I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
This card is a weaker Sword of Justice which rarely saw play, Paladin had/has more token generators and pretty much never played it. This card is potentially infinite, but with a body on the board it can be interacted with and removed unlike SoJ.
This card is a weaker Sword of Justice which rarely saw play, Paladin had/has more token generators and pretty much never played it. This card is potentially infinite, but with a body on the board it can be interacted with and removed unlike SoJ.
Druid now has tons of token generators, and the fact that this bear is 1 mana cheaper than the sword makes a huge difference.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
This card is a weaker Sword of Justice which rarely saw play, Paladin had/has more token generators and pretty much never played it. This card is potentially infinite, but with a body on the board it can be interacted with and removed unlike SoJ.
Druid now has tons of token generators, and the fact that this bear is 1 mana cheaper than the sword makes a huge difference.
This card is a weaker Sword of Justice which rarely saw play, Paladin had/has more token generators and pretty much never played it. This card is potentially infinite, but with a body on the board it can be interacted with and removed unlike SoJ.
Druid now has tons of token generators, and the fact that this bear is 1 mana cheaper than the sword makes a huge difference.
Other than Wisps of the Old gods what token generators does Druid have? Force of Nature and Living Roots. Force and Wisps are unplayable on their own and so is Addler
MireKeeper is a 4/4 and a 3/3 for 4 mana with addled the turn before right? would be good if they had an empty board and no removal. Great for most cards, you only need to play 1 minion for the addled grizzly to be worth, and if it gets targeted over going face then it has also prevented damage to you so not so bad either. If you get 2+ minions triggered by the effect it's highly worth. The real question is is it better to combo it in one turn but later in the game or play it on curve and pray?
This card is a weaker Sword of Justice which rarely saw play, Paladin had/has more token generators and pretty much never played it. This card is potentially infinite, but with a body on the board it can be interacted with and removed unlike SoJ.
Druid now has tons of token generators, and the fact that this bear is 1 mana cheaper than the sword makes a huge difference.
Other than Wisps of the Old gods what token generators does Druid have? Force of Nature and Living Roots. Force and Wisps are unplayable on their own and so is Addler
Paladin is bad at token decks because it lacks the druid's AOE buffs. Sword of Justice is just not a great card for the class. Druids would use the hell out of that thing.
I like the idea of playing haunted creeper, then popping it after playing this, then coining living roots. There's not really enough for token druid to be viable in standard, but it could be really good in wild!
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Discuss! :)
I didn't have a signature so Flux added one for me.
Nice one.
This + FoN
I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
[Game] Name another card that has the same...
Beast druid is going to be BEAST
this + that wisps card, 7 2/2's for 10 mana. thats alright
Wisps of the Old Gods
Force of Nature
New deck-combo druid with this card and Tokens xD
YAY! more Token Druid support
6*
Grizzly of Justice. I think it would be hard to justify this card over Power of the Wild.
This card is a weaker Sword of Justice which rarely saw play, Paladin had/has more token generators and pretty much never played it. This card is potentially infinite, but with a body on the board it can be interacted with and removed unlike SoJ.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Imp master?
could be very good :D
8/10
bad stats, good artwork, great ability
If evolution is outlawed, only outlaws will evolve.
MireKeeper is a 4/4 and a 3/3 for 4 mana with addled the turn before right? would be good if they had an empty board and no removal. Great for most cards, you only need to play 1 minion for the addled grizzly to be worth, and if it gets targeted over going face then it has also prevented damage to you so not so bad either. If you get 2+ minions triggered by the effect it's highly worth. The real question is is it better to combo it in one turn but later in the game or play it on curve and pray?
Diehard druid player ^~^
Check out my theorycrafted Blistering Rot
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
wat
I like the idea of playing haunted creeper, then popping it after playing this, then coining living roots. There's not really enough for token druid to be viable in standard, but it could be really good in wild!