I fell like this is draw an answer every turn but it costs one more if there's a lot of different decks this is a must have so your not wasting your timing trying to tech, but in a small meta this just makes your cards a bit worse (there not ideal) and cost one more, might see play in wild with empire t tho.
I fell like this is draw an answer every turn but it costs one more if there's a lot of different decks this is a must have so your not wasting your timing trying to tech, but in a small meta this just makes your cards a bit worse (there not ideal) and cost one more, might see play in wild with empire t tho.
Except you are not guaranteed to draw an answer. Discover cards are really really good when they are targeted. For example dicover a spell in mage is amazing because mage spells are amazing. Raven idol is used 99.9% of the time to discover a spell because druid spells are really good but when you chose minion option you can get minions from the large cardpool of horrible neutral minions.
This will have the same issue. Bad neutral minions outweigh spells and good minions. There are 20-30 bad cards for each good one. If this was a raven idol though that would make it slightly less bad but still you wouldn't want a deck made of raven idols.
"Discover Warrior cards that you didn't play from Gadgetzan and Un'Goro because SMASH FACE or PLAY PIRATE was the only thing you were thinking since December."
I think it's very good actually. Definitely a one of in control warrior to replace the golden monkey. The problem is sadly that control warrior is dead because of jade druid.
-It is reverse curve from renounce darkness. It increases the cost of all cards by 1, since you have to discover each for 1 mana.
-It does NOT replace cards in your hand, so it can combo with gadgetzan auctioneer.
It may be the reverse curve, but you can also pick from 3, as a late game control card it may actually be really good. just scry for Brawl until you get it that kind of thing... of course it remains to be seen if late game control exists.
this card will be fun to play in arena, not that you'll draft it in warrior or even play a warrior, but when you play grimstreet informant and get this card and just change your terrible arena deck into something potentially crazy in late game.
Definitely ignores CW, which has floundered in the face of the infinite Jade spam decks because who needs strategy when all you have to do is churn out incrementally larger minions until your opponent fatigues or runs out of removal?
Not a card I'll craft, but it should be fun if I get one in a pack.
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Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Definitely ignores CW, which has floundered in the face of the infinite Jade spam decks because who needs strategy when all you have to do is churn out incrementally larger minions until your opponent fatigues or runs out of removal?
Not a card I'll craft, but it should be fun if I get one in a pack.
LOL. Control Warrior is one of the most autopilot decks in the game. Stop kidding yourself. The entire "strategy" can be reduced to about three or four if-then statements.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I know people are going to call this horrible but hear me out on this. People called elise bad when it was first revealed and it has a similar concept. I can see this as a one as in a fatigue/control warrior to get rid of useless cards in the end game.
I agree with you on this one @hammshake , with Elise Starseeker rotating out from standard , this card will help out control warrior in control matchups late game,because since MSG release no matter how many removals and board clears ctrl warrior had he was losing the value war to Kazakus , Drakonid Operative , Ivory Knight , Kabal Courier , Netherspite Historian . Definitely good replacement of useless cards that fatique you ,i'm just sad that Raven Idol won't be an option since it also rotates out from standard.
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Hello guys , i'm playing on Eu server for three years so far.I mostly like and play control type of decks.If you clear the board constantly , draw answers and stabilize is way more fun than just playing hunter and pressing hero power for fifteen turns . Anyways recently i started posting my built decks/theories because i'd like to share my ideas and to see other people's thoughts about them. Any suggestion/comment is more than welcome .
As some People already stated before me, I don't think Explore Un'Goro can be a replacement of Elise Starseeker . Elise replaced the Cards in your Hand which was highly valuable in control vs. control because you would have Acolyte of Pain , Shield Block and other Card draw which couldn't be used in a fatigue match. With explore un'goro, you will have all these Cards in Hand and they won't get replaced (just the Cards in your deck). Pretty useless.
I am convinced this Card is merely a fun Card. According to here the discover Cards cost 1 mana (otherwise it would be kind of broken with gadgetzan auctioneer, I guess) so you are basically paying 1 mana more for every discovered Card. Reminds me on Renounce Darkness just with reverse discount.
It's true you can play this to get rid of useless cards in heavy control/fatigue decks, but why play this card over Elise? It has the same concept, except u trade for completely random extra cards(after you discover them for 1 mana ofcourse). Elise gives you completely random LEGENDARIES aka. lategame bombs.
It's true you can play this to get rid of useless cards in heavy control/fatigue decks, but why play this card over Elise? It has the same concept, except u trade for completely random extra cards(after you discover them for 1 mana ofcourse). Elise gives you completely random LEGENDARIES aka. lategame bombs.
How is that true? All bad Cards you have in Hand stay bad Cards. It just transforms Cards in your deck (which you might even want to Keep, depending what is left in your deck).
I guess it will be just a fun card to play, and for videos too
I fell like this is draw an answer every turn but it costs one more if there's a lot of different decks this is a must have so your not wasting your timing trying to tech, but in a small meta this just makes your cards a bit worse (there not ideal) and cost one more, might see play in wild with empire t tho.
playing wild
~nomad
This will have the same issue. Bad neutral minions outweigh spells and good minions. There are 20-30 bad cards for each good one.
If this was a raven idol though that would make it slightly less bad but still you wouldn't want a deck made of raven idols.
renounce darkness...?
Just a Korean user passing by. :)
The card should be renamed to RENOUNCE PIRATES.
"Discover Warrior cards that you didn't play from Gadgetzan and Un'Goro because SMASH FACE or PLAY PIRATE was the only thing you were thinking since December."
Another crappy Meme card.
-Those who do not understand true pain, can never understand true peace.-
I think it's very good actually. Definitely a one of in control warrior to replace the golden monkey. The problem is sadly that control warrior is dead because of jade druid.
I hope the discover card costs 0
Anger is the punishment we give ourselves for someone else's mistake.
this card will be fun to play in arena, not that you'll draft it in warrior or even play a warrior, but when you play grimstreet informant and get this card and just change your terrible arena deck into something potentially crazy in late game.
Regular NA Arena Leaderboard player.
Reached #1 in NA arena leaderboard in May 2018 with a 9.07 average!
Definitely ignores CW, which has floundered in the face of the infinite Jade spam decks because who needs strategy when all you have to do is churn out incrementally larger minions until your opponent fatigues or runs out of removal?
Not a card I'll craft, but it should be fun if I get one in a pack.
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Top Kek lmfao best card. literally tavern brawl in constructed. ittl be so much fun.
https://www.youtube.com/channel/UC9OnzVvRXeSGtGZ3Z5xRtdw
PRAISE THE SUN!
Hello guys , i'm playing on Eu server for three years so far.I mostly like and play control type of decks.If you clear the board constantly , draw answers and stabilize is way more fun than just playing hunter and pressing hero power for fifteen turns . Anyways recently i started posting my built decks/theories because i'd like to share my ideas and to see other people's thoughts about them. Any suggestion/comment is more than welcome .
As some People already stated before me, I don't think Explore Un'Goro can be a replacement of Elise Starseeker . Elise replaced the Cards in your Hand which was highly valuable in control vs. control because you would have Acolyte of Pain , Shield Block and other Card draw which couldn't be used in a fatigue match. With explore un'goro, you will have all these Cards in Hand and they won't get replaced (just the Cards in your deck). Pretty useless.
I am convinced this Card is merely a fun Card. According to here the discover Cards cost 1 mana (otherwise it would be kind of broken with gadgetzan auctioneer, I guess) so you are basically paying 1 mana more for every discovered Card. Reminds me on Renounce Darkness just with reverse discount.
It's true you can play this to get rid of useless cards in heavy control/fatigue decks, but why play this card over Elise? It has the same concept, except u trade for completely random extra cards(after you discover them for 1 mana ofcourse). Elise gives you completely random LEGENDARIES aka. lategame bombs.
this card is so bad