2 months since the expansion came out and people are already bored. Yet so many people dont see any problem with this game...
How can you literally sit and play the same boring stuff for 2 months? Maybe if there was more skill involved and that skill would actually have mattered so games wouldn't have played themselves.
After more than 3 years of HS all i can do without raging and frustration is play casual. I concede to what i hate playing against and i only play whats fun, interesting and skill intensive. Most of my games last atleast for 10 turns.
If any1 is feeling bored with this game you should really try doing as i am. Unless your collection is pretty narrow and you dont know how to properly build a deck. Then youre doomed to play standard HS constructed boredom.
I don't think it's stale, per se. I think there are a number of viable decks. The problem is they added decks like Quest Rogue that really limit the available space for slower decks. If you're running any form of control or deck that expects to live past turn 7 with board clears and efficient removal you just straight up lose to that deck. The result is a meta currently where control is almost non-existent.
Maybe once I get a full golden collection I'll think the game is stale, but for playing an hour or two a day every other day, I say the game is fine so far. They do need nerf patches every expansion, though. Maybe one after a few months of an expansion to quell the overwhelming complaints.
To those that purely put it down to the amount of time that he plays, sometimes I only play for an hour or so on ladder and have the same feeling of staleness, mostly around card balancing. I'll queue into Quest Rogues, Pirate Warriors, Secret Mage, Midrange Hunter, Aggro Druid, decks that are so easy to play they may as well be running bots, and sometimes are. As someone who loves deck building and experimenting, it's so incredibly frustrating to see an exact copy of every OP deck on here in every game. As another example, I remember the first time I queued into a devolve/evolve Jade Shaman and thought, hey, this is different, congrats. When I queued into another, I checked Hearthpwn, and sure enough it's on the front page. Now practically every single Shaman in Standard is using this deck. I made a more control based Shaman, and get BM from the net decker for putting in tech cards and different choices. I'd be so much happier if they removed Patches, Jade Idol, Rogue Quest, and Alexstrasza.
And id be much more happy if they wouldnt ahve allowed people who only netdeck to play this game. If some1 enjoys playing the same boring netdecked easy to manouver bullshit then hes either new to this game or srly hes just a very narrow person.
Give us fewer cards but more frequently. Stop releasing bland vanilla cards. Even bad cards should have at least something interesting and usable about them.
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But don't forget that cards do have a cost, and they are expensive. You can't pretend to stop someone from playing ranked just because they don't have a huge collection. if you are going to craft some cards, you are going to craft cards that win you games, and turns out that those cards are the ones that make the most common archetypes. if i grinded two weeks for my 1600 dust, I'm not going to spend that on memes that are going to be fun for 10 games. I personally hate most of the current meta (Pw, quest rogue, all the mages) but if the game wants to be fresh and without netdecking it has to change, and I don't think that this staleness it's player's fault.
I think that new expansion will give us a whole new meta buffing some current cards and balancing OP decks.
The past few years have shown us that they are either not interested in 'balancing' anything, or can't/won't unless it affects a future card or expansion. In my 20 years of online gaming, I've never seen such a hands off approach (neglect) as much as this one. I wonder sometimes if the people making this game are told by higher levels like corporate to drop cards, make money, and move on to the next expansion for more money and do nothing else in between.
I think that new expansion will give us a whole new meta buffing some current cards and balancing OP decks.
The past few years have shown us that they are either not interested in 'balancing' anything, or can't/won't unless it affects a future card or expansion. In my 20 years of online gaming, I've never seen such a hands off approach (neglect) as much as this one. I wonder sometimes if the people making this game are told by higher levels like corporate to drop cards, make money, and move on to the next expansion for more money and do nothing else in between.
This is not really true, as Un'Goro did provide tools that were just enough to bring PW back to a manageable level (and there was a relatively fast STB nerf before that).
OTOH, Blizzard is known/notorious for the laissez-faire approach when it comes to nerfing. Look at Starcraft/Brood War for example, they don't react for months or even years, and things often tended to sort themselves out. People get resourceful when they don't expect and demand nerfs (hell, I don't think this was even a word back then, I guess it mostly started with WoW?).
That said, this is a card game, and Standard has a small pool of cards, so exploration space is limited. What WotC did with MTG is outright ban/restrict a card that gets out of hand, and people generally didn't cry foul, even if they paid real money to get real cards which were rendered useless overnight. This would only happen in extreme cases though (you would see that out of the top 8 on a tournament there are like 6 players with variations of the same deck, based on the same single OP card).
Blizzards reaction time is necessarily slower due to the SW rollout to all the platforms, but they have the benefit of being able to modify cards on the fly and refund the dust to avoid player anger. Doing a monthly balance patch should not be a problem for them.
I guess that's my point. Outside of the one or two rare exceptions over the years, they don't do balance patches. They could do so much for this game with even one good balance patch in between expansions but they don't/won't. Just one to bring some lackluster cards (quests?) up to playable status and knock down overpowered cards a peg would mean a lot. There's not much excuse for this outside of not having the time/budget allowed by the company to make these improvements.
And the result is (to get back on the original topic), a stale, unbalanced game and almost 2k pages of salt on another thread.
Only people saying no are the mindless netdecking try hards that play whatever the latest deck a streamer made it to legend with. The game gets stale because people have zero creativity & play the exact same 3 or 4 decks every season. If netdecking wasn't a thing, there would be a lot less people playing this game, because then they'd actually have to think for themselves.
This is hilarious. You don't think there's Netdecking in Gwent? Or Eternal? Or Duelyst? Shit.....
I never said there wasn't, but either way that's besides the point. Just because something is, doesn't mean it must be. Plus, we are talking about hearthstone, not those other titles. The netdecking by 99% of players is the sole reason threads like this even exist. People would rather forego having fun, in favor of "ranking up fast" because they think that climbing ladder means they are good players.
Give us fewer cards but more frequently. Stop releasing bland vanilla cards. Even bad cards should have at least something interesting and usable about them.
During the hype phase of Un'goro, many people commented that there was a distinct lack of "filler." That's one of the reasons so many people were more excited for Un'goro than they had been for previous releases.
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Only people saying no are the mindless netdecking try hards that play whatever the latest deck a streamer made it to legend with. The game gets stale because people have zero creativity & play the exact same 3 or 4 decks every season. If netdecking wasn't a thing, there would be a lot less people playing this game, because then they'd actually have to think for themselves.
This is hilarious. You don't think there's Netdecking in Gwent? Or Eternal? Or Duelyst? Shit.....
I never said there wasn't, but either way that's besides the point. Just because something is, doesn't mean it must be. Plus, we are talking about hearthstone, not those other titles. The netdecking by 99% of players is the sole reason threads like this even exist. People would rather forego having fun, in favor of "ranking up fast" because they think that climbing ladder means they are good players.
The big Problem is, that the decks themself are boring and one-dimensional, not that people netdeck. If we had more decks like Handlock, then noone would complain about it being played a lot, since there is some sort of strategy involved in playing against it. All decks we have right now are boring auto-pilot decks and your deck either crushes it or has no chance of winning regardless of the way you play.
I agree with that. It just frustrates me because I really enjoy the game, but there's just so much untapped potential that I wish Blizzard would take advantage of.
Guys you are forgetting that Kripp is the BEST player, number 1, at Hearthstone. There is NOBODY that can outplay him, only "out-rng". Have some respect for the king of Hearthstone.
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2 months since the expansion came out and people are already bored. Yet so many people dont see any problem with this game...
How can you literally sit and play the same boring stuff for 2 months? Maybe if there was more skill involved and that skill would actually have mattered so games wouldn't have played themselves.
After more than 3 years of HS all i can do without raging and frustration is play casual. I concede to what i hate playing against and i only play whats fun, interesting and skill intensive. Most of my games last atleast for 10 turns.
If any1 is feeling bored with this game you should really try doing as i am. Unless your collection is pretty narrow and you dont know how to properly build a deck. Then youre doomed to play standard HS constructed boredom.
I don't think it's stale, per se. I think there are a number of viable decks. The problem is they added decks like Quest Rogue that really limit the available space for slower decks. If you're running any form of control or deck that expects to live past turn 7 with board clears and efficient removal you just straight up lose to that deck. The result is a meta currently where control is almost non-existent.
Balancing busted cards version 1.0.
The problem is that even if this is just a freakin' game, the vast majority of players plays to win rather than plays to have fun.
English isn't my first language, so please excuse any mistakes.
Maybe once I get a full golden collection I'll think the game is stale, but for playing an hour or two a day every other day, I say the game is fine so far. They do need nerf patches every expansion, though. Maybe one after a few months of an expansion to quell the overwhelming complaints.
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To those that purely put it down to the amount of time that he plays, sometimes I only play for an hour or so on ladder and have the same feeling of staleness, mostly around card balancing. I'll queue into Quest Rogues, Pirate Warriors, Secret Mage, Midrange Hunter, Aggro Druid, decks that are so easy to play they may as well be running bots, and sometimes are. As someone who loves deck building and experimenting, it's so incredibly frustrating to see an exact copy of every OP deck on here in every game. As another example, I remember the first time I queued into a devolve/evolve Jade Shaman and thought, hey, this is different, congrats. When I queued into another, I checked Hearthpwn, and sure enough it's on the front page. Now practically every single Shaman in Standard is using this deck. I made a more control based Shaman, and get BM from the net decker for putting in tech cards and different choices. I'd be so much happier if they removed Patches, Jade Idol, Rogue Quest, and Alexstrasza.
This is also a problem but a vast majority of players prolly cant even afford to play fun decks as theyre too skill intensive or cost too much dust.
This is also a problem but a vast majority of players prolly cant even afford to play fun decks as theyre too skill intensive or cost too much dust.
And id be much more happy if they wouldnt ahve allowed people who only netdeck to play this game. If some1 enjoys playing the same boring netdecked easy to manouver bullshit then hes either new to this game or srly hes just a very narrow person.
Give us fewer cards but more frequently. Stop releasing bland vanilla cards. Even bad cards should have at least something interesting and usable about them.
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I think that new expansion will give us a whole new meta buffing some current cards and balancing OP decks.
But don't forget that cards do have a cost, and they are expensive. You can't pretend to stop someone from playing ranked just because they don't have a huge collection. if you are going to craft some cards, you are going to craft cards that win you games, and turns out that those cards are the ones that make the most common archetypes. if i grinded two weeks for my 1600 dust, I'm not going to spend that on memes that are going to be fun for 10 games. I personally hate most of the current meta (Pw, quest rogue, all the mages) but if the game wants to be fresh and without netdecking it has to change, and I don't think that this staleness it's player's fault.
What WotC did with MTG is outright ban/restrict a card that gets out of hand, and people generally didn't cry foul, even if they paid real money to get real cards which were rendered useless overnight. This would only happen in extreme cases though (you would see that out of the top 8 on a tournament there are like 6 players with variations of the same deck, based on the same single OP card).
Blizzards reaction time is necessarily slower due to the SW rollout to all the platforms, but they have the benefit of being able to modify cards on the fly and refund the dust to avoid player anger. Doing a monthly balance patch should not be a problem for them.
I guess that's my point. Outside of the one or two rare exceptions over the years, they don't do balance patches. They could do so much for this game with even one good balance patch in between expansions but they don't/won't. Just one to bring some lackluster cards (quests?) up to playable status and knock down overpowered cards a peg would mean a lot. There's not much excuse for this outside of not having the time/budget allowed by the company to make these improvements.
And the result is (to get back on the original topic), a stale, unbalanced game and almost 2k pages of salt on another thread.
Who else agrees that Kripp's act is stale?
Me! I do! Me me me!
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Guys you are forgetting that Kripp is the BEST player, number 1, at Hearthstone. There is NOBODY that can outplay him, only "out-rng". Have some respect for the king of Hearthstone.
my favorite la croix flavor is lime