Wild isn't too different because wild only has two expansions in it. Druid doesn't change because neither of those expansions pushed druids power in any way at all. This rotation will most likely change that drastically, considering how many strong cards are rotating
Some people are playing standard decks in wild because they get stuck at rank 5-10 in standard, but still have to complete daily quests. So wild basically becomes a second standard ladder for them, which shouldn't be the point of wild.
I want to see more diversity in Wild and I think it would nice if there was a requirement that 10/30 cards used in a wild deck must be cards that are not part of standard.
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With good deck you win and have fun. With bad deck you lose and make salty posts on the forum. Easy as that.
I don't know if you express your opinion in a very bad way, or if you actually believe there is one holy and general definition of fun. Fun is definetely not necessarily winning for me, it is doing cool stuff up against cool stuff, no matter the outcome of the game.
With good deck you win and have fun. With bad deck you lose and make salty posts on the forum. Easy as that.
I don't know if you express your opinion in a very bad way, or if you actually believe there is one holy and general definition of fun. Fun is definetely not necessarily winning for me, it is doing cool stuff up against cool stuff, no matter the outcome of the game.
Some people mix up Wild with Casual mode. The goal of Ranked game is winning. For that, every available means could be used. It includes T1 Standard decks as well. If your definition of fun is 'doing cool stuff', you can make it in Casual mode or in singleplayer. Ranked Wild is for fighters, not for whiners.
With good deck you win and have fun. With bad deck you lose and make salty posts on the forum. Easy as that.
I don't know if you express your opinion in a very bad way, or if you actually believe there is one holy and general definition of fun. Fun is definetely not necessarily winning for me, it is doing cool stuff up against cool stuff, no matter the outcome of the game.
Some people mix up Wild with Casual mode. The goal of Ranked game is winning. For that, every available means could be used. It includes T1 Standard decks as well. If your definition of fun is 'doing cool stuff', you can make it in Casual mode or in singleplayer. Ranked Wild is for fighters, not for whiners.
Ranked Wild is for Wild Decks, not for Standard decks. If one wants to play Standard deck, go to Standard. It's that simple really. Oh and, a lot of folks have no problem tryharding in Casual mode as well. Putting the stamp "whiner" to anyone who complains about these guys who are either playing standard tryhard in wild or just tryhard in casual is quite nonsensical. The point isn't that "I want to be competitive while playing gimmicky decks, fuck you netdeckers.'
The point is "I am going to Wild to see different stuff, just to see the exact same thing". That's a completely legitimate concern. I think it's gonna be solved at the next rotation anyway, as there will be much more stuff doable in Wild than in Standard.
With good deck you win and have fun. With bad deck you lose and make salty posts on the forum. Easy as that.
I don't know if you express your opinion in a very bad way, or if you actually believe there is one holy and general definition of fun. Fun is definetely not necessarily winning for me, it is doing cool stuff up against cool stuff, no matter the outcome of the game.
Some people mix up Wild with Casual mode. The goal of Ranked game is winning. For that, every available means could be used. It includes T1 Standard decks as well. If your definition of fun is 'doing cool stuff', you can make it in Casual mode or in singleplayer. Ranked Wild is for fighters, not for whiners.
LOL, miss the point much? That's your take on it, and his is different.
I play ranked wild to have fun and meme people who play meta decks. I'm not getting past rank ten, and I'm not going above 50% winrate, but I'm fine with that because I have so much fun letting all the jade druids and pirate whatevers think they're winning, and then chaining a bunch of Renos, Yoggs, N'Zoths and Thaddius.
But people who whine about losing to the broken decks in ranked play need to shut up, because of course most players are playing to win there. I do agree that some incentive to keep casual mode more casual would be nice, though.
Some people are playing standard decks in wild because they get stuck at rank 5-10 in standard, but still have to complete daily quests. So wild basically becomes a second standard ladder for them, which shouldn't be the point of wild.
I want to see more diversity in Wild and I think it would nice if there was a requirement that 10/30 cards used in a wild deck must be cards that are not part of standard.
That is a completely arbitrary and pointless rule. As the wild set grows more different from the standard set over time, standard decks will become much less viable in wild. The power level of decks is kept relatively stable in standard, whereas it will only grow in wild. Currently, the sets of playable cards in standard and wild are very similar.
For comparison, look at how different the metas are in magic: the gathering formats.
It's not whether you can beat these decks or not it's that we are sick and tired of the same old shit. Wild is supposed to be different but it hardly is anymore. Just because asshole pirate decks run ONE or two different cards doesn't make it like "oh wow, something new!". Nope. Same disgusting shit.
I feel wild mode is going to actually get worse and worse very soon. Reno the fuckface and Brann move over there soon. Two hugely cancerous cardsthat get played in obnoxious decks. I dunno.... standard might be the ticket IF ungoro is good which of course is a huge gamble. Ugh, this damned game. So much potential, so many disappointments.
Those cards were amazing when they first came out.. so refreshing of a change.. but now whenever I see a brann + Kazakus combo I just roll my eyes and die inside a little
It's not whether you can beat these decks or not it's that we are sick and tired of the same old shit. Wild is supposed to be different but it hardly is anymore. Just because asshole pirate decks run ONE or two different cards doesn't make it like "oh wow, something new!". Nope. Same disgusting shit.
I feel wild mode is going to actually get worse and worse very soon. Reno the fuckface and Brann move over there soon. Two hugely cancerous cardsthat get played in obnoxious decks. I dunno.... standard might be the ticket IF ungoro is good which of course is a huge gamble. Ugh, this damned game. So much potential, so many disappointments.
Those cards were amazing when they first came out.. so refreshing of a change.. but now whenever I see a brann + Kazakus combo I just roll my eyes and die inside a little
Exactly. Wild is supposed to give us a break from the same three damned decks. I vomit when I see a warrior and it starts with rusty hook. It's like fucking great.... lol!
whats the best deck to get past fucking cocksucking jade shaman? thats all i run into at rank 6 and im fucking tired of it. turn 7 and at 6/6 every fucking game. so much skill when you guys always draw perfect.
oh nice, evolve shaman when i have finja on board and he has a bunch of tokens. evolves into a annoy-o-tron and iron sensei. so much skill bro. you really outplayed me
If people are playing dragon priest in wild ladder with no wild cards like Velen's Choosen and Cultist in it, they are playing an inferior deck. I don't know about you, but I'd rather crush inferior decks than deal with pirate warriors with cannon.
You should also consider that all wild cards are not available for purchase. Maybe people who joined the game during kraken just want to check out the elusive secret paladins
I'm dying to know what ???? Shaman was. It sounds like the most intriguing of all of these decks. (That said, my only Wild deck is a Reno/N'Zoth Paladin deck in which I run Feugen and Stalagg and no shredders. It's a really super slow deck that runs Enter the Coliseum and Lay on Hands, and ultimately isn't the best but it's a way to get away from my only Standard deck, Dragon Priest.)
If people are playing dragon priest in wild ladder with no wild cards like Velen's Choosen and Cultist in it, they are playing an inferior deck. I don't know about you, but I'd rather crush inferior decks than deal with pirate warriors with cannon.
You should also consider that all wild cards are not available for purchase. Maybe people who joined the game during kraken just want to check out the elusive secret paladins
Some people don't have Wild Cards, but want to play wild against different decks. Not everyone is P2W or Old Fag.
because you can get most of the powerful wild cards for like 500 dust? If thats p2w then you really are bad at this game if you cant farm that. guess im just an old fag cause ive been playing since GvG..
Dude, P2W is just a way to say that you buy packs with money. I'm Old Fag and wild cards is not a problem for me.
And, ok we can get some cards with 500 dust or something, WHO CARES? The point is that some people don't want to spend dust with Wild. Every dust is for competitive cards in Standard.
I'm dying to know what ???? Shaman was. It sounds like the most intriguing of all of these decks. (That said, my only Wild deck is a Reno/N'Zoth Paladin deck in which I run Feugen and Stalagg and no shredders. It's a really super slow deck that runs Enter the Coliseum and Lay on Hands, and ultimately isn't the best but it's a way to get away from my only Standard deck, Dragon Priest.)
sorry but... lol
Wild isn't too different because wild only has two expansions in it. Druid doesn't change because neither of those expansions pushed druids power in any way at all. This rotation will most likely change that drastically, considering how many strong cards are rotating
Some people are playing standard decks in wild because they get stuck at rank 5-10 in standard, but still have to complete daily quests. So wild basically becomes a second standard ladder for them, which shouldn't be the point of wild.
I want to see more diversity in Wild and I think it would nice if there was a requirement that 10/30 cards used in a wild deck must be cards that are not part of standard.
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Jade, sure, but I am surprised to see the complaint about dragon priest which always at least can discover wild cards from your deck.
*i play reno, not dragon priest
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yeah, i cannot understand this too. More than 50% of my opponents in wild play play these completely standard decks without a single Wild card.
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What bugs me really hard are pirate warrior in Casual Wild / Ranked Wild
Life's hard as mill druid :(
I win due to skill and lose due to bad RNG. :D
I'd rather see Jade Druid over Token / Egg Druid at anytime in Wild. Token / Egg Druid is the most annoying swarm deck ever next to Zoo.
I'd rather see Jade Shaman over Aggro Shaman at anytime.
whats the best deck to get past fucking cocksucking jade shaman? thats all i run into at rank 6 and im fucking tired of it. turn 7 and at 6/6 every fucking game. so much skill when you guys always draw perfect.
oh nice, evolve shaman when i have finja on board and he has a bunch of tokens. evolves into a annoy-o-tron and iron sensei. so much skill bro. you really outplayed me
Forgive me, friend. I have failed.
Forgive me, friend. I have failed.
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
And, ok we can get some cards with 500 dust or something, WHO CARES? The point is that some people don't want to spend dust with Wild. Every dust is for competitive cards in Standard.