I don't think people realize how powerful a 2/1 1-drop was in maintaining early board control: it is able to contend with a lot of 2-drops as well as provide the extra value of a lackey. Running any 1 mana, 1/3 is the start to an effective counter against Shaman right now. One of the reasons aggro hunter does well is because of Dwarven Sharpshooter. Aggro warrior with Crystallizer was also a effective counter. So this nerf will allow a lot more aggro decks to be a counter to shaman overall without the 1/3 1-drop requirement.
Just because people don't bitch about it, doesn't mean it's not a problem...
It's good, but that doesn't mean its OP. This always happens at the start of a new meta where a more well-rounded deck will dominate over other decks in the experimentation phase.
At least wait a couple of weeks before calling for nerfs....
Seems fun. Definitely takes a while to understand how the combo works, and when you should or shouldn't use the combo pieces in other situations.
That said, I found I was desiring more board threats whilst I wait for my combo - so after experimenting a bit - I added my golden Hack the System and two Upgrade! (not golden) and I think I fully stunned all my opponents into submission.
I genuinely don't get why you feel the need to spend so much time trash talking a game you apparently hate. If you don't like hearthstone then move on with your life and find another hobby. Literally nobody is stopping you.
If trash talking is your hobby, then please learn some grammar.
As someone who never played any Warcraft games, it's interesting to learn about the lore through Hearthstone, but at the same time I kind of like that Hearthstone does some of its own stuff. As long as they stay true to the universe, I'm not sure what the problem is either way.
Yeah, at first I had Meat Wagon in - but I found it to be far too slow. A 1/4 into a 0/3 into a 5/5. It's a 3-step process where you don't have board control at any stage. And making it bigger with Magnetic (Zilliax for example) is not that great due to the many battlecry minions.
In another thread someone suggested Mountain Giant - which I have been testing out and has potential.
Ratcatcher actually plays a vital role in board control (both early and late), especially with the lack of spells. It can also be used to pop the Devilsaur Egg if required. Any suggestions on a potential replacement?
Why egg cuz of glinda?? Better would add a hellfire or 2.
seems like pretty fun anyway let me know how u did it with this deck.. greets
The Devilsaur Egg's are good to create sticky boards especially against Mass Hysteria and Brawl. They also work well with Ratcatcher if you need to pop them. As well as Glinda.
3
Yeah...if you're looking for an inclusive community then Hearthpwn is not the place...
0
This is pretty good so far. Holds up against Demon Hunter.
0
I don't think people realize how powerful a 2/1 1-drop was in maintaining early board control: it is able to contend with a lot of 2-drops as well as provide the extra value of a lackey. Running any 1 mana, 1/3 is the start to an effective counter against Shaman right now. One of the reasons aggro hunter does well is because of Dwarven Sharpshooter. Aggro warrior with Crystallizer was also a effective counter. So this nerf will allow a lot more aggro decks to be a counter to shaman overall without the 1/3 1-drop requirement.
Just because people don't bitch about it, doesn't mean it's not a problem...
1
It's good, but that doesn't mean its OP. This always happens at the start of a new meta where a more well-rounded deck will dominate over other decks in the experimentation phase.
At least wait a couple of weeks before calling for nerfs....
0
Seems fun. Definitely takes a while to understand how the combo works, and when you should or shouldn't use the combo pieces in other situations.
That said, I found I was desiring more board threats whilst I wait for my combo - so after experimenting a bit - I added my golden Hack the System and two Upgrade! (not golden) and I think I fully stunned all my opponents into submission.
29
I genuinely don't get why you feel the need to spend so much time trash talking a game you apparently hate. If you don't like hearthstone then move on with your life and find another hobby. Literally nobody is stopping you.
If trash talking is your hobby, then please learn some grammar.
2
Cool deck. I took out Togwaggle's Scheme and added Siamat - it gives Sandbinder more value too so you can keep Zephrys the Great at the mulligan.
2
It's like they know.
*Put's on conspiracy tinfoil hat*
0
Battletag: MetaRift#1361Region: NATrade only: Yes, you go first0
Shouldn't there be a middle ground answer?
As someone who never played any Warcraft games, it's interesting to learn about the lore through Hearthstone, but at the same time I kind of like that Hearthstone does some of its own stuff. As long as they stay true to the universe, I'm not sure what the problem is either way.
9
It summons "Schrodinger's Cat: At the end of your turn, you have both won and lost the game."
0
Yeah, at first I had Meat Wagon in - but I found it to be far too slow. A 1/4 into a 0/3 into a 5/5. It's a 3-step process where you don't have board control at any stage. And making it bigger with Magnetic (Zilliax for example) is not that great due to the many battlecry minions.
In another thread someone suggested Mountain Giant - which I have been testing out and has potential.
0
Interesting suggestion. Not sure what I would drop, but I'll have to think this through. Thanks!
0
Ratcatcher actually plays a vital role in board control (both early and late), especially with the lack of spells. It can also be used to pop the Devilsaur Egg if required. Any suggestions on a potential replacement?
0
The Devilsaur Egg's are good to create sticky boards especially against Mass Hysteria and Brawl. They also work well with Ratcatcher if you need to pop them. As well as Glinda.