Summons
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My fav card, hahahahahaha
Ok, this card is REALLY good. I crafted it as soon as the set was released, and yeah, just amazing.
This is the best card in the set. It's also the best nonpaladin card in standard and the best nonpaladin, nonDr. Boom card in wild.
If you have 4 bodies on the board and this is played it's fucking game. Even 2 bodies can hurt. Also imagine a Tundra Rhino being in play. Fucking stupid burst damage. With all these added beasts, that Rhino might actually see some play.
The flavour text caught me off guard and I completely lost it :P
Probably the best flavour text of the set, maybe except for Twilight Summoner
The golden card looks so good, must. craft. golden.!
Hands down the best card in the set.
I think this card needs to be atleast 9 mana to make it a bit more balanced, because firstly playing it on turn 8 is ridiculous, and secondly you could combo this card on turn 10 with a 2 mana spell or minion and theres plenty of those in hunter...
wow a good card. too bad it is four a shit class
this card need to power up by give you 3 draw card and summon 3 animals , and cost 4 crystal
JOKE :D
Check out my Deathrattle hunter, it uses 2 of these just because its strong enough by itself.
Kripp considers this to be the best card in the set revealed so far. Guess we'll see if he's right.
Well its an incredible replacement for any hunter deck that used Dr. Boom. This card taunts when you need to not die, It buffs if you are ahead and Smorcs when you need smorcs. Its a more flexible Dr. 7 - I'm thinking this card is crazy strong.
Some of my 2 cents on this card:
- To those bringing up Flamestrike, I would think that a 1-for-1 7-mana to 8-mana trade isn't as great of a counter as it seems. But since that is probably the most effective way to deal with this card, Call of the Wild is quite broken at least in terms of general value.
- No this card is not SMOrc, who the hell would play a 8-mana 5-dmg burst when you can probably get lethal by turn 6 or 7 with much more efficient dmg sources in stuff like Kill Command, Quick Shot, Arcane Golem (which is dead now as of the nerf), etc.. Maybe i can see this being useful if facehunter is failing against priest/warrior or something, but by then the chances of losing are quite high even with this card because you have run out of steam.
On the other hand, I would gladly welcome this card into one of my favourite decks: the midrange hunter (I now lol at my efforts to make Ball of Spiders a competitive card.)
Arcane Golem is ded now
Sure, thanks for pointing that out on a comment released way before the nerf, lol
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