You track MMR, don't you? Would be great to see similar stats filtered for 5k+ and 6k+ games.
By popular demand, we have updated the list with games played at 5000 rating or above. :)
2
You track MMR, don't you? Would be great to see similar stats filtered for 5k+ and 6k+ games.
By popular demand, we have updated the list with games played at 5000 rating or above. :)
79
Xol the Unscathed's hero power is Beam Me Up!, which generates one of these cards depending on her emote.
Fatality - Beam of Death
Fatigue - Beam of Decay
Fear - Beam of Fear
Flame - Beam of Fire
Flummox - Beam of Confusion
Frost - Beam of Frost
She starts her first turn at 3 mana like the other final bosses. Here is her deck.
1x Blood-Queen Lana'thel
1x Clutchmother Zavas
1x Deathwing
1x Lakkari Sacrifice
2x Cataclysm
2x Corrupting Mist
2x Dark Bargain
2x Darkshire Librarian
2x Despicable Dreadlord
2x Doomguard
2x Flame Imp
2x Lakkari Felhound
2x Malchezaar's Imp
2x Silverware Golem
2x Soulfire
4x Howlfiend
42
🐛In the dungeon I go deeper🐛in set reviews I was a sleeper🐛when minions die I get cheaper🐛You guessed it right🐛I'm corridor creeper🐛
5
When you have the Hilt and the Blade in your deck, you get the Weapon automatically in your starting hand. It's more than OP!
http://www.hearthpwn.com/cards/77219-hilt-of-queldelar
http://www.hearthpwn.com/cards/77217-queldelar
42
*** PRO TIP SPOILER ALERT ***
If you are having issues with this challenge, try this! Listen at the end of each turn untill you hear Xol the Unscathed say a ''Random'' word out loud. If you pay attention, you will figure out that it is actually letting you know which type of Beam as just been added to it's deck this turn! What a nice guy, heh! :) You may now reconsider your next moves more carefully!
- FLUMMOX = Beam of Confusion (Take control of random enemy minion.)
- FATIGUE = Beam of Decay (Destroy 1 of your opponent's Mana Crystal.)
- FLAME = Beam of Fire (Deal 2 damage to all enemy minions.)
- FROST = Beam of Frost (Freeze a random enemy minion and the minions next to it.)
- FATALITY = Beam of Death (Destroy all damaged enemy minions.)
- FEAR = Beam of Fear (Shuffle a random enemy minion into your opponent's deck.)
Here's my personal fight against Xol the Unscathed :
YOUTUBE LINK
It is worth taking a look before entering battle!
Haha! Hopefully it may help some of you.. anyways!
Have Fun, Good Luck, Enjoy!
- Elvow
8
What a useless fking screenshot link... xDDDD
7
Test 1. Can Barnes even pull such a card? If so I'm guessing that I will briefly get a non-interactive 1/1 that immediately goes dormant.
Test 2. Just for validation purposes, if Barnes can pull this and it starts dormant, play the real one to get the three candles shuffled in.
Test 3. That the candles draw effect the Barnes created copy and when fully drawn, you have two 20/20 on the board.Test 4. Get it destroyed some how. Cast Eternal Servitude, pick it (if it is ever even an option) and expect another dormant card, now with absolutely no way to copy the Candles without some serious tricksy card copy/card theft. Have a minion slot on the board taking up space.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
2
Baron Rivendare + Kaboom bots + Kangor's apprentices. Lots of bombs.
4
You track MMR, don't you? Would be great to see similar stats filtered for 5k+ and 6k+ games.
5
Just got to legend with your list and want to thank you (and brag about it, of course). 87-47 (65%) from rank 10 up, 56-32 (64%) from rank 5 up.
The worst match up is surprisingly Mage (7-8): with his new discovers and our lack of shield block you actually have to race him through ice blocks (or get lucky with a rat pulling Alex or Anton when he puts down Doomsayer).
The list is good against other quest warriors. Pirate warrior is often harder to play against, wins are usually below 10hp. Can't mulligan quest because it can be mirror, can't mulligan whirlwind and cleave because it can be pirate. Would be a lot easier if there was only one archetype. The list is still good against both, 23-12 total.
16-9 vs rogue (don't pull arcane giants with a rat on turn 2 if it's miracle! time the brawl vs quest, clear trash before their quest, and race them), 16-7 vs hunter (always mulligan quest! kill beasts! plan next turn clears), 9-2 vs druid (clear the board! 1 loss was Jade. may be mull quest too, not sure), 6-3 vs priest (don't let him buff something to 30+ attack and go face! but he can't deal any spell damage to face unless Lyra gives him some, so 3 hp is often as good as 20), 5-2 paladin (finish quest, clear recruits), 3-2 warlock (should be better), 2-2 shaman (where are all the shamans?).