch, buying a new system and Diablo 3 will be cheaper in a short amount of time.

    Posted in: General Discussion
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    posted a message on Buddies vs Non Buddies

    I liked buddies, but it was nice to see them rotate. Nagas we’re comically overpowered when they launched, but have been nerfed into D tier. I preferred buddies over what we have now, it’s boring and I’ve seen it all before. This season should be called Demise of Nagas.

    Posted in: Battlegrounds
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    posted a message on Nobody accepts my friend requests :(

    If I get a friend request from someone playing a fun or interesting deck, I’ll accept it the next day. That way I don’t have a friend list full of face hunters or whatever no choice deck is popular and if I was wrong and they wanted to rage, they probably forget and cool down.

    Posted in: General Discussion
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    posted a message on Have you tried Diablo "Immoral"?
    Quote from Ophion-EU >>
    Quote from RendInFriend >>

    I loved Diablo 3, I stood in line at midnight on launch for it and well… it was terrible. The real money auction house was a terrible idea where the endgame you were a low-level blizzard employee. Then reaper of souls changed everything. Rifts, seasons, equipment sets all improved it. 

    Interesting how opinions differ, because that is the literal opposite of my experience with D3..

    I've always hated rifts because of how boring it is to just mindlessly slaughter tons of enemies, there is very little incentive to push for higher difficulties so most of the time you're just melting easy mobs for gear, quantity over quality. This was not the case in early D3 where pushing for high difficulty dramatically increased legendary drop rates.

    This is one of the best examples of what makes the game good, there is appeal for different people. Getting a max level and max gear build is just the first for rifts. It takes a very long time to get the prestige levels and best seasonal gear. You also rarely go with a full set, because they are weaker gear with a better buff. Either way, I was doing rift pushing last season with friends and it was about applying dps and actually mapping out exactly where to go to prevent wasting precious seconds because you would kill the rift guarding with no time to spare. It was like playing Diablo on hell level 250.

    At least we agree on one thing, Diablo 4 has a lot to live up to. 

    Posted in: General Discussion
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    posted a message on Have you tried Diablo "Immoral"?

    I loved Diablo 3, I stood in line at midnight on launch for it and well… it was terrible. The real money auction house was a terrible idea where the endgame you were a low-level blizzard employee. Then reaper of souls changed everything. Rifts, seasons, equipment sets all improved it. Rise of the necromancer furthered this. I even played on switch, and it ran smoothly with great controls despite being a console that had the computing power of a potato. I have sunk hundreds of hours with each class across multiple platforms into Diablo 3 and it still feels like there is new stuff to do (season 26 now!). They had dialed in just how to make a Diablo game fresh for over a decade.

    Immortal has forgotten every one of these lessons. There are so many currencies and crafting materials that are actually currencies it’s hard to figure out what is premium and what is earnable at first. Then there are rift gems… I though greater rift farming for ancient, primal and ethereal gear was really a good addition. However, in Diablo 3 you could earn gems to do greater rifts, in immortal, you must purchase them. They decided to hide one of the best features from arguably the best game from blizzard behind an infinite paywall. This is the core of immortal. It’s not really pay to win, it’s worse, it’s pay to play.

    The game is also ok, it feels like a dumbed down easy Diablo 3. It offers a one-time purchase whenever you complete a dungeon. There are two levels of premium battle passes. There is a currency for better weapons that you can buy. There is a currency for better gems you can buy. Everywhere you go in the game, every dungeon you go in, everything you can unlock, it all has a microtransaction associated with it. Worst of all though, the auction house has returned with a premium unearnable currency for buying and selling items. After making Diablo 3 a great and enjoyable game, they locked away all of the enjoyable aspects and revived the thing that everyone hated the most at launch.

    I fully recommend buying Diablo 3 and I am very worried about Diablo 4 after seeing the abandonment of everything they learned in Diablo 3 with Diablo Immortal.

    Posted in: General Discussion
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    posted a message on New Rogue Cards Revealed - Throne of Tides Cards

    Two out of three are good. Shattershambler will go great in a naval mine deathrattle deck and inkveil ambusher slots in any rogue deck that wants tempo, which is all of them. Jackpot is bad, just as much bait as contraband stash.

    Posted in: News
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