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The significance of 4 or 5 damage is highly situational. So it doesn't mean this card is the obvious pick...
Tho the significance of being targeted instead of random is pretty big so this card is interesting and possible in some decks
currently this card would be pretty decent because it kills a thing from below, which is commonly played on a board next to a bunch of annoying totems
5 damage over 4 matters alot actually just to list some targets with 5 health on my mind:
Sylvanas Windrunner (removes the downside aswell)
Yogg Saron
Baron Geddon
Cairne Bloodhoof
Thaurissan
Fire Elemental
Menagerie Warden
Savannah Highmane
Thing From Below
Dragon Consort
Loatheb (Wild only)
Sludge Belcher (Wild only)
Best counter to Sylvanas.
well thats somehow silly from you , because if you have minions and you kill sylvanas you are not garantee sylvanas will take her even if she take her , when this minion die he will make 5 damage to enemy face , still not sure if its really good with her or not , but its really good in n'zoth decks for trolls :D
N'zoth value kappa
thx for the idea xD it will be n'zoth top deck for trolls :D
this card will be good with priest silence cards and rogue return cards.
this card is a good if you take away the death-rattle.
It is also to note that it is the perfect counter to sylvanna.
also the 5 damage you take would probebly have been taken if you never killed the minions in the first place.
Mix this card with brew masters and its a winner.
WHERE'S YOUR BOMB LOBBER NOW?
DEAD!
Not a Suicide Squad reference at all.
that movie is garbage.
Will be really strong in arena.Bomb Lobber is already a high tier draft, with only +1/+1 stats, but with 1 less damage and inability to choose its target. The self damage shouldn't matter in arena due to board control being more important than health.
Let's Break it down:
Cost: Five mana is nothing to sneeze at. Playing this on an empty board isn't an option so you might be sitting with this in your hand for a while. Good if you're also buffing the cards in your hand but I think this card will see more bench play than field work.
Stats: A low, 2/2 split - Making the minion a prime target for even one cost minions and spells. But you're not playing this minion for the stats and that's important to remember.
Effect: A Battlecry that deals five damage to a target minion, and a Deathrattle that deals five damage to the current owner at the time of death. My initial impressions of this card were low, so let's discuss some positive outcomes to using this card.
Positive Outcomes: If you run this card you may experience the following positive outcomes which include, but are not limited to; Killing Sylvanas Windrunner and watching this minion get stolen; Doubling the Battlecry effect with Brann Bronzebeard; Mitigating the Deaethrattle effect with Violet Illusionist in play; Playing Purify on this minion; Watching oppsing four-cost minions Evolve into this minion; Casting Evolve on this minion; Taking five damage from Firelands Portal and then giving it back when this minion pops out; Playing this minion into Mirror Entity; Your opponent receiving this minion from Effigy; Having this card stolen via Thoughtsteal (I'm 50/50 on whether that would be objectively good for you); Your opponent receiving this minion from Forbidden Shaping; Buffing this minion either on the board, or whilst in your hand, to ridiculous stats to provoke such removals as Polymorph, Entomb or Hex.
Negative Outcomes: You take five damage to your face and are that much closer to the inevitable. It's expensive removal at best costing a figurative five Mana and Health. Success looks grim when this minion gets served a hot bowl of Hellfire. Maybe one day you take ten damage with the help of Baron Rivendare but let's face it, you're not playing Wild mode these days.
well i play wild mode and never played standard mode in my life
"I have no time for—oh shit."
This is a great community.
Did you miss the enemy minion part?
Nice edit to your original message to cover up the fact that you can't read.