The only reason they made this card is so that 10 drops can be evolved and 12 drops devolved. As a card on its own, ehhhhhhhhh
- RavenDrinkingBeer
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guyman34152 posted a message on New Shaman Card - Snowfury GiantPosted in: Card Discussion -
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user-100105595 posted a message on New Card Revealed: Bone DrakePosted in: NewsDespite the downvotes, trust me, you are not alone.
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achan1058 posted a message on New Warlock Card Revealed - GnomeferatuPosted in: Card DiscussionQuote from tictactucroc >>-From the Gnomeferatu user point of view, Gnomeferatu is WORSE than River Crocolisk. Even though you will sometimes CRUSH an opponent with this card, most of the time you will help him win the game, because there are far less key cards than the total 30 cards in any given deck and you are thinning the opponent's deck. On average, river crocolisk is a better card, itdoes not thin the opponent's deck, and has a beast tag, but you lose the ability to be a jerk and ruin someone's day from time to time.This is also not true. Burning a card from the top of the deck is the same as burning a card from the bottom, so it's basically no better or worse than river croc if it doesn't hit fatigue. However, I forgot about tutor effects, which actually matters that a card is burned. Still, the effect is too small to matter and I stand by my original opinion: Unless Blizzard prints a card that says put a Tirion Fordring on top of your deck, this card is still unplayable.My guess is that this card is originally counts as a discard card, but in play testing they found that people react very negatively to it, so they nerfed it into its current form.Alternatively, it could also have been a card created by the marketing department. Think about it, the amount of time we spent debating a card that's basically a vanilla 2/3. It's better than any of the marketing campaign they have done. -
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Maximal_HS posted a message on New Warlock Card Revealed - GnomeferatuPosted in: Card DiscussionQuote from ThundervaleHS >>Yeah pretty much 2 mana 2/3 do nothing, although it can f up some deck strategies like destroying a 2nd jade idol, or evolve, alex etc.
you miss the fact that warlock has no good 2 drop atm, also if you remove a tirion or deathwing or the new death knight from your opponents deck you basically wonYeah I definitely miss the fact that warlock has no good 2 drops, being a warlock main and having 80% of all my games on warlock. This is not the 2 drop warlock needs. Its rng driven and does nothing pretty much against aggro. Gollaka Crawler is better than this. -
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CheeseEtc posted a message on New Warlock Card Revealed - GnomeferatuPosted in: Card DiscussionI thought Blizzard had a "don't mess with your opponent's cards" policy ?
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AznAriez posted a message on New Warlock Card Revealed - GnomeferatuPosted in: Card DiscussionDon't like it. Depending on the deck, its battlecry is randomly win the game.
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FrostyFeetEU posted a message on New Warlock Card Revealed - GnomeferatuPosted in: Card DiscussionI still hope it turns out to be fake somehow, I hate it. I don't want cards that meddle with your opponent's strategy so hard.
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NeoEpic posted a message on New Rogue Card Reveal - ShadowbladePosted in: Card Discussion3 mana for 3/2 weapon is too weak
Hunters run a 3/2 weapon for 3 mana and don't run secrets, so this is more than playablefirey war axe is just stupidly good -
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Starmandeluxxe posted a message on New Rogue Card Reveal - ShadowbladePosted in: Card DiscussionPeople saying this is unplayable are just comparing it to one of the most busted cards in the game (war axe) This is a solid eff in rogue and fairly well stated. It definitely has potential with decent support
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Redwings1340 posted a message on New Rogue Card Reveal - ShadowbladePosted in: Card DiscussionEaglehorn bow is often used in hunter, so this weapon will probably be used in rogue. Seems like a solid card.
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This card can be compared to an Argent Commander. If you think about it, most times Spiked Hogrider trades it will end up as something similar to a 4/2, it will be a 5/2, 5/3, 5/1, etc. So having 1 more reach is big, and costing 1 less mana is also big. Argent Commander isn't a bad card either, it used to be a staple when only classic cards were competing for deck space, and also because it countered the even more ever-present Azure Drake's that were in the classic meta even more than now.
So this card seems playable. It's comparable to an Argent Commander, and that card was playable in constructed, but with Thing from Below it's really not any good now. Although this is a 5 mana removal for Thing From Below, which is pretty crappy. And there are so many 6 HP+ Taunt minions that this card seems really lackluster. I would say this card fits squarely in bad, but maybe when Thing from Below rotates out and this remains in, then it would be good, but so many 6 HP+ taunt minions exist... So i'd say ths card will always be bad. The Black Knight is the proper tech choice for taunt as it doesn't lose HP and it kills all the taunt minions with more than 5 HP. I have a feeling that this card was printed to counter all the Sledge Belchers in Wild. So oddly enough, it may actually be meta defining for Wild!
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This card seems to be doing very good in mid-range shaman. Their mid-range archetype is much less clunky and slow by replacing Argent Squire with spirit claws. Also worth noting, is that these work very well with Azure Drake. You'll easily still have a charge left by turn 5. Simply play Azure Drake and now he's a 4/4 Fire Elemental that draws you a card and only costs 1 less mana. Enjoy your turn 5 tempo swing and likely win against other mid-range/tempo decks (which is most of ladder).
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1 year. This card is garbage compared to Keeper of Uldaman.
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Novice Engineer exists to cycle. Not gain cards to your hand.
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Try pointing this out and get down votes. The Hype is real. I tried to point out that Cabalist's Tome would be too crappy in control mage pre WoTG, and people thought I was crazy. Where's control mage in the meta?? I like Cabalist's Tome personally though, I just dared to go against the hype (and was right) and I see this same thing happening with this adventure. Most all of these cards are bad, but that's a good thing (less power creep).
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I recently took this list to legend with a very high winrate as well. Thanks for posting. I had to make 2 changes at rank 2 to adapt to the faster meta at that rank:
-1x Master of Evolution
-1x Azure Drake
+1x Argent Squire
+1x Flame Juggler
No other changes made.
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Well I like this card. I play it with On the Hunt and Unleash the Hounds. It's really good value when it gets 3+ minions. It tends to refill my hand around turn 6-7, right before I play Call of the Wild
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Yes
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I crafted the gold version, just for fun to put it into a control shaman deck. Since they are the heaviest spell based control class (Mage has more expensive spells so its harder to stablize without some taunts/minions/tempo). Deck ended up being great on ladder! Then I also started to see Yogg come up in a lot of other controling decks such as Ramp druid, Maly-rouge, stall priest. Turned out to be an excellent craft.
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So I crafted this card and included it in my control shaman. I originally thought it was lackluster. But the Elemental Destruction combo is just so game winning versus zoo and aggro paladin. Those 2 classes are pretty much the meta right now, so when Hallazeal the Ascended comes out, it just devstates them. They usually are trying to do their big 20+ damage combo around turn 7. I remove enough or heal enough to prevent lethal. This causes them to just go all in anyway bringing me to about 5 HP. I then smack down the above mentioned card combo and heal all the way back to 30. And I have a 4/3 or 4//2 body that they then have to spend what little resources they have to remove. It's suddenly a downhill game for zoo/aggro pally once this happens. If I pull of the combo, I just don't think they can win. I think this card is meta defining since it counters aggro/zoo much in teh same way that reno counters face decks. But reno has a major drawback ((decks with 1 ofs are really ineffecient), however, hallazeal-the-ascended card has no such strong drawback and can heal you to full.