So I dusted my pacts and lackeys on Saturday (As everyone should always do with nerfed cards, there's literally no drawbacks at all) and today I decided to craft them back after seeing some dudes on twitter posting high ranks with the deck and the 280 dust for the 4 cards is almost neglectable honestly. I ended up going with the version you can see on the Screen shot and I ended up demolishing everything I found, did the climb from level 10 to level 4 without a single loss and not a single game I got even close to losing, obviously getting less healing and lackey coming down a turn latter makes it so you have to think more and play around more stuff but the deck still feels ridiculously OP if you ask me, even that list without Taldaram or Umbra feels insane, the kobold bro helps with the healing (maybe running 2 is better?) and lich king is beautiful against aggro which are the match-ups affected by the nerfs. Odd pallys and rogues get rekt by all the AoEs, Spell hunters get rekt by Hellfire on their stone and Token druid is the easiest game ever, auto-win.
The only "hard" match-ups are something like taunt druid and Shuddershammy, I've been thinking on running a deck with Rin as quick set of seals can end the game against those but I'm not sure. The deck is definitely weaker but still stupid powerful on the current meta, I don't understand why people are not playing it a lot more.
I would argue it's not "insanely OP" - but a good deck, and can be very successful in the right hands. Kind of what we want, right? I've personally never played it, but when I queue a cubelock I no longer know its not an instant concede. I think the Blizzard should be praised for this.
In terms of people not playing it - the "dust then later re-craft phenomenon", means that people often don't reexamine the deck as they have already spent the dust. Take The Caverns Below as an example. After the first nerf everyone dusted it and spent their dust even though there was still a good deck there. It slowly made its way back and then it suddenly needed another nerf.
I would argue it's not "insanely OP" - but a good deck, and can be very successful in the right hands. Kind of what we want, right? I've personally never played it, but when I queue a cubelock I no longer know its not an instant concede. I think the Blizzard should be praised for this.
In terms of people not playing it - the "dust then later re-craft phenomenon", means that people often don't reexamine the deck as they have already spent the dust. Take The Caverns Below as an example. After the first nerf everyone dusted it and spent their dust even though there was still a good deck there. It slowly made its way back and then it suddenly needed another nerf.
I mean it isn' t unbalanced or anything but it definitely will climb back to tier 1, specially with how ridiculously greedy the meta is getting, you can see how day after day the deck is getting higher winrates and it's seeing more and more play on high legend, it's only a matter of time for it to get back on tier 1, not sure if on the top, but if you check the "strong" decks atm are stuff like Odd pally, token druid and spell hunter and all those get rekt by cube lock with less greedy lists and a bit more of anti-aggro builds.
We need to accept that unless another round of nerfs come, Cubelock is intractable in the meta. It will be strong, it's polarizing like Quest Rogue without having to specialize the archtype so drastically. It can play a relatively normal game of hearthstone while having massive board swings unrivaled outside Recruit War/Hunt. Only thing to unseat Cubelock is the next expansion.
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If you thought you knew what you think I know, then you'd know I knew you knew I know.
Right now, imho, warlocks success really depends on T10 Guldan. When I face them, Even or Control, if they have T10 Guldan I usually lose, if they don't I usually win. The exception of course would be playing OTK decks.
DK Guldan is just that strong. I would not recommend a nerf because there's quite a few decks that hard counter. I'm just stating the facts. If Guldan wasn't a card, I doubt warlock would even have a tier 2 deck.
There's a big difference in making a deck unusable and simply nerf it. And there was DEFINITIVELY A NOTICEABLE NERF! Blizzard this time gone the way of nerfing the deck rather than destroying it as it was in the past. Remember Patron Warrior?
No, Cubelock is no longer OP, but it's still strong and people misunderstand it to be OP. And yes, there's a big difference between an OP deck and a strong deck. And Cubelock was so OP, that it's even with the nerfs still very strong.
I knew the nerfs were not enough to punnish this insane deck because the powerplay doomguard-cube-darkpact is still insane and didn't loose any power. The cube should have been the nerf target changing 2x output to 1x.
Right now, imho, warlocks success really depends on T10 Guldan. When I face them, Even or Control, if they have T10 Guldan I usually lose, if they don't I usually win. The exception of course would be playing OTK decks.
DK Guldan is just that strong. I would not recommend a nerf because there's quite a few decks that hard counter. I'm just stating the facts. If Guldan wasn't a card, I doubt warlock would even have a tier 2 deck.
Yeah I would say what some others have said and say that it's not OP like it used to be but still strong. You can feel the difference in the loss of dark pact healing. But just put those little kobolds that heal for 4 or rotten applebaum and that fixes that problem of the lost 8 healing. So really they are right back where they were.
So I dusted my pacts and lackeys on Saturday (As everyone should always do with nerfed cards, there's literally no drawbacks at all) and today I decided to craft them back after seeing some dudes on twitter posting high ranks with the deck and the 280 dust for the 4 cards is almost neglectable honestly. I ended up going with the version you can see on the Screen shot and I ended up demolishing everything I found, did the climb from level 10 to level 4 without a single loss and not a single game I got even close to losing, obviously getting less healing and lackey coming down a turn latter makes it so you have to think more and play around more stuff but the deck still feels ridiculously OP if you ask me, even that list without Taldaram or Umbra feels insane, the kobold bro helps with the healing (maybe running 2 is better?) and lich king is beautiful against aggro which are the match-ups affected by the nerfs. Odd pallys and rogues get rekt by all the AoEs, Spell hunters get rekt by Hellfire on their stone and Token druid is the easiest game ever, auto-win.
The only "hard" match-ups are something like taunt druid and Shuddershammy, I've been thinking on running a deck with Rin as quick set of seals can end the game against those but I'm not sure. The deck is definitely weaker but still stupid powerful on the current meta, I don't understand why people are not playing it a lot more.
I would argue it's not "insanely OP" - but a good deck, and can be very successful in the right hands. Kind of what we want, right? I've personally never played it, but when I queue a cubelock I no longer know its not an instant concede. I think the Blizzard should be praised for this.
In terms of people not playing it - the "dust then later re-craft phenomenon", means that people often don't reexamine the deck as they have already spent the dust. Take The Caverns Below as an example. After the first nerf everyone dusted it and spent their dust even though there was still a good deck there. It slowly made its way back and then it suddenly needed another nerf.
I mean it isn' t unbalanced or anything but it definitely will climb back to tier 1, specially with how ridiculously greedy the meta is getting, you can see how day after day the deck is getting higher winrates and it's seeing more and more play on high legend, it's only a matter of time for it to get back on tier 1, not sure if on the top, but if you check the "strong" decks atm are stuff like Odd pally, token druid and spell hunter and all those get rekt by cube lock with less greedy lists and a bit more of anti-aggro builds.
I just beat Cubelock with Even Paladin. xD
We need to accept that unless another round of nerfs come, Cubelock is intractable in the meta. It will be strong, it's polarizing like Quest Rogue without having to specialize the archtype so drastically. It can play a relatively normal game of hearthstone while having massive board swings unrivaled outside Recruit War/Hunt. Only thing to unseat Cubelock is the next expansion.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Right now, imho, warlocks success really depends on T10 Guldan. When I face them, Even or Control, if they have T10 Guldan I usually lose, if they don't I usually win. The exception of course would be playing OTK decks.
DK Guldan is just that strong. I would not recommend a nerf because there's quite a few decks that hard counter. I'm just stating the facts. If Guldan wasn't a card, I doubt warlock would even have a tier 2 deck.
There's a big difference in making a deck unusable and simply nerf it. And there was DEFINITIVELY A NOTICEABLE NERF! Blizzard this time gone the way of nerfing the deck rather than destroying it as it was in the past. Remember Patron Warrior?
No, Cubelock is no longer OP, but it's still strong and people misunderstand it to be OP. And yes, there's a big difference between an OP deck and a strong deck. And Cubelock was so OP, that it's even with the nerfs still very strong.
As long as the doomguards have charge, cubelock will remain a great deck. Not meta breaking like last time, but still good.
Gul’dan being untouched also contributes to the power of cubelock as this card is insane in the deck.
I knew the nerfs were not enough to punnish this insane deck because the powerplay doomguard-cube-darkpact is still insane and didn't loose any power. The cube should have been the nerf target changing 2x output to 1x.
I will crush you!
Tbh, to me it’s more about being boring than anything. I want to see it die just so the meta doesn’t feel so stale. It’s been around far too long.
Change doomguard’s charge to a battlecry and remove the demon tag from Void lord.
cubelock, the crown jewel of T5's creativity
Yeah I would say what some others have said and say that it's not OP like it used to be but still strong. You can feel the difference in the loss of dark pact healing. But just put those little kobolds that heal for 4 or rotten applebaum and that fixes that problem of the lost 8 healing. So really they are right back where they were.
Please don't promote this deck OP, game is much better off without it