I find it hilarious that people is complaining about this in a meta where Pirate Warrior kills you by turn 5.
Ideally no class should have such a powerhouse card without it needing a combo or having a drawback of any sort and that's what blizzard tends to do when they want to buff classes. Drakonid operative is about 2 mana overstatted, about the same as savannah highmane. Hunter, however, doesn't have card draw or nearly good removal as priest. Priest, specifically dragon, has good removal, crazy good curve if you hit it with overstatted minions on each turn, it only lacks burst.
We don't want these kind of nonsensical clearly overstatted cards to be the method of buffing classes, it will only lead to another midrange shaman where at one point you get all the tools you need and have no weak spots.
Remeber what is being lost soon though - Nef, Rend, Corrupter, Technician, Chillmaw & Guardian not to mention the ones I may have forgot. Unless we get a bunch of dragons in the next expansion Dragon decks will be very hard to play. I am fine the way it is considering all of the other cards that have been printed for Warrior / Shaman
First of all lern to write before commenting, so many errors already make you look stupid. Secoundly Dark Cultist wasn't that good and Auchenai Soulpriest doesn't have premium stats (3/5 not 4/5 or 3/6). And last put not least listing 6+ mana cards to compare their stats with a 5-cost Drakonid Operative, who can trade evenly with them (exept for Ragnaros the Firelord) only shows that he really is overpowered. Sure use premium removal to remove my 5-drop, so you won't have anything for my actual threats 2-3 turns later, while I Discover a card from your deck.
Ad hominem right off the bat invalidates your entire wall of text and any argument you made previously. Grow up.
Oh no, I made 1 error instead of 100 like your_swan _song did. It also doesn't invalidate anything, you just don't have anything useful to add so you try to be cleaver (you're not). Its also funny how the Priest-Zelots are desperately trying to prove that Drakonid Operative is not overpowered, which he very clearly is based on all the facts listed in previous comments (which they don't address at all).
This isn't some sort of rant, but we clearly saw how these kinds of swingy effects can end up with Tuskarr Totemic, but this time its an insane value-swing instead of a tempo-swing. If Drakonid Operative is fine, then Hunter should get their 8-mana Call of the Wild back and other classes need to get stronger cards aswell, which won't happen as far as we have seen.
Usually I like this mechanism. But I must admit...... when I play Anyfin Paladin and I face a Priest, the number of times he pulls an Anyfin Can Happen with his Drakonid Operative just don't seem statistically right, even for a Discover card.
This is VERY frustrating because it turns your own winning condition against yourself.
Exactly that, there is no way to know what he pulled and you can outright lose the game because of it, which is a really unfun and unfair way to lose the game. If a card like Drakonid Operativehad terrible stats like 4/4, then it wouldn't be viable and fine as a gimmicky fun card, but he aswell as Swashburglar and Undercity Huckster are more than viable and see play in tournaments.
Why is the thread still a thing? Can't we all just let it fade away. It's obvious that the original poster is a complete dimwit and craves for attention.
The only thing that kind of pisses me off about this card is when someone chains like 10 of them together while your playing Priest with one in your deck. Happens infrequently enough that i'm going to get up in arms about it though.
Why is the thread still a thing? Can't we all just let it fade away. It's obvious that the original poster is a complete dimwit and craves for attention.
Why is your comment a thing? Can't we have an actual discussion about a card being too strong without derailing every Page? You obviously crave for attention. :P
While I disagree with the posters tone, I disagree that the card needs any sort of nerf. It's very good. It's not broken and it's not an auto win when played. It pushes a deck to a respectable position. A nerf is simply uncalled for here.
The card itself it's really strong, but probably not as much as broken as it may seems. The real problem is the Netherspite Historian Discover Rate, that is terribly unbalanced: figth against 2 Drakonid Operative can be quite intense, sure, but doable; fight against 3-4 of them (happens quite often, sincerely) it's gamebreaking - considering also as the game goes on, chances you are going to copy something big and impactful are probably higher.
The card itself it's really strong, but probably not as much as broken as it may seems. The real problem is the Netherspite Historian Discover Rate, that is terribly unbalanced: figth against 2 Drakonid Operative can be quite intense, sure, but doable; fight against 3-4 of them (happens quite often, sincerely) it's gamebreaking - considering also as the game goes on, chances you are going to copy something big and impactful are probably higher.
If it was game breaking Dragon Priest would be crushing the meta. It's not. Current rankings has it at tier 2, which is respectable. As far as the game going longer, Jade Golem is waaaaay more of an issue in that case.
Other players mad that Priest has a sticky 5-drop, but 0 mana 5/5 taunt is okay in Shaman.
Who the fuck said thing from below was balanced and okay? Potential 0 cost cards with such an easy condition to meet like thing and arcane giant are not okay, you won't find anyone defending this. Can people stop scapegoating other broken cards when doubts and opinions are raised on something they like? A 5/6 dragon with discover a card that gives you insight into what your opponent is playing is objectively overstatted for having such a powerful effect. I think this much is very obvious.
My point was twofold; you addressed one of them. The other, if 0 mana 5/5 taunt is not considered OP or worthy of a rebalance (by Blizzard/Team 5's standards), if Frothing is okay, if STB/Patches is fine, then this card is also fine. Class cards are typically going to be much stronger and Dragons historically are undercosted conditionally. Probably seems like Priest never DOESN'T have a dragon in hand when this is dropped but that's by plan (either waiting until they do or including enough dragons in the deck), but I can guarantee you there will be situations where dropping your only in-hand dragon on board as a 5/6 is the best play.
edit: Let me add - I think most of you are overestimating the effect too. "It gives you information about their deck." Please. If you don't know what kind of deck they're playing or what they're likely to be holding in hand by turn 5, this effect isn't going to solve all your problems and win you the game. And you often aren't presented with playable stuff. Like...sure sometimes I get to choose Aya, Swipe, or 4/6 taunt, but then there are a lot of times I have to choose between Tunnel Trogg, 2-damage single target, or IDK the 0/3 draw a card totem when I have a full hand.
Guys. It is just card for only one archetype and not like shamans Doomhammer,0 mana 5/5, Dr. Boom and so on that just fits in every deck. So stop crying over nerfing a freaking one archetype card that is just Pit Fighter with better thoughtsteal effect which cost cant be reduced (except Thaurissan and Shadowfiend)
Ok, since people constantly try to derail this discussion without any real counter-arguments, I'm going to list all the reasons why Drakonid Operative is too strong.
1. He is a 5mana 5/6 at worst, so you can just play him without meeting his condition if you need to and he will never be bad unlike all other cards that require you to hold a Dragon.
2. Holding a Dragon is a very easy condition to meet, since even with the next rotation we still have Twilight Drake, Azure Drake, Book Wyrm, six possible 9+ cost Dragons depending on your deck-list/type and of course Drakonid Operative as viable Dragons. Netherspite Historian helps adding even more to your deck to meet that condition.
3. Shifting Shade is a simular card that saw play in N'zoth-Priest and loses 2 statpoints to get a random card from your opponent on Deathrattle (which usualy discount effects for ~2 Statpoints as seen on many Deathrattle-minions). Drakonid Operative can Discover a card from your opponents deck as a Battlecry, which should cost at least 4-5 Statpoints or ~2 mana.
4. The Discover gives you vital information about your opponents deck in its current state, so you know he didn't draw a specific card yet and you add the most useful card to your hand (and every opponent only runs good/useful cards).
6. It leaves no room for counterplay, because you have no control of what your opponent Discovers or when he has a Dragon in his hand.
Did I miss something? Also a single card should not be this powerful, even if the class is weak, since thats bad design. Multiple cards should make a class good like we see with Pirate-Warrior now or Midrange Shaman in the past.
Well you don't need all your fingers to cast Magic, right?
I find it hilarious that people is complaining about this in a meta where Pirate Warrior kills you by turn 5.
On the other hand, its the only card rn making priest worth anything alongside talonpriest...
The Might of Dalaran has Arrived!
Remeber what is being lost soon though - Nef, Rend, Corrupter, Technician, Chillmaw & Guardian not to mention the ones I may have forgot. Unless we get a bunch of dragons in the next expansion Dragon decks will be very hard to play. I am fine the way it is considering all of the other cards that have been printed for Warrior / Shaman
The Might of Dalaran has Arrived!
Yep 5/6 is way too much. 5/4 or 5/5 should be fine. Compare to 4/3 DR guy - he gives random card, not a choise one.
The Might of Dalaran has Arrived!
Why is the thread still a thing? Can't we all just let it fade away. It's obvious that the original poster is a complete dimwit and craves for attention.
The only thing that kind of pisses me off about this card is when someone chains like 10 of them together while your playing Priest with one in your deck. Happens infrequently enough that i'm going to get up in arms about it though.
Nerf threads need to be nerfed.
Shamans get a 4 mana 7/7 and this guy is complaining about a vanilla-statted 5-drop smh
Other players mad that Priest has a sticky 5-drop, but 0 mana 5/5 taunt is okay in Shaman.
Kaladin's RoS Set Review
Join me at Out of Cards!
The card itself it's really strong, but probably not as much as broken as it may seems.
The real problem is the Netherspite Historian Discover Rate, that is terribly unbalanced: figth against 2 Drakonid Operative can be quite intense, sure, but doable; fight against 3-4 of them (happens quite often, sincerely) it's gamebreaking - considering also as the game goes on, chances you are going to copy something big and impactful are probably higher.
If it was a 4/5 it still would see play so... yes, it's a fucking retarded card and it tilts me even more than pirates going to my face.
Kaladin's RoS Set Review
Join me at Out of Cards!
Guys. It is just card for only one archetype and not like shamans Doomhammer,0 mana 5/5, Dr. Boom and so on that just fits in every deck. So stop crying over nerfing a freaking one archetype card that is just Pit Fighter with better thoughtsteal effect which cost cant be reduced (except Thaurissan and Shadowfiend)
Moving into https://outof.cards/members/firepaladinhs/decks