I run the Zandalari Templars as well, and agree they are a great addition to the deck. Though the Sound the Bells! just seemed dead in hand a lot when I play tested it. High Priest Thekal is my latest addition and honestly he is super worth it due to lots of heal effects in the deck.
- CzeltHearth
- Registered User
-
Member for 8 years, 11 months, and 9 days
Last active Mon, Jul, 29 2019 22:25:32 -
- 2
- 20
- 25
- 0 Followers
- 30 Total Posts
- 15 Thanks
-
2
Santsbeeds posted a message on [12-1 Legend] Holy Tiger TTKPosted in: [12-1 Legend] Holy Tiger TTK -
3
Juiceberg posted a message on Turn 6 OtK (can be done on 5)Posted in: Turn 6 OtK (can be done on 5)Thanks for the deck. Climbed from rank 10 to rank 5 with 85% winrate. Only bad matchup is odd rogue. against Zoolock is like 60% winrate.
All the people that say this deck sucks, or depends heavily on muligan... just don't know how to use this deck. -
2
Legendarykg posted a message on BatStone #1: Hearthstone Differently - A Standard Tournament with Card BansPosted in: NewsIts not supposed to be some crazy rule set. Its just a normal tournament with 5 cards banned
-
2
Elazul2k posted a message on Dragon Paly (w/ explanation)Posted in: Dragon Paly (w/ explanation)Been playing a number of Dragon Paladin lists and I have found that it work better like this in my opinion:
-1 Forbidden Healing, -1 Solemn Vigil, -1 Lay on Hands, -1 Doomsayer, and -1 Wild Pyromancer. +1 Book Wyrm, +2 Faerie Dragon, +2 Ivory Knight.
Yes less healing, however, it should be enough if you combo Brann with Ivory Knight. Brann is also really good with Netherspite Historian which often offers extremely powerful legendary dragons.
-
2
fluffybunny645 posted a message on Dragon Paly (w/ explanation)Posted in: Dragon Paly (w/ explanation)LOH, Holy light is straight booty
-
2
Sykomyke posted a message on Dragon Paly (w/ explanation)Posted in: Dragon Paly (w/ explanation)The real question here: Is Nightbane Templar really that much better than Blackwing Technician?
Templar is 2/3 + x2 1/1's (4/5 worth of stats) So while this is slightly better than Technician (3/5 worth of stats) the problem then comes, does having distributed stats and +1 attack worth the non distributed stats of Technician?
I guess that depends on the matchup. Against zoo/aggro decks that flood, you want the distributed stats early game to take out 1/1's, 2/1's and 2/2's. This means that playing templar on curve is most likely better. However, against midrange/control decks, you'll want the 3/5 body that can trade with other 3 or 4 drops and sometimes live.The other question to consider, is the LOSS of stats when you have to play the card without a dragon proc. Templar becomes a 2/3 for 3, which is horrible. Technician becomes a 2/4 for 3, which while not great in the current state of the game, is at least "on curve" for vanilla stats. Overall, I think the Technician is a safer bet, but I'd love to hear other people's opinion on these two cards.
-
2
JohnTheGent posted a message on Dragon Paly (w/ explanation)Posted in: Dragon Paly (w/ explanation)Can't wait to try this deck. I miss mid range and this might be a fresh restart.
-
2
Elazul2k posted a message on Dragon Paly (w/ explanation)Posted in: Dragon Paly (w/ explanation)Looks solid. I'll probably try this out once all the Karazhan cards are out. Will probably switch Ysera for Deathwing though since I don't have Ysera :P
-
1
TheEvilAce posted a message on Dragon Paly (w/ explanation)Posted in: Dragon Paly (w/ explanation)I wanted to make Brann work, but it was too situational for me. Same goes for Lay on Hands, what was always way too late to heal me. Book Wyrm is very interesting. I try to find a spot for it, `cause 3 or less attack minions are shown up a lot in the actual meta.
Mine is a bit greedy, but works very well so far (with Blackwing Technician instead of Nightbane Templar). What are your thoughts about this version (i also didn`t want to include Netherspite Historian, in this deck is already enough lategame potential. A second doomsayer helps a lot more): http://www.hearthpwn.com/decks/557019-dragon-control-paladin
-
1
chaudharykapil posted a message on [Heroic] Chess TipsPosted in: [Heroic] Chess TipsStupid match up. This is totally unfair the black night has double cards, the moment I gain board control I am fatiguing and he keeps killing my minions. This is a very unfair match-up.
After 30+ tries still couldn't beat him, this adventure was supposed to be fun but I am frustrated right now.
- To post a comment, please login or register a new account.
2
I've been playing a very similar deck since the launch of RR. The main difference is that I'm running 2 Zandalari Templars, which really help keep up in the mid game a lot of times. I thought about running The Lich King in this deck, but since your hand is always full, it could burn important cards. The Zandalari Templars are basically The Lich Kings without the card generation, which is good in this deck, and for only 4 mana. It's crazy. The healing requirement is almost always met unless you're trying to play this on t4.
I'm also running some card like Sound the Bells! and Acolyte of Pain, but I'm not sure if these are worth it in the deck. Sound the Bells! can be really good on Crystalsmith Kangor, Acolyte of Pain, Wild Pyromancer, and even Stonehill Defender.
4
Yup. Works the same way as the shaman hero power. If you already have a certain one on the board, it won't summon that one. So if you have 3 in hand, you should play them first and then hero power to get the 4th guaranteed.
3
Awesome deck! I'm having a great time with it. I swapped out one Sinister Strike for a Sprint, as I found that you usually had all the damage you needed with the Razorpetal Volleys, and Sinister Strike can't be used to clear boards. It's already saved me quite a few times when I don't draw well.
Pretty much the only time when I lose with this deck is when I both Minstrels are in the bottom 10 cards of my deck.
2
Cool list, I'd be interested to try it out. Malygos doesn't seem quite right for this though. You only have 3 cards that can hit face, and one of them hits you too. I'd recommend swapping it for Ysera or Nefarian. You also may want to consider adding in a Sunfury Protector or Defender of Argus because this deck has very little heal/protecting capabilities.
Netherspite Historian may also not be right for this deck. It's a very slow card, and the only reason it's worth including in a Paladin deck is because of it's synergy with Dragon Consort. As I mentioned above, you have a ~45% chance of finding Dragon Consort, and the Consort effect will apply to any dragon you get out of the Historian. Getting a 7 Mana Nefarian that you didn't even have to put in your deck is preeeeettty good. You barely even lose tempo for playing a 5 mana 5/5.
2
I was really excited about Scaled Nightmare when it came out, and I've tried to make it work a bunch of times, but it's just so...underwhelming. The 6 mana slot is already very contested, with great control cards like Sylvanas Windrunner, Justicar Trueheart, Emperor Thaurissan, and now Book Wyrm. There's even Drakonid Crusher if you wanted to take a more aggressive angle.
The main reason that Scaled Nightmare is bad is that it provides no immediate value gain, and doesn't provide enough board pressure to be worth its cost. It dies to all sorts of single target removal, which makes it even worse to invest resources into. Scaled Nightmare may have some potential when comboing with Dragon Consort, but I don't know if it'll be enough. I'll probably give it a try. The best use for it otherwise is as removal bait, imo, and you have other options that will net you more value.
I don't think we'll see Scaled Nightmare in any competitive deck until Priest gets totally broken in January and Dragon Priest becomes TIer 1 Kappa
2
Sylvanas Windrunner might still be the pick for the 6 drop slot, but I'm gonna try the new card out first and see how it goes.
I've been thinking about including Keeper of Uldaman in here...Let me know how it works out for you!
3
In my opinion, that's a very shallow analysis of Templar. Yes, it's a Razorfen with another 1/1, but third 1/1 is worth a lot more than you think. Having an additional body on board allows you to trade more efficiently against aggro decks and not get overwhelmed by their board, which is how control decks that aren't warrior lose.
You misunderstand the interaction with Johnny and I. I had initially posted this decklist in the midrange category. He was saying that the cards here made it seem much more like a control deck, and I agreed. He was not saying, nor do I agree with the notion, that Dragon decks have to be tempo oriented. The dragon cards here were picked specifically to control the board and generate cards. These were meant to synergize with Paladin's control tools to keep a board in check until you can play your big threats and win.
I'm also rather familiar with dragon decks. I have hundreds of wins with dragon warrior in WotOG, and I played plenty of dragon priest before that. The most popular dragon warrior list right now runs 8 dragons, 6 cards that require dragon activators, and is an aggressive/tempo style deck. This list runs 8-10 dragons (if you include Netherspite pulls), has 9 cards that require dragon activators (3 of which are dragons themselves), and is not an aggressive/tempo deck, meaning that it doesn't need to have the dragon combos as early on. Overall, the dragon synergy is definitely there, especially when you consider the cheapened dragon costs from consort.
I apologize if I seemed rude at all in this response. Some of your assumptions and generalizations irked me. I'm sure there will be some successful dragon tempo paladin, but that's not the deck that I'm making here. Try to keep an open mind when discussing cards that can't even be played yet and archetypes that are being expanded upon.
2
One of the best decks in this meta. I'm 117-57 with a deck very similar to this. Consider including N'Zoth's First Mate, it's really helpful for establishing tempo in the early game and can help you clear without having to waste Blood To Ichor or Fiery War Axe on a 1 health minion. I'm using it in place of Fierce Monkey, which doesn't help all that much IMO.
1
Good point about Blackwing Corruptor and Sylvanas Windrunner, I'll probably make that swap.
Ideally, you want to get Dragon Consort out of Netherspite Historian. It's got a 45% chance of showing up since its the only class card dragon, and gives your subsequent dragon turns better tempo. I'm going to keep Ysera, because potentially playing it cheapened turn 7 is insane, and we'll have anywhere from 2-4 consorts in our deck.
I might also swap out one of the Forbidden Healings. Haven't decided for what yet.
1
I never know whether it's better to play Creeper or Minibot turn 2 against Mage and Druid. Any thoughts? I feel like Creeper is better because it's more awkward to ping, but Minibot puts a bigger body on board.