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Feels like an MT:G card....I like it.
It feels like a copy goes into ramp druid, though not sure what I'd cut. It's so freaking strong though. Spot removal, board presence, moderate heal, AND the single strongest draw spell in the game? That's easily worth 10 mana. My one fear is that Draw 5 is almost drawing TOO much in a game where there's a hard cap max hand-size and 30 card deck.
Please Blizz!
You mean the 6 other classes, right?
You forgot Anyfin Can Happen :P
In Quest Druid you might as well add "Summon any minions drawn" for maximum value.
Too bad Quest Druid won't ever survive for 7 or 8 turns to both activate Barnabus AND survive that long.
Really good! Super good!
OMG shit is getting real...
At least one of those 5 things is free. That is why it is strong.
A game? So kind of you to join me.
Turn 1: Coin, Inervate, Astral Communion
Turn 2: This card
The ultimate Kazakus potion.
Jade Druid? "Draw 5 Jade Idols and do everything else."
Then prey for no Skulking Geist
-1 mana for 5 armor
-4.5 mana for vanilla 5/5
-3.5 mana for deal five
-9 mana for draw 5
That's ~18 mana worth of value (+/- 1) for 10 mana.
Trump has a Value-Gasm
This is a very good card, but the sad thing is that I can't see any druid decks that would currently play it. Most druids are either running very large minions or a much faster paced aggro style and most of the new cards are keeping in line with that (except for this one). This card may single handedly bring about a mid-range druid, but they're going to need some help to get there.
Wait you mean.... people might have to make new decks?? WHAT?
I'm sure they'll try, mid-range is going to need more than this card to compare to other decks.
In many ways it remind me of Cruel Ultimatum.
This could have all 4s instead of all 5s and it would still be worth it. Incredible card for Ramp Druid, incredible card for Arena Druid, incredible card in general.