I had a look at the deck you posted and thought about how I would craft a deck without Kalecgos or Luna's Pocket Galaxy.
Successful decks tend to be those that can exploit mana cheating. The tool you have at your disposal is Frizz Kindleroost. For this card to be worthwhile you need a lot of dragons, I've put in 12. The other ways to cheat mana you can use are Conjurer's Calling and Mana Giant. With quite a few cards that discover other cards that giant won't cost much at all. With dragons costed 2 less and and a discounted giant there are plenty of targets for Conjurer's Calling.
That leaves 2 slots. I've put in Vulpera Scoundrel and Siamat. I highly recommend Siamat but if you don't have it you could put in a tech card to help with your matchups like Polymorph.
I wouldn’t give up on the deck just yet. I am currently playing Reno Dragon Mage in Wild, it’s a lot of fun and very competitive. At some point when you can afford the wild cards you could transition across.
I’ve only started playing Wild this season after spending 8,180 dust in crafting cards. When I started 3 years ago I dusted everything that wasn’t Mage and Hunter to get me going. Have kept all cards the last 2 years.
There are a number of options for building your Mage deck in standard. Dragons and big spells is one, playing almost spell-less and going minions is another (either with Galaxy or Giants/Book/Conj) and then there is a Mana Cyclone build.
At this point experiment a little, play with what you have and try to work out what can suit. I’m working on a few things at the moment. Mage players like Apxvoid are great to follow also.
A good way to try things is to dual a friend and use their deck with the cards before you craft them.
Between Tip the Scales and Murloc Tastyfin you pull every murloc out of your deck. You may then be left with 1 or 2 cards before you can play Chef Nomi. The question is what cards do I play around the core of 21/22 murlocs, 2 Prismatic Lens and 2 Tip the Scales that can help me win the game.
To answer your question Zephrys the Great is your win condition a good percentage of the time. Can be active with 10 cards left in your deck. I personally believe Salhet's Pride and Acolyte of Pain are a waste of time. What you're looking for is that little bit of damage your murlocs can't quite get you.
I don't have Sir Finley of the Sands so don't run him in my 21 murlocs. More often than not he's just pulled from your deck, however if he is in hand when activated you can get some direct damage upgraded hero powers that can get you over the line.
You don't want any more that 8-9 non-murloc cards or you get stuck prior to getting Chef Nomi on line,
Why are you running Prince Taldaram when you have other 3-cost cards? If you don't draw one of your other 3-cost cards it's just a wasted slot. Would imagine running Simulacrum makes Dragon's Fury inconsistent.
I can see the meme you're going for, needs refinement for meta.
Over the first week of RR I played mainly Odd Mage and Cube Hunter. Stuck at rank 4/5 I was looking for some inspiration and stumbled across your deck. I played a few games with it and made a couple of changes for the new meta:
Oondasta - this card provides a massive tempo swing, great for summoning Charged Devilsaur and Witchwood Grizzly from your hand for charge or full taunt. It has definately won me games
2 solid months of grinding to only get as far as rank 3. I’ve finally given up. This meta sucks. Fuck this shit. I’m playing meme decks until next expac hits.
To the guy in rank 6 that just lost to me in rank 5. That was me that beat your Mecha’thun Warlock with my Howlfiend. Feels bad but who gives a fuck!
3
Been avoiding Standard ladder this month, finally found a deck I enjoy playing. 5-1 so far from rank 8.
0
I had a look at the deck you posted and thought about how I would craft a deck without Kalecgos or Luna's Pocket Galaxy.
Successful decks tend to be those that can exploit mana cheating. The tool you have at your disposal is Frizz Kindleroost. For this card to be worthwhile you need a lot of dragons, I've put in 12. The other ways to cheat mana you can use are Conjurer's Calling and Mana Giant. With quite a few cards that discover other cards that giant won't cost much at all. With dragons costed 2 less and and a discounted giant there are plenty of targets for Conjurer's Calling.
Of course include Zephrys the Great and Reno the Relicologist.
To round out the deck you need to defend against aggro, best options are Doomsayer, along with a secrets package to get Flame Ward in play. I've used Ancient Mysteries, Flame Ward, Ice Barrier, also Arcane Keysmith. I thought you could include Proud Defender over Bone Wraith, does more damage as a 4/6 lone minion.
Big spells Rolling Fireball, Blizzard and Flamestrike. With all your dragons Arcane Breath and Firetree Witchdoctor.
That leaves 2 slots. I've put in Vulpera Scoundrel and Siamat. I highly recommend Siamat but if you don't have it you could put in a tech card to help with your matchups like Polymorph.
This is the deck code:
AAECAaXDAx6KAckD4QTtBOwHjQi+7ALoiQPsiQPolAODlgPCmQOloQP8owOSpAO/pAOEpwP0qwP1rAP6rAP9rAOXrQOwrQPsrwOIsAPnsAOBsQOFsQORsQPhtgMAAA==
Edit: I've played a couple of games and won, seems fun with plenty of options.
0
I wouldn’t give up on the deck just yet. I am currently playing Reno Dragon Mage in Wild, it’s a lot of fun and very competitive. At some point when you can afford the wild cards you could transition across.
I’ve only started playing Wild this season after spending 8,180 dust in crafting cards. When I started 3 years ago I dusted everything that wasn’t Mage and Hunter to get me going. Have kept all cards the last 2 years.
There are a number of options for building your Mage deck in standard. Dragons and big spells is one, playing almost spell-less and going minions is another (either with Galaxy or Giants/Book/Conj) and then there is a Mana Cyclone build.
At this point experiment a little, play with what you have and try to work out what can suit. I’m working on a few things at the moment. Mage players like Apxvoid are great to follow also.
A good way to try things is to dual a friend and use their deck with the cards before you craft them.
2
Because it's not a secret hunter deck, it's beast hunter with 5 secrets in it.
10
Between Tip the Scales and Murloc Tastyfin you pull every murloc out of your deck. You may then be left with 1 or 2 cards before you can play Chef Nomi. The question is what cards do I play around the core of 21/22 murlocs, 2 Prismatic Lens and 2 Tip the Scales that can help me win the game.
To answer your question Zephrys the Great is your win condition a good percentage of the time. Can be active with 10 cards left in your deck. I personally believe Salhet's Pride and Acolyte of Pain are a waste of time. What you're looking for is that little bit of damage your murlocs can't quite get you.
Consider Truesilver Champion and Leeroy Jenkins. I run 1 of each and they win me games. I also run a Youthful Brewmaster which I don't see in any other lists. You can bounce any key target you want back in your hand, cards that can win you the game, like Zephrys the Great, Chef Nomi, Leeroy Jenkins or even Bluegill Warrior.
I don't have Sir Finley of the Sands so don't run him in my 21 murlocs. More often than not he's just pulled from your deck, however if he is in hand when activated you can get some direct damage upgraded hero powers that can get you over the line.
You don't want any more that 8-9 non-murloc cards or you get stuck prior to getting Chef Nomi on line,
0
This is true. My revision to include 2 Youthful Brewmasters may help me realise my triple Nomi dream!
2
With Mass Hysteria the minions attack each other, so they are both attacking
0
Why are you running Prince Taldaram when you have other 3-cost cards? If you don't draw one of your other 3-cost cards it's just a wasted slot. Would imagine running Simulacrum makes Dragon's Fury inconsistent.
I can see the meme you're going for, needs refinement for meta.
0
Over the first week of RR I played mainly Odd Mage and Cube Hunter. Stuck at rank 4/5 I was looking for some inspiration and stumbled across your deck. I played a few games with it and made a couple of changes for the new meta:
- Saronite Chain Gang x 2 Gluttonous Ooze
+ Spellbreaker Zilliax Oondasta
Oondasta - this card provides a massive tempo swing, great for summoning Charged Devilsaur and Witchwood Grizzly from your hand for charge or full taunt. It has definately won me games
Spellbreaker - silence is essential in this meta
Zilliax - the deck has no heals, and I took out the two Saronite Chain Gang taunts
I wanted to keep Gluttonous Ooze in the deck for certain match ups but feel other tech cards are more consistant
In two days I've gone 16-3 losing only to a warlock that filled the board with 7/7 Hir'eek, the Bat, a spell hunter and a clone priest
Thanks and I'll keep you updated
0
The reason for the nerf is in the next sets of cards coming up.
1
No, Howlfiend and Treachery aren’t Meta.
0
Slumming it at rank 5 again...FML
0
2 solid months of grinding to only get as far as rank 3. I’ve finally given up. This meta sucks. Fuck this shit. I’m playing meme decks until next expac hits.
To the guy in rank 6 that just lost to me in rank 5. That was me that beat your Mecha’thun Warlock with my Howlfiend. Feels bad but who gives a fuck!
0
Losing to bad match ups is an every player experience. Get used to it.
This meta sucks. Ditch all the cards and have a rock, paper, scissors generator. More chance of getting to legend than this garbage.
3
Worst meta ever. Not fun.