• 0

    posted a message on Prince Renathal games too long?

    ive played 7 games today. every single fucking one is Renthal token druid or warlock. im already thinking about quitting until expansion..

    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from ankha >>

    can the cucks at blizzard stop pushing fucking DH. there is no reason for the class to be the top deck after expansion and miniset with multiple nerfs in between. if you have no idea how to balance the class, then stop giving it super strong cards to start and buff as needed..

    poor DH can't catch a break with the people yelling nerf 

    any other class can be on top but god forbid DH has a viable deck ever

     

     

     its the highest winrate class in the game, even after multiple nerfs. that tells me that is has a lot of problematic cards, the 1/3 weapon being a big one. the fact that 42% of my games this season have been against DH and Warrior, whose strength is that is beats DH, is also very telling. For a class that has only existed for like 1.5-2 years, but has been hit with 5-6 rounds of nerfs tells me either the dev team has no idea how to balance it, or prefer it to be a top class since it's still the newest.

    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    can the cucks at blizzard stop pushing fucking DH. there is no reason for the class to be the top deck after expansion and miniset with multiple nerfs in between. if you have no idea how to balance the class, then stop giving it super strong cards to start and buff as needed..

    Posted in: General Discussion
  • 0

    posted a message on Easy Handbuff Aggro Warrior

    Man the Cannons would also be very good against DH since they just flood tokens. you could try Armorsmith and frother berserker combo. i removed the murloc package (except Finley), Kazakus, Golem Shaper, Ram Commander and added 2x outrider's axe[card], [card=gold]blademaster samuro, Peasant and 2x Stonemaul Anchorman for additional card draw to find your conditioning, and build tempo to try and beat out control decks. 

     

    Nellie, the Great Thresher is your likely win condition against control decks if they don't silence it or throw it back into your hand. You could also consider alexstraza, lifebringer if you need some burst.

     

    Once I hit legend I'll test this deck out a little more with the above changes and see how it goes.

    Posted in: Easy Handbuff Aggro Warrior
  • 0

    posted a message on Returning player asking for some tips about the rewards track

    I recently completed the reward track for the first time, and its a pretty big waste of money imo. You can pretty easily complete it without the bonus exp, and once you get level 100 it feels like a total scam. unless I am misunderstanding it, I will only be getting 50 gold per "level up" now that I have completed it. My $30 went to help me get a few pretty poor hero cosmetics. but hasnt really helped in terms of long term gold income. If I were still getting 100-200 per level up then sure, but I see the exp cost of levels going up but I believe I will still only be getting 50g for it.

    Posted in: General Discussion
  • 0

    posted a message on need a friend to spectate

    none of my friends play anymore, anyone down to let me add them so i can get this quest completed and maybe chat occasionally?

    Posted in: General Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    why the fuck are people playing c'thun druid in D1-2. The deck has a sub 50% winrate over 27k games, but its the only thing I have literally no chance of beating. its like they enjoy losing to every paladin, rogue and hunter on the ladder just to beat ping mage..

    Posted in: General Discussion
  • 0

    posted a message on Die, Insect!

    took it to legend last season with a 39-13 record.

    crushes libram paladin which was super popular at the time. currently rank D2 right now with it again. Struggling a little with all the rogues who seem to have 4/5 rush on turn 2 every game. If you face a lot of pirate warrior and paladin in your bracket this deck will climb quickly.

    Posted in: Die, Insect!
  • 2

    posted a message on Die, Insect!

    removed drake with 1 parrot. 2 felt really slow, but 1 was good. drake was strong against some of the slower decks, but those are free wins anyways.

    scorpid is really good. it forces the opponent into unfavorable trades and lets you discover a usually good card. first flame, brain freeze, devolving missiles, siphon mana, icicle, AI, rigged fair game, cone of cold, ring toss, potion of illusion, fireball, firesale, arcane overflow, mask of c'thun, mass polymorph and rune of the arcmage are all good to great options. same reason pretty much every mage and rogue deck run Wand Thief.

    Posted in: Die, Insect!
  • 1

    posted a message on Which nerf is more likely for pirate warrior quest? vote.

    my biggest issue with it is the random Mr. Smite that The Juggernaut gives them. just game winning RNG whenever that happens with 10-15 burst damage in a non combo deck.

    Posted in: General Discussion
  • 0

    posted a message on better use of gold?

    Too many people to quote, but thank you guys!

    I don't always use my trackers to keep up with my arena records, but i would guess I average a little over 4 wins, higher with mage, warlock and rogue.

    I currently have 2k gold which I was planning on saving for the mini-set, and did purchase the rewards track as my only real investment. It sounds like just playing arena for the most recent expansion packs is the best method for now, and post mini-set launch will save 3/4 of my gold for the next expansion and 1/4 on arena runs to continue building a card/dust reserve. While I don't love arena, I also don't have a large enough standard collection to play more than 3 or 4 classes so arena gives me a little more variability.

     

    Posted in: General Discussion
  • 2

    posted a message on better use of gold?

    I have LoE and ONiK unlocked so I can purchase them with gold. Is buying the remaining 5 wings and dusting the cards that don't see play even in wild a better investment than playing arena in an attempt to build out my standard collection?

    Posted in: General Discussion
  • 0

    posted a message on can hero power mage beat c'thun druid?

    i tried to avoid playing minions in the mid game to prevent that, but (at least the versions i ran into) didnt mind because they just Solar Eclipse and Cenarion Ward for 16 armor and a lot of pressure on the board, usually when im only at 5 or 6 mana.

    as to Grey Sage Parrot, i tested it, but it was quite slow. I think even Kibler dropped it from his version. It was a ton of value, but this wins against most control decks with 3+ Mask of C'Thun already. i can see the value of only playing specific spells that with build a board and clear opponent minions with the hero card, but i struggled with thief rogue, secret hunter, and demon hunters without the First Flame, Brain Freeze and Firebrand. I suppose Shivering Sorceress would be a fine replacement for First Flame. even if it doesnt hit a Mask of C'Thun it's still a 1 mana 2/2 that provides tempo on the other spells in the deck.

    thank you for the input. hero power mage is a deck ive enjoyed refining since Wildfire came out, and it finally seems really viable in standard now.

    Posted in: Standard Format
  • 0

    posted a message on Mordresh To Legend! (60% WR Legend)

    its not worthless if you draw mordesh. it still draws colderra which is supoer powerful. if you have already drawn that you get a reckless, and if your mordesh is already online then thats likely a board clear and face damage. I see the benefits of both Taelan and Lorekeeper, but if you havent drawn your wildfires then Lorekeeper is close to a dead card.

    i already made legend with a slightly different version of the deck that has a much stronger early game but a little more reliant on late game hero power and mordesh.  ill give this a try, and maybe a version with some of the big spells as well over the next few days.

    Posted in: Mordresh To Legend! (60% WR Legend)
  • 0

    posted a message on Mordresh To Legend! (60% WR Legend)

    Taelen is arguably better because you don't want your wildfire to be at the bottom of the deck. also seems kinda worthless without the parrot to get free mask of cthun. while mask and mordesh are great, but if the hero power isnt active and will never be in time because reckless and wildfire are burried you are kinda screwed. the deck already has 10 potential card draw, so getting the hero and mask are usually pretty easy to find, but can be clunky because you have a lot of medium cost cards.

    faceless doesnt have much value, paladin is already a free win, even if you dont draw devolving and there arent many things you want to copy in the meta, it just sits in hand waiting for value when you could ass cards the generate value. even colderra drake is so much better since you can easily get a turn 10 6/7 and 10-18 face damage in the process.

    Posted in: Mordresh To Legend! (60% WR Legend)
  • To post a comment, please login or register a new account.