Or it could be Priest get a minion that un-pollies or restores another minion. A spell to do this could be broken especially in wild with big priest. And in standard/wild in combo with shadow visions.
A minion gives the same effect - if the legendary is limited to one per deck and doesn't buff big priest.
however last night was a first. Rank 5 standard ladder I was inadvertently matched against my son (also rank 5). He lives elsewhere and we had a laugh. He beat me....
Only mistake you made was bad placement with the flame imps and funglemancer, but a minor one. Beautiful keleseth turn, and congratz on the golden heros.
lol... im glad there was nothing much else.
with the mulligan i was lucky how it worked out. i was thinking with the choice of card it could be worse so i kept those and took a chance...
so happy with this win. My 9th Golden hero with 500 wins. Somehow the odds were with me. Pulled off a win with zoolock vs cubelock. With a 4 x Keleseth turn that in the end was inconsequential... happy I got the conceed after I played from hand a doom guard...
I’m sure there were heaps of misplays...
after my my first and second golden heroes and the fatigue that comes from playing so many games with the one class I decided for the next 7 hero’s to do them all at once. So 7 golden heroes achieved in the past 24 hours. Got them all to 499 wins yesterday.
- Why Mana wyrm ? does not really fit your gameplan. This is more of an "aggressive" minion, while as a combo deck, you want to slow the game down until you get your combo...
- Why only one Arcane Intellect ? Draw is the most important part of combo decks. You definitely need a 2nd one.
- I don't think Sandbinder are that good. Gnomish Inventor or Novice Engineer seem better suited for this deck. Ok Sandbinder gets you one of your combo pieces (leyline), but you still need the others, thus generic draw being useful. Moreover, if you draw your elementals first, Sandbinders become useless. If you are that afraid to not draw your leyline, I would add a 2nd one instead, because a 4/5 body is better than a 2/4 (and if you have both leylines, you can still reduce generated cards that are not part of the combo).
TL;DR : -1 mana wyrm, -2 sandbinder, + 1 arcane intellect, +2 novice engineer/gnomish inventor (you choose), and probably -1 ??? +1 leyline manipulator (not sure what to remove. Maybe arcane explosion ? mossy horror ? mindbreaker ?)
Apologies for poorly formatted response. On mobile in a quick break.
Really appreciate your feedback and response.
To answer your queries as to my rationale behind some of the choices. The mana wryms are there for early game board presence and the potential of being a distraction along with the cheap spells while building hand with the combo peices.
For card draw Im working on alternative with the Pipers. I like each of these card draw mechanics as you know you are getting a minion but they are also a decent body. This version has worked for me to. Still a risky deck though...
I must say it’s one of the most satisfying results to pull off a OTK with this. My head hurts after a few games with it - win or lose
### Exodia no quest v2 # Class: Mage # Format: Standard # Year of the Raven # # 2x (1) Arcane Missiles # 2x (1) Mana Wyrm # 2x (2) Arcane Explosion # 2x (2) Doomsayer # 2x (2) Primordial Glyph # 2x (2) Sorcerer's Apprentice # 2x (3) Arcane Intellect # 2x (3) Frost Nova # 2x (3) Simulacrum # 1x (3) Stonehill Defender # 1x (4) Leyline Manipulator # 2x (4) Molten Reflection # 2x (4) Sandbinder # 2x (4) Witchwood Piper # 1x (5) Dragon's Fury # 2x (6) Blizzard # 1x (7) Archmage Antonidas # AAECAf0EBLgIm8IC1+ECzesCDYoBlQO/A8kDqwS0BMsE5gSYxALaxQK50QKe8AKm8AIA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
This 6500+ dust deck is commando because we are doing this Exodia combo without any quest. It has a package of cards in there for anti pally in addition to the usual Exodia mage AOE and stalling measures.
It is a high risk deck - but very fun when you pull it off. The best I have done is an OTK on turn 8 - replays there in the deck page
Appreciate the up votes and feed back. give it a try and let me know how you go
Im thinking Darius and Town Crier are going to be safe crafts - its either trying to make this work or going back to wild and doing pirates to get the wins... Getting rush to work though would be satisfying ...
Day 1: Shudderwock destroys Cubelocks and any other mid range / slower deck
Day 2: Shudder haters turn to cancer hyper aggro decks. Mostly Baku Hunter and Baku Paladin. Shudderwock is destroyed by both, Cubelock is destroyed by the hunter.
Day 3: Paladin happens to win against hunter. All the huntard reroll retardin.
Day 4: Paladin: The game
Later: full aoe decks will emerge to prey on paladudes and hopefully the meta will settle down / slow down a bit.
I watch my son ... a uni student who hearthstones in his spare time and had hit legend in both wild and standard 3 months running I believe. Top 200 wild and top 1000 std last season
Why is there so many tech cards? You don't need this many tech cards
Good point. Well I started with this tech deck of Level9001 and added more as tech needs arose that were not catered for. I have a replay there where some of the extra tech helped give the win.
Is there any tech I’ve missed out considering spells are not an option?
2
I wonder - turn 10 play 2 of these are all other 6 mana (or less) deathrattle cards in your hand free? Some interesting stuff could be done then too..
0
Or it could be Priest get a minion that un-pollies or restores another minion. A spell to do this could be broken especially in wild with big priest. And in standard/wild in combo with shadow visions.
A minion gives the same effect - if the legendary is limited to one per deck and doesn't buff big priest.
1
Great deck. I encourage you to submit it as a deck on the site
4
Thanks for deck and the guide. I am enjoying it with wins being pulled like a rabbit out of the hat in circumstances where I was on the ropes...
1
Being in Australia it happens to me now and again
however last night was a first. Rank 5 standard ladder I was inadvertently matched against my son (also rank 5). He lives elsewhere and we had a laugh. He beat me....
0
thanks man. yep i was a bit hasty on that turn and played the imp accidentally instead of the fungal. perils of a touchscreen...
2
so happy with this win. My 9th Golden hero with 500 wins. Somehow the odds were with me. Pulled off a win with zoolock vs cubelock. With a 4 x Keleseth turn that in the end was inconsequential... happy I got the conceed after I played from hand a doom guard...
I’m sure there were heaps of misplays...
after my my first and second golden heroes and the fatigue that comes from playing so many games with the one class I decided for the next 7 hero’s to do them all at once. So 7 golden heroes achieved in the past 24 hours. Got them all to 499 wins yesterday.
0
# Class: Mage
# Format: Standard
# Year of the Raven
#
# 2x (1) Arcane Missiles
# 2x (1) Mana Wyrm
# 2x (2) Arcane Explosion
# 2x (2) Doomsayer
# 2x (2) Primordial Glyph
# 2x (2) Sorcerer's Apprentice
# 2x (3) Arcane Intellect
# 2x (3) Frost Nova
# 2x (3) Simulacrum
# 1x (3) Stonehill Defender
# 1x (4) Leyline Manipulator
# 2x (4) Molten Reflection
# 2x (4) Sandbinder
# 2x (4) Witchwood Piper
# 1x (5) Dragon's Fury
# 2x (6) Blizzard
# 1x (7) Archmage Antonidas
#
AAECAf0EBLgIm8IC1+ECzesCDYoBlQO/A8kDqwS0BMsE5gSYxALaxQK50QKe8AKm8AIA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
0
This 6500+ dust deck is commando because we are doing this Exodia combo without any quest. It has a package of cards in there for anti pally in addition to the usual Exodia mage AOE and stalling measures.
It is a high risk deck - but very fun when you pull it off. The best I have done is an OTK on turn 8 - replays there in the deck page
Appreciate the up votes and feed back. give it a try and let me know how you go
cheers HV..
0
i feel encouraged by the decks in this thread. Warrior is my worst hero - trying to get it to 500 wins and golden is a real chore
I have the dust - but ive been waiting for the meta to settle before being tempted to craft more cards. I don't have Darius Crowley, Town Crier, Rotface or Grommash Hellscream and Blackhowl Gunspire
Im thinking Darius and Town Crier are going to be safe crafts - its either trying to make this work or going back to wild and doing pirates to get the wins... Getting rush to work though would be satisfying ...
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0
4 too. Others were mainly ungoro
1
I watch my son ... a uni student who hearthstones in his spare time and had hit legend in both wild and standard 3 months running I believe. Top 200 wild and top 1000 std last season
Seen here beating Firebat the other day at rank 2. He regrets the annoying emotes having come off a few losses vs spell hunters... https://www.twitch.tv/videos/246779561?t=14152s
Update he just hit legend in standard again @266 :)
0
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Hi tech druid - have fun- I'm at 50% win rate with it but I'm sure better players can do well
Short write up and replay with the deck. I will elaborate as I gain more experience with it