Some of the cards for sure need a nerf. They can use really cheap cards that have loads of value, and it's like they're toying with you the whole game.
Miracle Rogue is not even a Tier-1 class deck, and you are asking for a nerf...... It is a pretty balanced deck right now, not too broken OP, but still strong in most of the match-ups.
No class is hopelessly OP at the moment, shaman being closest to OP (wouldn't have guessed that I would say so a year ago). Blade Flurry already took a hard nerf, I don't see a need for more.
It seems broken when I play against it because opponent always have perfect curve with backstab, Si, Tomb pilager, Drake and gadgetzan. So I played miracle Rogue yesterday and believe me after 7 games I couldn't draw gadgetzan once and I survived till turn 9 each game would have won few games but lost all.
It seems broken when I play against it because opponent always have perfect curve with backstab, Si, Tomb pilager, Drake and gadgetzan. So I played miracle Rogue yesterday and believe me after 7 games I couldn't draw gadgetzan once and I survived till turn 9 each game would have won few games but lost all.
Well said. You illustrated and explained why some people think Rogue is OP. In most cases, that's just an illusion. It really takes much skill to pilot and usually is overpowered by aggro or even midrange.
It seems broken when I play against it because opponent always have perfect curve with backstab, Si, Tomb pilager, Drake and gadgetzan. So I played miracle Rogue yesterday and believe me after 7 games I couldn't draw gadgetzan once and I survived till turn 9 each game would have won few games but lost all.
Sort of my experience, but, I do remember quite a few Rogue opponents that struggled to get their cards as well. Seems very mulligan dependent to me. Mulligan well and you got a terrific shot, get a crap hand and it's going to be a long game. And it's not that hard to get a crap hand as I discovered when I tried to play it.
I think what makes you call for a nerf is that once Gadgetzan Auctioneer starts rolling the game becomes super unfun. You basically feel helpless. Similar to how freeze mage makes you feel. And occasionaly their cheap and effiecient early game removals answer everything you play.
Rogue needs a rework because if nothing changes probably we will always see miracle rogues like druid would have kept playing combo since most of their cards come from basic/classic set.
I think what makes you call for a nerf is that once Gadgetzan Auctioneer starts rolling the game becomes super unfun. You basically feel helpless. Similar to how freeze mage makes you feel. And occasionaly their cheap and effiecient early game removals answer everything you play.
Rogue needs a rework because if nothing changes probably we will always see miracle rogues like druid would have kept playing combo since most of their cards come from basic/classic set.
Rogue just got reworked and will lose all the deathrattle synergy come next rotation, so, don't even think about Blizzard doing this.
Miracle Rogue gets stomped by aggro shaman and zoo lock.. which seems to be about 50% of my games. It was too frustrating/hard to get past rank 8, so I had to switch over to Reno/C'thun.
The deck is powerful, but it doesn't dominate the meta so it's not a problem.
I think what makes you call for a nerf is that once Gadgetzan Auctioneer starts rolling the game becomes super unfun. You basically feel helpless. Similar to how freeze mage makes you feel. And occasionaly their cheap and effiecient early game removals answer everything you play.
Rogue needs a rework because if nothing changes probably we will always see miracle rogues like druid would have kept playing combo since most of their cards come from basic/classic set.
Rogue just got reworked and will lose all the deathrattle synergy come next rotation, so, don't even think about Blizzard doing this
They just added couple deathrattle synergy cards similar to how they were releasing beast minions for druids that never saw play as well.
This hardly qualifies as a rework in my book...
Classic/basic cards need to change because its obvious. I dont care if they will or not do it but i know that it needs to be done. Perhaps with the next rotation as u said.
Miracle Rogue gets stomped by aggro shaman and zoo lock.. which seems to be about 50% of my games. It was too frustrating/hard to get past rank 8, so I had to switch over to Reno/C'thun.
The deck is powerful, but it doesn't dominate the meta so it's not a problem.
Miracle does not get stomped by zoo. It's probably the best matchup. Shaman is a fair matchup, only losable when they get a god hand or you have no sap for faceless
I think what makes you call for a nerf is that once Gadgetzan Auctioneer starts rolling the game becomes super unfun. You basically feel helpless. Similar to how freeze mage makes you feel. And occasionaly their cheap and effiecient early game removals answer everything you play.
Rogue needs a rework because if nothing changes probably we will always see miracle rogues like druid would have kept playing combo since most of their cards come from basic/classic set.
Rogue just got reworked and will lose all the deathrattle synergy come next rotation, so, don't even think about Blizzard doing this
They just added couple deathrattle synergy cards similar to how they were releasing beast minions for druids that never saw play as well.
This hardly qualifies as a rework in my book...
Classic/basic cards need to change because its obvious. I dont care if they will or not do it but i know that it needs to be done. Perhaps with the next rotation as u said.
Didn't say the deathrattle minions were the rework. The loss of any comeback mechanic ( Healing or AOE ) is, kind of, however.
My point is control is impossible without any heal or AOE, especially if deathrattle synergy rotates out and N'Zoth rogue, which wasn't really good to begin with, stops being a thing.
What archetype would rogue get if not miracle ( Or another combo ) ?
Some of the cards for sure need a nerf. They can use really cheap cards that have loads of value, and it's like they're toying with you the whole game.
You seem to have beef with miracle rogue and must have been hurt real bad to say this.
Die, Insect!
Miracle Rogue is not even a Tier-1 class deck, and you are asking for a nerf...... It is a pretty balanced deck right now, not too broken OP, but still strong in most of the match-ups.
No class is hopelessly OP at the moment, shaman being closest to OP (wouldn't have guessed that I would say so a year ago). Blade Flurry already took a hard nerf, I don't see a need for more.
No strong AOE, no hard removal, and it only works with Miracle turn and that doesn't guarantee win. What nerf do you want? 1 cost back stab?
I'd like to remind you that Blizzard just made this:
so I don't see any reason to complain... If you want to wreck Rogue just play brainless Aggro Shaman like half the ladder is already doing....
"この 先は 暗い 夜道 だけが も 知らない それでも信じて 進むんだ 星が その道 を 少し でも 照らしてくをるのを"
they are also one of the hardest classes to play correctly so why are you complaining and if it is so overpowered play it yourself
Rogue is perfectly fine, you should look at cards like Power Overwhelming,Doomhammer and Flamewreathed Faceless.
It seems broken when I play against it because opponent always have perfect curve with backstab, Si, Tomb pilager, Drake and gadgetzan. So I played miracle Rogue yesterday and believe me after 7 games I couldn't draw gadgetzan once and I survived till turn 9 each game would have won few games but lost all.
Galavant Animation
Rogue is a pretty good deck right now.
I think what makes you call for a nerf is that once Gadgetzan Auctioneer starts rolling the game becomes super unfun. You basically feel helpless. Similar to how freeze mage makes you feel. And occasionaly their cheap and effiecient early game removals answer everything you play.
Rogue needs a rework because if nothing changes probably we will always see miracle rogues like druid would have kept playing combo since most of their cards come from basic/classic set.
Rogue is BY FAR the most underrated class in the game.
Don't feed the troll.
Miracle Rogue gets stomped by aggro shaman and zoo lock.. which seems to be about 50% of my games. It was too frustrating/hard to get past rank 8, so I had to switch over to Reno/C'thun.
The deck is powerful, but it doesn't dominate the meta so it's not a problem.